@ArchV1
Can i volunteer to help beta test v2.0 with you ?
Can i volunteer to help beta test v2.0 with you ?
I read previous posts, but I didn't see this listed as new feature coming in 2.0, so...
Any thought to using a static DB of star coordinates to get jump distances, which would allow displaying trades within a certain LY radius?
What a great idea. And how do we donate? Is there a link? Donation very ready and very well deserved
What a great idea. And how do we donate? Is there a link? Donation very ready and very well deserved
@ArchV1: throwing you a cpl of feature requests for the trade wndow if you don't mind
1- Show searches per system and not only per station. Example: I'm in system A station 1 and I wanna go in system B which has a bazillion of them. Now I should match A1 with B1-B2....Bn, sort each and try to remember if B3 was better than B8...... If I could just match A1 with B$ that'd be cool. To avoid too many matchings and a too long output you could add....
2- minimum profit. Simply do not show matchings below the threshold
Btw, confirmed luv for the journal? Yes, no, maybe later?
Bottom right corner, just to the left of the exit button.
@ArchV1
Can i volunteer to help beta test v2.0 with you ?
Damn you!!!!...... Now I keep checking the post for any sign of more info, screenshots, and or update..... Your CMDR's Log has become such a major part of my ED gaming![]()
Status Update
So tonight I got Illegal being independent from supply/demand status. For stuff you have currently saved as Illegal, it will flag it Illegal and set its status to "None". The text for Illegal commodities is red. The right-click menu Illegal is now called Illegal Toggle because it will toggle the illegal flag on and off.
I got System to System (as opposed to Station to Station) trading implemented. There's a checkbox for it, I'm thinking about making System to System the default, and you uncheck it to see the list of specific stations if you'd rather have that.
There's a Search button for the trades; and you must hit it after you change search options. This is done for performance reasons, some of those searches take awhile! However, that said, if you don't have that many stations, and/or searching is fast, there is an Auto-Search checkbox; which will make a search run automatically every time you change a search option.
Still haven't got around to starting Round Trip trades :/
Sadly tomorrow work starts back up again; so I'll only have a couple hours each evening to code. I'm still targeting Tuesday for 2.0 release... unless I get wife aggro or something and it gets pushed.
I don't suppose you could do a version for the BBC-B....![]()
I've added Population, Wealth, and Station Type combo boxes.
Well, you can use any of the three you mention, just edit the text file entries defining the values. Like I won't care for both population and wealth, which leaves one spare to use for something. The label in the program will be off, though, but who cares?Would you consider adding two or three miscellaneous combo boxes that you don't assign for any specific use but we can (without you having to code it in)?
So I would use these to record distance from star and whether the station is neutral friendly or hostile, where-as others may use it for something else.