The Law in Anarchy systems

Hi

I was wondering if you could clear up how the law in Anarchy systems stands:

If I attack a clean NPC in an anarchy system will I get a bounty on myself or upset any factions?

Do NPCs who are wanted in most systems show up clean in Anarchy systems?

Whats the best way of getting loads of combat practice vs NPCs without upsetting any factions or the law?

Thanks
 
Crimes are not reported in anarchy systems so attacking in them won't get you a bounty, also wanted ship will show as clean. You will need a kill warrant scanner to check bounties on ships.
 
As i visit the anarchy systems quite often to hunt wanteds, i can share my observations:

Attacking a NPC (or anyone, really) in the anarchy system (i hang in the Nav Beacons most of the time) will not get you wanted (no bounty). It will also NOT make any faction hostile to you generally in the system, but it will if you are staying in one place (as the Nav Beacon), making eventually all the ships and factions hostile to you (i tend to stay until i gather more than 500k bounty for the glourious Empire). But as soon as you leave the Nav Beacon, the factions and ships are neutral to you again.

All the ships in the anarchy systems are CLEAN. To earn bounty cash you need to use Kill Warrant Scanner. In the Nav Beacons you can find Bounty Hunters, who will scan you and leave you alone, traders, who will ignore you and pirates (bounties here), who will scan you and open fire if you have any cargo. You want to indentify and scan the pirates, THEN kill them.

Anarchy system IS the place to hunt without risk of lowering your rep, or getting fine/bounty on your head. Also the Pirates love the Nav Beacons and gathering 500k (for one super faction, it usually means 1.5 mil for every one of them) takes one session, few hours.
 
Thanks, just quite enjoying shooting stuff at the moment and want to get some target practice in.

With regards to the 'combat zones' in war systems, how do you choose a side and can anyone recommend any that I can jump to and gain rep with the Empire while shooting stuff and not annoying any factions??
 
Having done a fair bit of bounty hunting myself, although Raf von Thorn is correct in that attacking a factions ship will make the others of that faction hostile to you (until you leave the instance) they very rarely, in fact I don't recall them ever just opening fire on me, they just show up red on the scanner.

Also, when you get scanned yourself, you can tell if it is a pirate or other bounty hunter doing the scanning as all pirates start off by offering up some kind of message in the comms window first, something along the lines of 'what treats are we carrying' and such. These are the ones you want the most, although some of the AI bounty hunters do have bounties on them, but very rarely.

If you want a challenge, kill a pirate and when they drop cargo (no matter what it is) scoop one or multiples of there cargo, this will mean when the pirates scan you they won't fly away but will start to attack you, saving you the time hunting them down. Be careful though as you may well be in a nice little fight with an ASP and an Imperial Clipper pirate may scan you and get involved too.

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Thanks, just quite enjoying shooting stuff at the moment and want to get some target practice in.

With regards to the 'combat zones' in war systems, how do you choose a side and can anyone recommend any that I can jump to and gain rep with the Empire while shooting stuff and not annoying any factions??

No sure fighting in combat zones won't hurt you with regards to the opposite faction (citation needed) as I haven't done any combat zone fighting since BETA.

I do know how to choose a faction, open up your right hand UI and select the last one, can't remember its name right now and the top option there says 'Faction' when in a war zone this allows you to choose.
 
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an Imperial Clipper pirate may scan you and get involved too.
Imperial Clipper has the worst hard point locations in the game, no one gets scared of one showing up because they literally cant shoot at you but with one weapon at a time. Unless it has heatseekers.
 
Imperial Clipper has the worst hard point locations in the game, no one gets scared of one showing up because they literally cant shoot at you but with one weapon at a time. Unless it has heatseekers.

Yes, but its VERY manouverable with A grade thrusters and the hardpoints are capable of carrying huge weapons. My clipper is fitted for transport (no shields) now, but i was flying it as a "fighter" and i can say its quite reliable in the combat.

Im not talking about NPCs of course...
 
Hi

I was wondering if you could clear up how the law in Anarchy systems stands:

If I attack a clean NPC in an anarchy system will I get a bounty on myself or upset any factions?

Do NPCs who are wanted in most systems show up clean in Anarchy systems?

Whats the best way of getting loads of combat practice vs NPCs without upsetting any factions or the law?

Thanks

I'm just piling on......

Its lawless, do as you wish, there's not authorities to worry about. You can only live or die, get paid or get played. i go to Anarchy systems when I feel like combat or freeing slaves.
 
It is very easy to max your reputation with local pirate clans. Most smuggling missions become trivial because nobody cares if you have some stolen goods on board. As of today I am not yet sure whether I am getting a reputation hit if I kill somebody from the local faction and those buggers keep attacking me from time to time even being mostly green. But even if there is a reputation hit, I can live with that because I am "Allied" with most factions for quite some time now just because of missions. I wish Frontier make the reputation more realistic and actually stop faction ships from attacking you if you are on the "Ally" level.

Oh, and there are some strange "System Authority" ships there as well. But even if they scan me with full cargo of Ancient Artifacts, they just say "Sorry for the inconvenience" and leave :)
 
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