Trading > 280k @ 17LY /12 mins ?

I moved ~200LY from the starting point - Kini i believe it was... i digress.. there's no data for Slopeys tool so i've started playing the game as it should be played.

I've found a 2 stars which are 17LY apart which i can sell Palladium for ~1400 - 1700 profit / ton and the return ~800 / Ton for various other stuff. In a 112 slot Lakon Type 6 Transporter i make ~250k - 280k depending on market.

This is the best i've found - the rare commodities are not worth doing as this route is more effective. Any recommendations on improve those numbers? I've not tried mining , or bought a 1.5m surface scanner yet - just dog fights and trading.

open to suggestions on anything which will yeild anything greater than 280k every 12 mins.
 
That's a pretty good run, nothing to sneeze at there. It is possible to find better routes, but it requires tracking down better producer or consumer markets for that return trip. For me it has generally been a case of random luck. I look at commodities markets at each system I stop off at (mostly just those which are High Population and Rich). When just flying around for non-trading reasons, I use Fuel Economic routes to hit more systems. I also record market data into my own database with TradeDangerous so I can use it to find profitable routes. (Helps me to find possible route combinations that I might miss otherwise.)

EDIT: Like you I used a Type 6 and worked on earning a Type 7. (I skipped the Asp.) I am currently flying a Python, making about 3mil per hour and closing in on a Type 9. When you get the L7, it will make big difference in your earnings.
 
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This is it - so assuming you keep at it with this route you will need to do another 50 hours to get to Anaconda moving cargo from A to B every 12 minutes, just about 200 round trips :D ( assuming you upgrade to type 7 and type 9 once you reach the credits )
 
I moved ~200LY from the starting point - Kini i believe it was... i digress.. there's no data for Slopeys tool so i've started playing the game as it should be played.

I've found a 2 stars which are 17LY apart which i can sell Palladium for ~1400 - 1700 profit / ton and the return ~800 / Ton for various other stuff. In a 112 slot Lakon Type 6 Transporter i make ~250k - 280k depending on market.

This is the best i've found - the rare commodities are not worth doing as this route is more effective. Any recommendations on improve those numbers? I've not tried mining , or bought a 1.5m surface scanner yet - just dog fights and trading.

open to suggestions on anything which will yeild anything greater than 280k every 12 mins.

Nice Find!, I love knowing that there are little gems like this hidden out there.
 
That's a pretty good run, nothing to sneeze at there. It is possible to find better routes, but it requires tracking down better producer or consumer markets for that return trip. For me it has generally been a case of random luck. I look at commodities markets at each system I stop off at (mostly just those which are High Population and Rich). When just flying around for non-trading reasons, I use Fuel Economic routes to hit more systems. I also record market data into my own database with TradeDangerous so I can use it to find profitable routes. (Helps me to find possible route combinations that I might miss otherwise.)

EDIT: Like you I used a Type 6 and worked on earning a Type 7. (I skipped the Asp.) I am currently flying a Python, making about 3mil per hour and closing in on a Type 9. When you get the L7, it will make big difference in your earnings.

Thanks for your input Bora-Horza Gobuchul.

I'll take your advice and look for highly populated star systems.

What do you class as high population , and how do you know if they are rich ? - sorry im still new to the game having only played it since v1.0.

I have a 3.2m Viper and a 2.5m Lakon Type 6 Transporter - with 1.5m in the bank.

I understand all 'large' catagory ships (Lakon Type-7, Imperial Clipper, Federal Dropship, Python, Lakon Type-9 Heavy and Anaconda's) can't dock at most stations?
 
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Somewhere between the tons of systems must also be one with 3000 - 3400 Cr (profit per ton) a tour within a range of 1 Jump.. Goddamn its hard to get yourself to traderoute explore when you already have a decent route..
 
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After a certain point, it pays to stop obsessing over the mythical "even better trade route." My current route makes about 2600-2700 credits round trip, and takes me three jumps. But it makes me 4 million an hour, and my record is 50 million in one day. Is there a route out there that could make me 5 million an hour? almost certainly. But that extra one million an hour isn't worth the stress of trying to find it, in my book.
 
Before the market went weird I traded slaves in Azrael. There were 2 stations one provided cheap imperial slaves the other had a high demand I think they are separated by 1 LS. I could make about 250k per10 mins in a lacon. Patch came out, all over..l :(
 
I've found a 2 stars which are 17LY apart which i can sell Palladium for ~1400 - 1700 profit / ton and the return ~800 / Ton for various other stuff. In a 112 slot Lakon Type 6 Transporter i make ~250k - 280k depending on market.

This is the best i've found - the rare commodities are not worth doing as this route is more effective. Any recommendations on improve those numbers? .

That is pretty good, ideally you want to be hauling at least 200T of cargo on each trip. As others have mentioned, once you get your type-7 the cash flow increases by a huge amount.

I am hauling slightly more cargo in a Clipper - 240T, am netting around 500,000c every 15 minutes, only do this type of trading when I need to save for something fast. Have to disagree with you about rare trading, the money is 'slightly less' but flying back and forth between two or three stations is nowhere near as fun as traveling along the big rare trade circuits. I have discovered a lot of interesting systems through rare trading, and made millions in the process.
 
That's a pretty good run, nothing to sneeze at there. It is possible to find better routes, but it requires tracking down better producer or consumer markets for that return trip. For me it has generally been a case of random luck. I look at commodities markets at each system I stop off at (mostly just those which are High Population and Rich). When just flying around for non-trading reasons, I use Fuel Economic routes to hit more systems. I also record market data into my own database with TradeDangerous so I can use it to find profitable routes. (Helps me to find possible route combinations that I might miss otherwise.)

EDIT: Like you I used a Type 6 and worked on earning a Type 7. (I skipped the Asp.) I am currently flying a Python, making about 3mil per hour and closing in on a Type 9. When you get the L7, it will make big difference in your earnings.

Nothing wrong with a ASP, I'm hauling 120t & it's also good in combat I can hold down the fire trigger down continuously with the best weapons money can buy without it over heating.
I also found a nice trading gem system purchase gold for 2200 sell for 10365 & they have 360,400 gold in stock woohooo goldrush.
 
This is it - so assuming you keep at it with this route you will need to do another 50 hours to get to Anaconda moving cargo from A to B every 12 minutes, just about 200 round trips :D ( assuming you upgrade to type 7 and type 9 once you reach the credits )

I feel sick thinking about it. I have 2 routes, each is 2 jumps and gives around 2400cr/t. If i milk one for too long i just go to the other one and come back a day or so later. I am this || close to getting burnt out from trading.

There is no measurable progression that actually changes anything for the individual player other than making more money and getting bigger ships to make even more money. Personal skill could be one i guess, but one does not get better at dogfighting against this AI, and soo many players are in solo pr PG that actually seeing one on which to hone skills in a conflict zone is rare.

Knowing that trading like this is by far the best way to earn money makes everything else a waste of time if you want to progress somehow, and that is depressing.

And before anyone starts talking about ranks, those are just achievements by another name, nothing tangible at all.
 
I moved ~200LY from the starting point - Kini i believe it was... i digress.. there's no data for Slopeys tool so i've started playing the game as it should be played.

I've found a 2 stars which are 17LY apart which i can sell Palladium for ~1400 - 1700 profit / ton and the return ~800 / Ton for various other stuff. In a 112 slot Lakon Type 6 Transporter i make ~250k - 280k depending on market.

This is the best i've found - the rare commodities are not worth doing as this route is more effective. Any recommendations on improve those numbers? I've not tried mining , or bought a 1.5m surface scanner yet - just dog fights and trading.

open to suggestions on anything which will yeild anything greater than 280k every 12 mins.

I am at 179k with palladium one jump out, return journey with 50k all in 12 minutes. I am nearly on the edge of occupied space and have my own trade data being built as no one else is out here, except for explorers passing through now and again. Every other day i explore 4 other stations logging them down and keep hunting for platinum or the next big profit. All the cash is then going on kitting the ASP out, which i take out exploring when i burn out trading. I will keep doing this until i get the ships i want.
 
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Im making 1347 a ton on Enhancers selling to the Space Cows (Seeking Luxuries) and about 1200 on gold to a regular hi-tech station.


Took me a long time to get this route though.
 
I moved ~200LY from the starting point - Kini i believe it was... i digress.. there's no data for Slopeys tool so i've started playing the game as it should be played.

I've found a 2 stars which are 17LY apart which i can sell Palladium for ~1400 - 1700 profit / ton and the return ~800 / Ton for various other stuff. In a 112 slot Lakon Type 6 Transporter i make ~250k - 280k depending on market.

This is the best i've found - the rare commodities are not worth doing as this route is more effective. Any recommendations on improve those numbers? I've not tried mining , or bought a 1.5m surface scanner yet - just dog fights and trading.

open to suggestions on anything which will yeild anything greater than 280k every 12 mins.

Those are good numbers. If you keep looking around you may find a bit better. I had a route at 25ly with 1609cr profit one way and 1300cr profit on the return. As you have discovered, just get away from the core systems.
 
I feel sick thinking about it. I have 2 routes, each is 2 jumps and gives around 2400cr/t. If i milk one for too long i just go to the other one and come back a day or so later. I am this || close to getting burnt out from trading.

There is no measurable progression that actually changes anything for the individual player other than making more money and getting bigger ships to make even more money. Personal skill could be one i guess, but one does not get better at dogfighting against this AI, and soo many players are in solo pr PG that actually seeing one on which to hone skills in a conflict zone is rare.

Knowing that trading like this is by far the best way to earn money makes everything else a waste of time if you want to progress somehow, and that is depressing.

And before anyone starts talking about ranks, those are just achievements by another name, nothing tangible at all.


Frankly, that is the wrong attitude to hold about it. For me, trading and flying in my Type 7 was relaxing and felt like I was a trucker plying the highways. (Just tune in some country music and set my old hound dog beside my in the cab.) I take breaks and do other stuff when I feel like it. (Go bounty hunting, run missions, do some exploring.) If you just drive yourself to increase the bank account you will burn out and lose track of the reason to play this game.

It helps to locate multiple routes so you can switch them up and not get into a rut of just bouncing between the same two systems. (Hard to beat that temptation when you stumble on a very lucky route that pays well.)
 
Those are good numbers. If you keep looking around you may find a bit better. I had a route at 25ly with 1609cr profit one way and 1300cr profit on the return. As you have discovered, just get away from the core systems.

1609 !!!

Wow dude thats got be to be close to a record. Good find !!!
 
Thanks for your input Bora-Horza Gobuchul.

I'll take your advice and look for highly populated star systems.

What do you class as high population , and how do you know if they are rich ? - sorry im still new to the game having only played it since v1.0.

I have a 3.2m Viper and a 2.5m Lakon Type 6 Transporter - with 1.5m in the bank.

I understand all 'large' catagory ships (Lakon Type-7, Imperial Clipper, Federal Dropship, Python, Lakon Type-9 Heavy and Anaconda's) can't dock at most stations?

I can make 500 to 700K on most there and backs using a Python. While I may not have the best outfit for a Python, I can do trading, combat, and exploration pretty easy. Pythons can dock at most outposts (medium pads). While fuel cost can be prohibitive on a Python just equip a A2 fuel scoop and its a moot point. If your willing to travel the further out you go on your route, the more you can make make on your runs. I'll let you figure that out.
 
Well I do a little mining and with what has to be the best possible type of mining spot, a metallic pristine planet ring, it takes about 3 hours to make 500k and it could not get any faster than that due to the rate limiting step of collecting fragments by hand. So mining clearly has great earning potential but in the same time a type 6 could earn 4.2m with a good trade run.

The difference is that to earn 100k trading you have to risk over 1.4 million credits or more, whereas with mining you are risking at the most a cobra with about 14k-30k credit insurance.

Speaking as a miner I think they should tweak interdictions up a bit :p
 
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