How do you stop players from simply blowing up other players for the hell of it?

No, we're not. I will blow you up simply because I can. It's allowed within the game, therefore I will do it. I don't do it to ruin your experience, and I have absolutely no requirement to explain myself to you or anyone I shoot at. I would not hack your account just to give you a bad day, because it's not just illegal, but against the rules. You are making hasty generalisations about people you know nothing about. That literally makes you less precious than the crap I pick from between my toes.
Yet you go and talk like someone with that hopeless mentality. You don't do it because it's illegal and against the rules? That's your first thought of it - not because it would be wrong to do so? Keep digging your hole.
 
Correct me if I'm wrong here, but don't those other games exist for the SOLE REASON of PvP combat and nothing else besides?
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I haven't played them myself, but I'm pretty sure that is the basic raison-d'etre behind them, and the exact reason I have no interest in them.
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And then there's this game named Elite. Elite is SO much more than simple combat. *So much more*. Even the original Elite was so much more than combat, despite only having one real in game incentive to keep moving forwards - gain to gain "Elite" combat status.
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But the new Elite moves the game on even further. There are now three, yes *three* ratings to work on. FDev have placed a real life reward on all three - an equal reward on all three.
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Elite is not simply about space combat and PvP thrills.
.
My take on all this is that many players - particularly players of multiplayer online games - simply *expect*an online game to revolve around PvP and combat. Elite is simply not *that* game. Elite is SO so much more than that.
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Stop trying to squeeze a niche game into a mould that it simply doesn't fit.
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True enough, there is a large combat element to E: D, but that is not the be-all-and-end-all like so many other threads try to make it. (Witness the daily, sometimes hourly new threads "I am a predator, where are all my prey"; "Man up and play open"; etc, etc...)
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Until all the EVE, CoD, Tanks players get their heads around the fact that E: D is a game that isn't exactly in the mould of others, and isn't exactly as they expect it to be, we will continue to see threads like this one and all those I highlighted in the previous paragraph.
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For the record, I play solo since it is the only way I want to experience this game. Offline would've been better so I don't keep failing missions due to game timer counting down while *my* game isn't running, Sheesh.
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Cheerz
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Mark H
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PS - Elite is *so much more* than PvP.
lets take call of duty as an example. it has a single player mode and a multi player mode. in single player you get a story and some missions and it's all very normal in that regard. in multi-player is it as you point out solely about the PvP.

elite is quite different, it's like frontier took the single player game with it's story and missions then merged it with the multiplayer pvp side of the game. it's a bold move and one that is generating a ton of friction as 2 very different groups of players meet for perhaps the first time in some cases

eve is kinda similar though there is more structure to keep the 2 groups in different areas. i'd played games like quake, unreal tournament and halflife deathmatch before i played eve, so it's not as if pvp was new to me. but eve was the first rude awakening i had when a game i'd been playing single player style (in safe space fighting NPC's) suddenly pitted me against 2 players. i had wandered into dangerous space and 2 players attacked me. i panicked, pressed all the wrong buttons and neither made any effective move towards escaping or towards fighting back. i stayed in safe space for 2 years after that horrible loss.

in elite it's like every system is dangerous, so i fly accordingly, expecting to get jumped by a player and shot at for no reason. i've read the rules and i click on open knowing i'm nothing but a potential target for anyone looking to shoot at something other than an NPC.

and i see nothing wrong with playing solo. now that i'm used to pvp i play open because it's a real buzz trying to escape from another player. that's the sort of entertainment you just cant get from a single player game and that is why open pvp can be a good thing
 
Killing a clean status target whether npc or pc will not add to their combat rating.

Yep, it has been this way all along. So anyone doing it for rating is wasting their time, because they won't gain any rank from it.
 
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Correct me if I'm wrong here, but don't those other games exist for the SOLE REASON of PvP combat and nothing else besides?
.
I haven't played them myself, but I'm pretty sure that is the basic raison-d'etre behind them, and the exact reason I have no interest in them.
.
And then there's this game named Elite. Elite is SO much more than simple combat. *So much more*. Even the original Elite was so much more than combat, despite only having one real in game incentive to keep moving forwards - gain to gain "Elite" combat status.
.
But the new Elite moves the game on even further. There are now three, yes *three* ratings to work on. FDev have placed a real life reward on all three - an equal reward on all three.
.
Elite is not simply about space combat and PvP thrills.
.
My take on all this is that many players - particularly players of multiplayer online games - simply *expect*an online game to revolve around PvP and combat. Elite is simply not *that* game. Elite is SO so much more than that.
.
Stop trying to squeeze a niche game into a mould that it simply doesn't fit.
.
True enough, there is a large combat element to E: D, but that is not the be-all-and-end-all like so many other threads try to make it. (Witness the daily, sometimes hourly new threads "I am a predator, where are all my prey"; "Man up and play open"; etc, etc...)
.
Until all the EVE, CoD, Tanks players get their heads around the fact that E: D is a game that isn't exactly in the mould of others, and isn't exactly as they expect it to be, we will continue to see threads like this one and all those I highlighted in the previous paragraph.
.
For the record, I play solo since it is the only way I want to experience this game. Offline would've been better so I don't keep failing missions due to game timer counting down while *my* game isn't running, Sheesh.
.
Cheerz
.
Mark H
.
PS - Elite is *so much more* than PvP.
EVE is better than ELITE at the moment and offers *so much more* than what ELITE currently has. But ELITE offers fighter craft gameplay, so I prefer it.

Cheerz

Cidcaldensfey
 
I saw what you perceive as entirely legitimate reasons for attacking other players. I then saw you exclude things as 'griefing' as if you're some kind of rule-maker for the game. Don't care what you consider acceptable, I only care what the rules say is acceptable. Deal with it.
Yet you're apparently unable to deal with anything unless it's explicitly set down in some set of rules and think that anything that isn't is therefore acceptable.
 
Honorable? no...
Griefing? well, if he follows you consistently kills you over and over... otherwise it's just someone roleplaying as an assassin. Because technically a pirate is after your booty and not your life.

Nice theory but griefers are there to grief, not to roleplay.
 
Of course they exist. But assuming it's everyone who attacks you for no apparent reason is irrational.
It's very rational when you know that if you lose the initiative (like for instance trying to type something in chat), you will very probably lose the fight. This is how it works in DayZ at the moment. It's already a proven concept.
 

Remiel

Banned
Yet you go and talk like someone with that hopeless mentality. You don't do it because it's illegal and against the rules? That's your first thought of it - not because it would be wrong to do so? Keep digging your hole.

What mentality/hole? I'm just playing a videogame, you seem to think there's some kind of morality scale attached to shooting pixels. You also seem to think that by questioning my morality, it's gonna make me think twice about shooting players whenever the hell I want. Well, what you think of me is entirely your problem, which means it's not mine. You've given me literally no reason that I shouldn't do it.
 
Quick example

No combat rating, hauler carrying a few tons of Uranium. Interdicted by a player, offer them the cargo, ignores and just kills me.

Never fired a shot in the game. No rating whatsoever. Opposing player : Competent

Surely something in the game should prevent player being rewarded for this? If they get rating points towards Elite status, they're just going to hang around nav beacons and pirate every trader they see, with no fear of reputation penalties?

I get that its piracy, and I get they get the cargo, but if its already offered , and they just nuke you anyway, thats just griefing, surely?

reasons to kill you:
-> you are transporting a hazardous material
-> you might be transporting it to an oposing factions market
-> you might influence the market price
-> you might have guns, and use your cargo as a diversion
-> the player might feel territorial about it
-> your ship is fit in a way that offends the pirate (for example: if you have no shields, thats a death sentence if you run into me).
-> traders get easy mode. as they get money left and right, while combat pilots don't, combat pilots have a high level of frustration. Someone has to pay for that.


what can you do:
a) don't get interdicted, meaning get better at avoiding those
b) play solo (...)
c) use ships that can fight back
d) RUN.
e) convince FD to create more entertaining combat content.
 

Remiel

Banned
It's very rational when you know that if you lose the initiative (like for instance trying to type something in chat), you will very probably lose the fight. This is how it works in DayZ at the moment. It's already a proven concept.

No, it's not. You would assume that someone shooting at you would just as soon hack your account for an advantage? How is that rational? Are you a mind reader?
 
What mentality/hole? I'm just playing a videogame, you seem to think there's some kind of morality scale attached to shooting pixels. You also seem to think that by questioning my morality, it's gonna make me think twice about shooting players whenever the hell I want. Well, what you think of me is entirely your problem, which means it's not mine. You've given me literally no reason that I shouldn't do it.
You're playing a game with other real people, which isn't quite the same as shooting pixels in a single player game. If you don't give a crap about that that then don't complain when decent people look down on you (and if it doesn't bother you then why are you in this thread?)
 
The wanted system seems to be a very effective solution.
i don't see how, 6K for a kill, that's easy money to make in almost any profession once you have got rolling.

i think the main reason there isn't much ganking going on is because most players just want to fly about and not shoot at each other
 
No, it's not. You would assume that someone shooting at you would just as soon hack your account for an advantage? How is that rational? Are you a mind reader?

You are misinterpreting me. I am chiefly talking about cheat hacks. Invincibility, teleports, invisibility, unlimited shields, unlimited resources. That sort of thing. The more client-side a game is, the easier it is to pull off. Stealing the account of someone else by means of hacking is of course a possibility, but not really one that falls under the existing topic. It is rational to assume it will happen because it always happens in every online game where it is allowed to happen.
 

Remiel

Banned
You're playing a game with other real people, which isn't quite the same as shooting pixels in a single player game. If you don't give a crap about that that then don't complain when decent people look down on you (and if it doesn't bother you then why are you in this thread?)

Or are they playing the game with me? Quite a conundrum, that one. Anyway, bottom line is, solo mode is where you go if you don't wanna play with others. I do, I like having a high bounty to encourage people to pick fights with me, and I enjoy picking fights with others. I'm in it specifically for the challenge of engaging in dogfights with human beings, not AI. If people choose not to fight, then they die. It's that simple. I also enjoy the irony of you thinking you're a decent person, while verbally abusing me by calling me things I'm not and assuming I'm beneath you. You love pointing out how beneath you I am, don't you.
 
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I don't think the OP was a victim of griefing, the guy who killed him had every right to as it is part of the game. I don't think that open play should be changed either as I like the fact that these situations can happen. I got interdicted and robbed yesterday buy a RL player, it was fun and exciting.

One thing I do strongly disagree with though is all the people telling others 'well go play solo then or private group'. They don't understand that some people may want to play online to meet new other players but not pvp?? They can't do that in solo and the private groups can only get so big. In a game which has the scale of our beloved game, your not going to be meeting half as many new people in a group as you would in open.
 

Remiel

Banned
I don't think the OP was a victim of griefing, the guy who killed him had every right to as it is part of the game. I don't think that open play should be changed either as I like the fact that these situations can happen. I got interdicted and robbed yesterday buy a RL player, it was fun and exciting.

One thing I do strongly disagree with though is all the people telling others 'well go play solo then or private group'. They don't understand that some people may want to play online to meet new other players but not pvp?? They can't do that in solo and the private groups can only get so big. In a game which has the scale of our beloved game, your not going to be meeting half as many new people in a group as you would in open.

Then they are going to have to accept by being in open mode that the chance of being attacked by randoms exists.
 
reasons to kill you:
-> you are transporting a hazardous material
-> you might be transporting it to an oposing factions market
-> you might influence the market price
-> you might have guns, and use your cargo as a diversion
-> the player might feel territorial about it
-> your ship is fit in a way that offends the pirate (for example: if you have no shields, thats a death sentence if you run into me).
-> traders get easy mode. as they get money left and right, while combat pilots don't, combat pilots have a high level of frustration. Someone has to pay for that.


what can you do:
a) don't get interdicted, meaning get better at avoiding those
b) play solo (...)
c) use ships that can fight back
d) RUN.
e) convince FD to create more entertaining combat content.

Its not on your list of things to do, so I am just wondering if dropping some of my cargo might help me at all?
 
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