Farmville in Space!

I take your points, but you fail to explain how MMO should = PVP all day every day. Not only do people play this game for the dogfighting and bounty hunting, but also for exploring. This is what makes the 800 million billion stars a feature rather than a bug, this also contributes to the perceived 'emptiness' of space. You want human targets to murder, okay. Said human targets usually don't usually look for a murderin' as part of their fun, so maybe space around you is empty because you've chased off other players into Solomode? Lighten up a little. Flex that murdermuscle on ships bigger than yours, see if you get the same thrill out of it. Calling everyone carebears because they won't play their game to your rules isn't going to make you happier..

Never said it should be pvp every day. Point is, it needs to be more interactive on a player vs player or player with player level. As you lack to understand the point, the game is currently at a very carebear level and fits the definition perfectly, so I will not back down on that viewpoint.

Especially since they are promoting and advertising it pretty much as a player interactive game, and not just on a galactic/political level... on a combat level.

There should be risk in everything we do in this game... ESPECIALLY trading. I find there is no risk... I can trade for days without any worry of player interdictions. Just... eh... sigh... same ol' same ol' single player limited replay value stuff.

I hope this is something they are fixing on a server basis.
 
Why on earth would you buy into a game that's been widely marketted as primarilly coop and as having "consequences" for murder, then complain that it lacks PvP and you can't easily murder people? Or did you just hear "MMO" and assume that meant "player killer arena" and do no further research?
That makes you wonder indeed what were the people asking for ganking support in this game thinking when buying it :) I love the "no future" message they also desperately trying to post here, like if Elite needed any PvP or even multi-player to survive for 30 years. I just ended up in Open by mistake with my Asp full of gold. What did I get? First, horrible stuttering in FSD. Next, a really crowded parking. Finally, some dude almost run into me when my docking computer was trying to dock. It certainly adds to the atmosphere, but I'd rather pass. Somehow, I ended up in a system with 3 player ships near the station where I was heading, two cobras by the entrance and I am still trying to figure out what ship nearly rammed me (good job btw avoiding the collision, whoever you are. I think we clipped a bit but nothing significant). Anyway, back to solo. The only use for Open for me is to reset the mission list and get more missions for the same run and I just need to be careful to reset it back and, hopefully, avoid the parking incidents.
 
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Ugh, I hate that term. Different people have fun doing different things. I find it equally absurd that people get kicks out of going around ruining other peoples day or shooting down unarmed haulers with no hope of fighting back. Applying derogatory terms to someone as a means of denigrating their opinion in order to validate your own is childish. Just accept different strokes for different folks and leave the name calling to the elementary school kids. Elite as a franchise has been around for 30 years, so you can say you think theres no future, but chances are you're wrong. If you were looking for Call of Duty: Space Ops you quite simply bought the wrong game.

It's whimpy, it lacks motor function stimulus, it stimulates anti-social behaviors, there is no sense of risk, same thing every day with no worries, it is carebear.

I trade a hell of a lot and am not in it for just the pvp. Also, how about trying to understand the topic at hand and try not making asinine assumptions before you post a reply. Hate the hater.
 
Ok this is how I feel and I believe it is honestly true.

This game will have NO future if it does not provide more of a player base combat system. Yes there is more content to be released, but without that player or person to person interaction. It is just a pick up and play single player game, and all single player games has only so much... or so little replay value.

You are right, when you say that it's no real MMO and I think it neither wants nor needs to be one. What we have here is something inbetween a MMO and a Single Player Game. But I don't think this game will be played and discarded like any MMO, although I'm curious how FD will patch in some kind of progression, as this will be needed to keep people interested. As it stands now there are a finite number of things to achieve with buying ships and upgrades, gaining standing and rank with the three major factions and leveling up the three personal ranks. All this takes a lot of time, but it will be maxed out eventually. But I'm confident that FD will keep me interested in Elite: Dangerous for a long time. Maybe not without one or two sabbaticals, but that is true for literally any game I played for a longer period of time.
 
That makes you wonder indeed what were the people asking for ganking support in this game thinking when buying it :) I love the "no future" message they also desperately trying to post here, like if Elite needed any PvP or even multi-player to survive for 30 years. I just ended up in Open by mistake with my Asp full of gold. What did I get? First, horrible stuttering in FSD. Next, a really crowded parking. Finally, some dude almost run into me when my docking computer was trying to dock. It certainly adds to the atmosphere, but I'd rather pass. Somehow, I ended up in a system with 3 player ships near the station where I was heading, two cobras by the entrance and I am still trying to figure out what ship nearly rammed me (good job btw avoiding the collision, whoever you are. I think we clipped a bit but nothing significant). Anyway, back to solo. The only use for Open for me is to reset the mission list and get more missions for the same run and I just need to be careful to reset it back and, hopefully, avoid the parking incidents.

Well I hope you do not get burnt out and keep on truckin.

I have never seen a single player game have much of a replay value. It's played... people accomplish it... maybe replay a couple more times. Then hung up.

I am already seeing quite the attrition in my friends list right now. (noticed this before and after the holidays that is)
 
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It's whimpy, it lacks motor function stimulus, it stimulates anti-social behaviors, there is no sense of risk, same thing every day with no worries, it is carebear.

I trade a hell of a lot and am not in it for just the pvp. Also, how about trying to understand the topic at hand and try not making asinine assumptions before you post a reply. Hate the hater.

Actually the original definition of "carebear" is from EVE and simply describes a player who mainly lives in highesc and mines, runs missions or trades in relative safety of a massive CONCORD presence. Those people are neither the epitome of anti-sociality, nor are they free of skill, they just play the game differently and saying that one playstyle is better then the other, simply because it's the way you want to play is nothing short of ignorant.
 

MACMAN86

Banned
£10,000 prize money is at stake for it only to be abused by shortcuts of switching between SOLO & OPEN requires a recall asap!!!
This is like theft and a fraud of our investment. We are all investers until this money is claimed. Start it again once it is made fair.
 
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Well I hope you do not get burnt out and keep on truckin.

I have never seen a single player game have much of a replay value. It's played... people accomplish it... maybe replay a couple more times. Then hung up.

I am already seeing quite the attrition in my friends list right now. (noticed this before and after the holidays that is)

Yeah that Skyrim game was here and gone in the blink of an eye. Hardly any replay value at all.

I accomplish things in real life, video games are for fun.

Actually the original definition of "carebear" is from EVE and simply describes a player who mainly lives in highesc and mines, runs missions or trades in relative safety of a massive CONCORD presence. Those people are neither the epitome of anti-sociality, nor are they free of skill, they just play the game differently and saying that one playstyle is better then the other, simply because it's the way you want to play is nothing short of ignorant.

Carebear started in the original Everquest by the miniscule population on the PvP servers as a means of trying to elevate themselves above the people on the PvE servers and trying to shame people into bolstering the PvP server ranks long before EVE, EVE is not the beginning of all things. Of course it didn't work then either and we rolled our eyes at the pew pewers even then.
 
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£10,000 prize money is at stake for it only to be abused by shortcuts of switching between SOLO & OPEN requires a recall asap!!!
This is like theft and a fraud of our investment. We are all investers until this money is claimed. Start it again once it if made fair.
Actually you can only win the prize money, if you have played open only since launch.
 
Actually the original definition of "carebear" is from EVE and simply describes a player who mainly lives in highesc and mines, runs missions or trades in relative safety of a massive CONCORD presence. Those people are neither the epitome of anti-sociality, nor are they free of skill, they just play the game differently and saying that one playstyle is better then the other, simply because it's the way you want to play is nothing short of ignorant.

That is fine and dandy and all, if you read close you can see that I get what the term means. Everything extra I added is just what this game currently is.

That is fine people can play this game however they want, that was never the point though, again if you read close. The game lacks player based interactions. Everything is currently about farming: missions, npcs, mining, trading, npc npc npc, no risk gameplay. Thus it is carebear.

Simple fix: Whatever instance system they currently have that is pushing players away from eachother instead of putting them in the same instance... needs to be changed to where it puts players into the same instance.
 
£10,000 prize money is at stake for it only to be abused by shortcuts of switching between SOLO & OPEN requires a recall asap!!!
This is like theft and a fraud of our investment. We are all investers until this money is claimed. Start it again once it if made fair.

Hey man, you know how when you log in and it announces that contest there is a link where it says "More Info"?

amazingly enough if you click it, you get... drumroll please... MORE INFO!

You might want to try reading it before you speak of things you dont understand.
 
That is fine and dandy and all, if you read close you can see that I get what the term means. Everything extra I added is just what this game currently is.

That is fine people can play this game however they want, that was never the point though, again if you read close. The game lacks player based interactions. Everything is currently about farming: missions, npcs, mining, trading, npc npc npc, no risk gameplay. Thus it is carebear.

Simple fix: Whatever instance system they currently have that is pushing players away from eachother instead of putting them in the same instance... needs to be changed to where it puts players into the same instance.

What the term means is that the user does not have enough confidence in their own convictions to accept that an opposing opinion might be just as valid, and has to engage in name calling in an effort to denigrate those with the opposing opinion in order to validate their own. So Im not sure you do get what the term means, or I suspect you wouldn't be so quick to throw it around.

Most of the people playing this game, if you go by the numerous threads and polls on the topic, do not want to be forced into non consensual pvp, and are therefore playing on the Solo or Private Group option (or on Open but with a task kill command hotkeyed, whole other issue there...). Other than the rare router issue a few are experiencing the system does its best to put you into an instance with other people if there are people available on the open server to put you with.
 
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Though the game could vastly improve the way players communicate and interact, it has a multi-player experience if you can make it happen.

Over here at Mikunn, a number of us are working together to attempt to expand one faction's system. I was having a lot of fun before but
with this common purpose it is showing what Elite Dangerous could become. It needs "some" tweaking to get there though.
 
What the term means is that the user does not have enough confidence in their own convictions to accept that an opposing opinion might be just as valid, and has to engage in name calling in an effort to denigrate those with the opposing opinion in order to validate their own. So Im not sure you do get what the term means, or I suspect you wouldn't be so quick to throw it around.

Most of the people playing this game, if you go by the numerous threads and polls on the topic, do not want to be forced into non consensual pvp, and are therefore playing on the Solo or Private Group option. Other than the rare router issue a few are experiencing the system does its best to put you into an instance with other people if there are people available on the open server to put you with.

Can't.. accept..... an opposing opinion.... hmm name calling and denigration.... pretty sure the word was used as a term to describe the current state of the game and not any persons themeslves. Pretty sure it is used as a literary element to help emphasize the point being said and to not be the point itself. Jesus...

Reading comprehension indeed. Internet community indeedy. I'm OUT! Time to go farm some more.

HAHAHA Read please... it starts here "That is fine people can play this game however they want, that was never the point though"
 
I think the instancing is a technical one as the game is played in realtime when previously large groups of players were together you got alot of rubber banding. They seemed to have solved this issue by partly reducing the number of players that you see together. With regard to solo I cannot see how anybody can think this is a problem. if you think your the man you can challenge people to open combat in open play like in a combat zone or as a pirate etc. If your that good maybe people will seek you out to challenge you. If however you just want to pick on people and not give them the option of running away. It does mean you cant blockade a system though.
 
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