If all else fails... you can always trust in Starfox Adventures 
I wanted EvE Online, with smaller scale manual skill-based combat. Which means the core elements of player interactivity, player influence (crafting and owning your own stations and systems) is missing. What is here is a beautifully rendered single player space trading simulator with amazing (but pointless) combat and amazing (but pointless) exploration.
ED is amazing at what it does, but it really doesn't do what I thought it was about. Though that is my fault for not researching it enough. To those who can enjoy a game that really isn't about affecting the galaxy directly or interacting with other players, I hope you have a lot of fun. It just isn't for me, and I have to say I am a bit depressed on that. I got far too excited, far too quickly.
is boring for many people, and game reputation is going down. In next few months many people will forget about this game
When EVE first came out in 2003 it had similar reactions from people... here are some:
"Little more than an exercise in monotony. [Sept 2003, p.77]"
~ GMR Magazine....................
When EVE first came out in 2003 it had similar reactions from people... here are some:
<Snip>
Lets give Elite Dangerous AT LEAST half the time it took Eve to evolve... 5 years... or no... lets expect ED to do it in one fourth of the time it took Eve to grow... 2.5 years.
I'm pretty certain it will grow, and much faster that that.
I only have a Cobra III but its is great![]()
yeahhh stopped reading there. Maybe consider playing Eve online?I wanted EvE Online
So you see... EvE wasn't always the fantastic game so many hundreds of thousands adore... It grew into what it is today.
I wanted EvE Online, with smaller scale manual skill-based combat. Which means the core elements of player interactivity, player influence (crafting and owning your own stations and systems) is missing. What is here is a beautifully rendered single player space trading simulator with amazing (but pointless) combat and amazing (but pointless) exploration.
ED is amazing at what it does, but it really doesn't do what I thought it was about. Though that is my fault for not researching it enough. To those who can enjoy a game that really isn't about affecting the galaxy directly or interacting with other players, I hope you have a lot of fun. It just isn't for me, and I have to say I am a bit depressed on that. I got far too excited, far too quickly.
I wanted EvE Online, with smaller scale manual skill-based combat. Which means the core elements of player interactivity, player influence (crafting and owning your own stations and systems) is missing. What is here is a beautifully rendered single player space trading simulator with amazing (but pointless) combat and amazing (but pointless) exploration.
ED is amazing at what it does, but it really doesn't do what I thought it was about. Though that is my fault for not researching it enough. To those who can enjoy a game that really isn't about affecting the galaxy directly or interacting with other players, I hope you have a lot of fun. It just isn't for me, and I have to say I am a bit depressed on that. I got far too excited, far too quickly.
I wanted EvE Online, with smaller scale manual skill-based combat. Which means the core elements of player interactivity, player influence (crafting and owning your own stations and systems) is missing. What is here is a beautifully rendered single player space trading simulator with amazing (but pointless) combat and amazing (but pointless) exploration.
ED is amazing at what it does, but it really doesn't do what I thought it was about. Though that is my fault for not researching it enough. To those who can enjoy a game that really isn't about affecting the galaxy directly or interacting with other players, I hope you have a lot of fun. It just isn't for me, and I have to say I am a bit depressed on that. I got far too excited, far too quickly.
I hope that the expansion packs will fill it with life. I returned to play the final release but it's still like... I don't know, half a year ago. Dead empty space.
I have no idea what the exploration or conflict is about - it's lifeless and repetitive.
You summed it up nicely - it's probably a space trading simulator. And single player at that. Even in open I have yet to see a single cmdr... that's just crazy.
They could literally shrink the size by 100000 and maybe, just maybe, interactions would develop. But then again, with the current comm implementation I doubt things would be meaningful. I mean, what's there to do? Fly next to each other while hauling beer? Or maybe gank a few fresh sidewinders in A grade vipobras?
I'm really hoping to see something regarding the scope of the DLC. And I hope it's not just another mega creep feature like planet side landing on empty dustballs. I'm hoping for something that makes it a game and not just a 3D engine for an Excel spreadsheet simulator.