Elite Dangerous no longer an MMO?

There is not cast iron guarantee that we will definitely get them. As we saw in offlinegate FD are capable of say "Naw, too hard, not going to do it".
That could very easily happen with planetary landings and First person gameplay. Till I actually install it or they come out with marketing blurb about them then I can't say for certain we will get them.

I hope so as I paid for the expansion pass! :)

Reading between the lines of what Frontier developers and David Braben have said, planetary landings are going to be a hard thing to do. I have a feeling it might not happen...and if it does it will be a minimum of 3 years away. Looks like "walking in stations" is coming first, and it's likely 12 to 18 months before we get an expansion. If planetary landings are the second expansion then we can easily add another 12 to 18 months after that. All just guess work...but that is my feeling. Put it this way, like you I wouldn't be surprised one little bit if we never get planetary landings...disappointed yes, but not at all surprised.
 
Can somebody please explain why ED shouldn't be an MMO?

It's Massive
it's Multiplayer
it's Online.

There is no other requirement that I know of.
Frontier have all the rights to advertise, sell and describe it as an MMO.

PS: And no, it doesn't have Elves in it.
 
Well when I bought the game I was under the impression it was an MMO as said by ththe numerous dev videos and literature.

Regardless of what the definition of an MMO is I really thought I would be able to at least co op this with my brother.
 
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Can somebody please explain why ED shouldn't be an MMO?

It's Massive
it's Multiplayer
it's Online.

There is no other requirement that I know of.
Frontier have all the rights to advertise, sell and describe it as an MMO.

PS: And no, it doesn't have Elves in it.

32 players is not Massive
and:
massive (coma), multiplayer (coma), online (coma) != massive multiplayer online (MMO)

in the same way as chess is no RTS
 
Can somebody please explain why ED shouldn't be an MMO?

It's Massive
it's Multiplayer
it's Online.

There is no other requirement that I know of.
Frontier have all the rights to advertise, sell and describe it as an MMO.

PS: And no, it doesn't have Elves in it.

well mostly because if us fans admit that FD did wrong then maybe the people playing the game who do not like the game will get bored and go away. At least that is my hope.

That said, I dont agree that its an MMO namely for reasons of expectation.
If you call yourself an MMO people are going to expect MMO amount of content. Its hard to provide MMO amount of content when you dont have subscription fees.

Already we have far to many people thinking this should be an out of the box exact copy of Eve online in first person mode. despite the fact that Eve has been in development for more than 10 years
 
Just because a game doesn't go by the (terrible) typical conventions of an MMO doesn't mean it isn't one. Elite is massive (probably the largest game ever made), and it's multiplayer and online so I don't see how anyone could deny that it indeed fits the requires of being called an MMO. The real problem are the people who are brainwashed by WoW and other "by the numbers" MMOs into having pre-determined and erroneous ideas of what MMO means.

In 'Massively multiplayer online game', 'Massively' doesn't modify 'game'. It is an adverb giving further details about the adjective following it, namely 'multiplayer'. If it refered to the game world, we would use the adjective 'Massive', as you did. We dont.
So while Elite's gameworld is massive, it is not Massively multiplayer. The amount of players you can interact with is severly limited, and the interactions that can take place are lacking both in number and scope.
As somebody said previously, noone would dare say Call of Duty or Battlefield are MMOs, and yet the similarities between these games and ED are flagrant considering the instanced nature of ED that, out of thousands of players, makes you only ever meet 32 at max should you desire to.
 
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well mostly because if us fans admit that FD did wrong then maybe the people playing the game who do not like the game will get bored and go away. At least that is my hope.

That said, I dont agree that its an MMO namely for reasons of expectation.
If you call yourself an MMO people are going to expect MMO amount of content. Its hard to provide MMO amount of content when you dont have subscription fees.

Already we have far to many people thinking this should be an out of the box exact copy of Eve online in first person mode. despite the fact that Eve has been in development for more than 10 years

Isn't Destiny considered a MMO too? Don't think its instances are much bigger than 32 players
 
They DID for a time band the MMO phrase around a lot(incorrectly imho), it has now definitely become a much less used phrase, with only one reference to "massively multiplayer online" buried low on this page:https://store.elitedangerous.com/eur/

Will it ever become an MMO in the classical sense (guilds, crafting etc)? I hope not.

Bad examples, I'd welcome both guilds and some form of crafting.

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, SWTOR that is obviously an MMO has problems with way less people in an instance. And you have to have something special going to get 32 people in the same are of the same system anyway.

Funny, the mrs plays that and you can have hundreds in a station... in fact as far as I can tell swtor is just wow 2
 
In 'Massively multiplayer online game', 'Massively' doesn't modify 'game'. It is an adverb giving further details about the adjective following it, namely 'multiplayer'. If it refered to the game world, we would use the adjective 'Massive', as you did. We dont.
So while Elite's gameworld is massive, it is not Massively multiplayer. The amount of players you can interact with is severly limited, and the interactions that can take place are lacking both in number and scope.
As somebody said previously, noone would dare say Call of Duty or Battlefield are MMOs, and yet the similarities between these games and ED are flagrant considering the instanced nature of ED.

as a fan of this game I have to say I think its a bad idea for FD to call this an MMO.

Namely because when they do people will expect a bunch of content that this game doesnt have, may never have and couldnt have in year 0 of an MMO even if it was a traditional MMO.

People are coming here expecting Eve Online in first person mode, never mind that Eve gets monthly subscriptions and has been growing in content for 10 year
 
32 players is not Massive
and:
massive (coma), multiplayer (coma), online (coma) != massive multiplayer online (MMO)

in the same way as chess is no RTS

Irrelevant. What's massive today isn't massive tomorrow.
Massive is pretty subjective.
 
Isn't Destiny considered a MMO too? Don't think its instances are much bigger than 32 players

"Activision and Bungie haven’t referred to Destiny as an MMO despite its online characteristics, which heavily resemble games in the MMO genre."

http://wallstcheatsheet.com/technol...-arent-calling-destiny-an-mmo.html/?a=viewall


Irrelevant. What's massive today isn't massive tomorrow.
Massive is pretty subjective.

Yesterday massively was 100+ ppl, I remember events with 1200+ ppl, 15 years later 32 is "massively".
 
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Isn't Destiny considered a MMO too? Don't think its instances are much bigger than 32 players

and I think that was a bad choice on Bungies part to call it an MMO.

These developers are not taking into account that when you call yourself an MMO people are going to be comparing your amount of content when the amount of content from other MMOs that have been in place for several years and its not possible to create as much content as 10 years of development in Eve at release of a new game
 
and I think that was a bad choice on Bungies part to call it an MMO.

These developers are not taking into account that when you call yourself an MMO people are going to be comparing your amount of content when the amount of content from other MMOs that have been in place for several years and its not possible to create as much content as 10 years of development in Eve at release of a new game

So any new game that doesn't have as much content as EVE or WoW can't call themselves an MMO?
 
It's almost funny to see some of the claims made that E:D isn't a MMO. Probably NONE of the people making that claim would say that War Thunder isn't a MMO and both use the same basic method of restricting the number of players in an instance. If War Thunder is a MMO, then E:D most certainly is as well.
>
Otherwise, could some of you nice folks go over and flood their forum with the same claims? Love to see how long you would last. Probably get you banned after the first post or so. lol
>
Why they put up with it here, I don't understand. An overabundance of consideration for mistaken opinions, perhaps.
 
In 'Massively multiplayer online game', 'Massively' doesn't modify 'game'. It is an adverb giving further details about the adjective following it, namely 'multiplayer'. If it refered to the game world, we would use the adjective 'Massive', as you did. We dont.
So while Elite's gameworld is massive, it is not Massively multiplayer. The amount of players you can interact with is severly limited, and the interactions that can take place are lacking both in number and scope.
As somebody said previously, noone would dare say Call of Duty or Battlefield are MMOs, and yet the similarities between these games and ED are flagrant considering the instanced nature of ED.

Look guys, here is another post you can all conveniently ignore while you continue to think that an MMO has to have elves in it or some other such nonsense. You can all argue about what an MMO should look like but it doesn't negate the fact that you are missing what the acronym ACTUALLY MEANS.

If it isn't Massively Multiplayer and it isn't accessible Online then it isn't an MMO. End of!
 
So any new game that doesn't have as much content as EVE or WoW can't call themselves an MMO?

they absolutely can! I am saying the developers need to consider what people will expect.

Honestly if I was a developer I wouldnt call my MMO and MMO until years down the line but that is just me. Even more so if my MMO is very similar to another one that has been around for 10 years... very risky to make that direct association
 
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So any new game that doesn't have as much content as EVE or WoW can't call themselves an MMO?

No, any game that calls itself an MMO should realise what expectations (justified or not) come with that term. If I make a self-propelled vehicle with a lawn mower engine and sold it as an automobile (literally a thing that moves (by) itself), I'd be dumb if I didn't foresee angry customers that would be expecting to take it onto the motorway. Even if it is technically correct to call it an automobile.
 
No, any game that calls itself an MMO should realise what expectations (justified or not) come with that term. If I make a self-propelled vehicle with a lawn mower engine and sold it as an automobile (literally a thing that moves (by) itself), I'd be dumb if I didn't foresee angry customers that would be expecting to take it onto the motorway. Even if it is technically correct to call it an automobile.

exactly...
even more so when the first association of your game as an MMO is to one that has been around for so long.

If it was lets say Fallen Earth it might be easier because there wasn't an MMO equivalent out at the time

I would have marketed this game as a single player game with the best multiplayer option ever created.
 
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