Better compatibility for TrackIR.

I simply would like more range of motion withing the cockpit. It can get fairly annoying only being able to move my characters head a couple feet in each direction. I mean crap I lean to the right and the screen stops yet i still have another 4 ft tell my in game head would touch the window. I would like it to be more like DCS or IL-2 Sturmovik where it would stop when your head would hit the window. I understand this wouldn't be realistic in bigger ships like the anaconda where there are multiple seats. Would it really be that hard to implement it into the eagle or the sidewinder.
 
I simply would like more range of motion withing the cockpit. It can get fairly annoying only being able to move my characters head a couple feet in each direction. I mean crap I lean to the right and the screen stops yet i still have another 4 ft tell my in game head would touch the window. I would like it to be more like DCS or IL-2 Sturmovik where it would stop when your head would hit the window. I understand this wouldn't be realistic in bigger ships like the anaconda where there are multiple seats. Would it really be that hard to implement it into the eagle or the sidewinder.

What kind of rubber person are you that you are able to move your head more than a couple of feet in each direction? I didn't know we had mutants flying for the Pilots Federation!?
 
considering your tightly strapped into a seat with big head bumpers in game... i find no reason to look 3 feet over to my right or left personally...
 
considering your tightly strapped into a seat with big head bumpers in game... i find no reason to look 3 feet over to my right or left personally...

Think about it just being able to look more to your right or left would give you a greater field of view behind you. Of course you wont be able to look directly behind you but at least somewhat.
 
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