sorry, just reading this thread for background info on these missions and i don't understand the terms USS and SC. Can somebody please fill me in
Thanks
Unidentified Signal Source
and
Super Cruise
sorry, just reading this thread for background info on these missions and i don't understand the terms USS and SC. Can somebody please fill me in
Thanks
Im having problems with a pirate hunt mission too. I've been a peaceful trader up to now and decided to started doing some missions and building some rep. Got a mission to kill 5 pirates in another system. Jumped in, encountered the middle man but ignored him and proceeded to look for targets. After two and a half hours I'd killed lots of people, but only 3 counted towards by mission count and I don't know why. I tried lots of variations -
- hanging out at Nav Beacon
- using kill warrant scanner on "clean" targets to check their other bounties
- dropping in on USS points
- interdicted wanted targets
- interdicted clean targets and scanned them with kws
- flew around SC with some tasty bait in my hold and submitted to interdiction
in the end i had to abandon the mission as I ran out of play time.
Are any of the above methods a waste of time for these types of missions or was there something else I should have been doing? I hadn't heard before that it had to be targets from a particular regional pirate faction which you have to ascertain from the nearby systems maps - has this been widely confirmed by the community and / or devs or is it just one persons opinion? (No offence to that person!)
All you wrote sounds very similar to my yesterday experience. I had a mission to find 5 pirates but after 2hours I had to give it up. (But as benefit I earned about 120k in bounty hunting)
I'm curious why sometimes mission screen shows number of killed pirates and sometimes not. Yesterday I killed about 30 wanted ships in all types of locations but pirate counter screen didn't show up.
Im having problems with a pirate hunt mission too. I've been a peaceful trader up to now and decided to started doing some missions and building some rep. Got a mission to kill 5 pirates in another system. Jumped in, encountered the middle man but ignored him and proceeded to look for targets. After two and a half hours I'd killed lots of people, but only 3 counted towards by mission count and I don't know why. I tried lots of variations -
- hanging out at Nav Beacon
- using kill warrant scanner on "clean" targets to check their other bounties
- dropping in on USS points
- interdicted wanted targets
- interdicted clean targets and scanned them with kws
- flew around SC with some tasty bait in my hold and submitted to interdiction
in the end i had to abandon the mission as I ran out of play time.
Are any of the above methods a waste of time for these types of missions or was there something else I should have been doing? I hadn't heard before that it had to be targets from a particular regional pirate faction which you have to ascertain from the nearby systems maps - has this been widely confirmed by the community and / or devs or is it just one persons opinion? (No offence to that person!)
It is VERY UNLIKELY to find pirates outside of USS. They exist, but if you are doing a mission, the guy who gave you the mission messages ALL of them and tells them to hide. At least that's what I think.
Mission branching
is completely optional.
You do not need to refuse. You do not need to accept.
Just ignore the dude and carry on. Or do as he says. Your actions dictate the outcome. Yes, your transaction log gets updated, but it will still track the progress of your initial mission and you still can complete it.
Just a quickie to say that I think I figured out the correct sequence for one of those forked "abandon killing pirates" missions. I flew to the station where he said to meet him (tip - you can search the galaxy map for station names as well as system names), then picked the Abandon option from the mission description in the left hand panel, and then went to the bulletin board where there was now an option to complete the new "not killing pirates" fork of the mission.