The few times it happened, the pilots had no idea they were taking a kill (most likely because they too are still trying to figure out this game). However, the mechanics of who "owns" a kill are a little off. MMOs have tried to work this out over time. Tagging is sometimes no good because people will tag everything they can to say it is theirs and get all the kills. Kill stealing is no good as you just have to wait for the other player to get the target down enough before you come in and nuke it.
Beyond a community that shuns such behavior, what kind of game mechanic can be implemented to prevent this?
Beyond a community that shuns such behavior, what kind of game mechanic can be implemented to prevent this?