How can I turn off my fuel scoop?

You should reset your throtle to zero during "doctor who loading screen".(what is the name of auto frameshift drive phase?)
 
Your scoop is deploying because you are way too close to the star, unless scooping is what you intend to do keep your distance. If you cannot figure out how far away to be, turn on orbit lines and stay out of the circles.
Scooping should not cause any damage to your hull, that is caused by you allowing your ship to overheat.
If you are scooping watch your heat and either reduce speed or skim the corona.


Maybe there is something wrong then with my scoop because even when the tank has been completely filled up, I have had to slowly fly a long long way from the star before it turns off, when I then turn around to look at the star, it is golf ball sized on my screen, far far past the orbit line.

And another indication it is staying on too long, how come there are Nav points within fuel scoop range of a star?
Yes, I can have the nav point between myself and the star and my fuel scoop will engage, and like I keep saying, when my fuel scoop engages I have to go real slow whereas if I turn it off, I can then go fast in the same area with no heat build up.

So seems I have two faults.
1 Fuel scoop gets too hot very quickly at anything above minimum throttle.
2 Fuel scoop engages way past the normal fuel scoop range

The fact that I have no overheating problems with my game now that I keep the fuel scoop turned off proves it is not something I am doing that is not fuel scoop related, even though I like to jump with full throttle when I come out of Hyperdrive at that speed I can just swing that Cobra around from the sun towards my next target and be away before the heat hardly starts to rise at all, (Providing my heat scoop is put away!)

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@Nambo: What ship are you flying, and more importantly, what power plant do you have installed in it?


I have a Cobra, it still has the loaned drive, I havnt got the other computer fired up at the moment to tell you what the fuel scoop is, but I think I bought quite a good one.
 
Maybe there is something wrong then with my scoop because even when the tank has been completely filled up, I have had to slowly fly a long long way from the star before it turns off, when I then turn around to look at the star, it is golf ball sized on my screen, far far past the orbit line.

Are you trying to fuel scoop a white dwarf?
 
You should reset your throtle to zero during "doctor who loading screen".(what is the name of auto frameshift drive phase?)


If you read a few posts back, you will see I do put my throttle to zero if I intend to scoop fuel, but if I turn my fuel scoop off in the module, I can now drop out of hyperdrive at full throttle, swing around towards the next target star so quickly that I hardly have time to use my foghorn scanner before FSD has charged for the next jump, all with no heat build up issues, so why should I reset throttle to zero and take much longer to do the same thing?

I am traveling across the galaxy with rare items so dont like to hang about.

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Are you trying to fuel scoop a white dwarf?


No

345678
 
Well, having turned the fuel scoop off unless I actually need it, I can approach Nav Points close to stars at speeds of greater than 30 now without burning up.
Whilst you might say the fuel scoop has nothing to do with heat, my own experience has proven otherwise in my own case.
Whatever, without the fuel scoop employed I can go back to the game I had before buying one, so I am happy.

What happens to you when you turn off the fuel scoop when not near a star, for example? Gather more evidence to back up your position before saying you've proven something. You are mixing up correlation with causality...
 
I have a Cobra, it still has the loaned drive, I havnt got the other computer fired up at the moment to tell you what the fuel scoop is, but I think I bought quite a good one.

So that would be the "E" power plant, right? Then it's no wonder you are struggling with heat build-up. With an "A" power plant once I've finished scooping (I stay at around 95% heat for that) and turn away from the star, I can engage my jump-drive as soon as I see the temperature dropping and will not exceed 100% heat because the plant is that efficient at heat dissipation. With an "E" PP the heat just shoots up and up.
 
What happens to you when you turn off the fuel scoop when not near a star, for example? Gather more evidence to back up your position before saying you've proven something. You are mixing up correlation with causality...

Just let him be. He obviously doesn't want to admit he is totally wrong, so this entire discussion is pointless. Just for fun, I'll ad my own confirmation bias to the pile: I've noticed since I've had a fuel scoop I never accidentally smashed my ship into suns again. This obviously means the fuel scoop uses space magic to make my ship slower and more maneuverable.
 
Interesting topic. But yeah, Nambo, needs to post a video. Otherwise the discussion is pointless since it seems nobody can reproduce his results.
 
What happens to you when you turn off the fuel scoop when not near a star, for example? Gather more evidence to back up your position before saying you've proven something. You are mixing up correlation with causality...

If I turn off my fuel scoop when not near a star, I no longer get the little indicator in the check box in modules, apart from this no other visible difference.

If you are asking what happens if I am fairly near a star and my fuel scoop is engaged and I then turn it off?, what happens then is that my temperature will then rapidly fall and I am then able to fly around in SC much faster without heat build=up.

Goodness, seems I must have a bug, does every body who gets a bug in this game have to endure the third degree?
 
I never had my fuel scoop go active when there's a nav point between me and the star. Unless other people have experienced this I think it's a good indication that this is indeed a bug. Oh well, good you can work around it for now.
 
So that would be the "E" power plant, right? Then it's no wonder you are struggling with heat build-up. With an "A" power plant once I've finished scooping (I stay at around 95% heat for that) and turn away from the star, I can engage my jump-drive as soon as I see the temperature dropping and will not exceed 100% heat because the plant is that efficient at heat dissipation. With an "E" PP the heat just shoots up and up.

Thank you!

I hope the rest of you who like to believe I am lying or something read this persons post.

At least this thread has taught me how I can work well with what I have got, (the "E" engine), by turning off my fuel scoop, that was answered on the first page, the other four pages seem to be devoted to my having to defend myself that I am not some sort of a troll.

I am 56, I have better things to do, I am quite surprised that a game like this .......
 
If I turn off my fuel scoop when not near a star, I no longer get the little indicator in the check box in modules, apart from this no other visible difference.

If you are asking what happens if I am fairly near a star and my fuel scoop is engaged and I then turn it off?, what happens then is that my temperature will then rapidly fall and I am then able to fly around in SC much faster without heat build=up.

Goodness, seems I must have a bug, does every body who gets a bug in this game have to endure the third degree?

nah, yours is just really unusual for a bug and the easiest answer would be that this is a user error. And people love to point out other people's mistakes ;)
 
I never had my fuel scoop go active when there's a nav point between me and the star. Unless other people have experienced this I think it's a good indication that this is indeed a bug. Oh well, good you can work around it for now.


Thank you as well, I was beginning to wonder about the nature of people who play this game.
 
Most of the hull damage I incur isn't from fighting, its from the fuel scoop.
Even when my fuel tanks are full, if I supercruise to a base anywhere near a star, the fuel scoop will engage and scoop up damaging heat.

How can I turn it off please?

You're flying next to a star. Do you know how hot a star is?

All that the fuel scoop does is "scoop up" hydrogen if I recall correctly. There's no (real) heat involved in it's use, activation or existence on your ship. At least not even remotely enough to cause or encourage damage to your ship.
 
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You're flying next to a star. Do you know how hot a star is?

Yes, and that made me wonder why the game would put bases so near a star that my fuel scoop would engage, but it would seem I have a bug.

I am wondering if I am getting these problems because I bought a higher end fuel scoop than my basic engine can cope with and if I had worked my way up by buying a basic fuel scoop until I could afford a better engine, that I wouldnt have had this problem?
 
Thank you!

I hope the rest of you who like to believe I am lying or something read this persons post.

At least this thread has taught me how I can work well with what I have got, (the "E" engine), by turning off my fuel scoop, that was answered on the first page, the other four pages seem to be devoted to my having to defend myself that I am not some sort of a troll.

I am 56, I have better things to do, I am quite surprised that a game like this .......

We don't think you're lying, we think you're dumb. There's a difference. Now please stop being dumb. Maybe make a video, file a bug report or something if you're still convinced your fuel scoop is haunted, but stop making pointless, defensive sounding posts on the internet about it.
 
Also, no Nav Point is within fuel scoop range. Now, it may look it, due to being "around" the star, so seems closer to the star than you are when scooping - however, if you get to safe disengage distance, no nav point will be so close as to have your fuel scoop active, or to be in the "heating range" of the star.

A video would be incredibly helpful. Open Broadcaster Software is free, and will grab your screen for you, and the result can be uploaded to a YouTube, also free. Incredibly handy so that people can understand - a picture is worth a thousand words, and a video worth 10 billion!

Because the power plant still woulnd't make a nav point within the scooping / dangerous heating range of a star, nor would you have to fly so far away it becomes a golf ball. I also can't quite see that being a bug either, it's too consistent, and too unique to you (things unique to people are their PC hardware specs, and those wouldn't cause a consistent difference like miscalculation of distance in the game, but crashes and the like.) You could try a full reinstall and see what happens.

All the same - video would be great! And not just for us, but for your ticket, you can send that to them to instantly show what is going on, versus have this back and forth with support in trying to explain all the details :)
 
If you want to turn off the fuel scoop, then turn off the module. Press 4 and go into Modules and disable it.

Though, as I said, you are in close proximity with a star. Stars are extremely hot. Your ship is going to melt quickly if it's close enough. Fuel Scooping is dangerous. You have to stick around the edge of the star. The closer you get the better the fuel scoop works, but the quicker you overheat and the sooner you start to melt (your armor takes damage). Stay under 150% and you're fine.
 
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