To quote Michael Brookes on the subject
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I do for oneB
Interesting, had no idea. Buy away then. I personally am still against it as I feel it diminishes the game and will drive people away in the long run. Most games that offer these options also offer a lot of content to "keep you paying". I have a feeling that a majority of people, if they bought the best ships would probably stop playing shortly thereafter. Credits IS the carrot, how you get there is the stick.
While players like myself may use it if a catastrophe with insurance happens (and that is questionable), I think the people that would use it, would soon tire of the game and stop playing. You'd be able to buy all your ammo, best weapons, best ships, and then what? Do what you're doing now? All games have a progression curve, you're taking that away with being able to buy money outright.
With less players I think the game would suffer. At least, that's just my take on it. If you don't enjoy bounty hunting in a Viper, why would you enjoy it in a Python? If you don't enjoy trading in a Cobra, why would you in a T9? Paying 2 Win just seems like a quick way for people to get bored with the game and lower the player count. Which in itself only indirectly affects me with the development plans. But it still would affect me. (if that's how it would play out, who knows?)
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