when are our great Frontier Guys fixing the bug? it was fixed and reintroduced again, finding a pirate in one out of 50 USS is stupidity expontent 100, but when the enemy just jumps away on the first hit and surge detected and 5 4 3 2 1s wooosh, its just rofl. When any other ship is close to the player (even if its friendly) it takes forever to jump, I can not even take out the enemy FSD subsystem that fast...