Don't rush to buy the Anaconda

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it's rubbish!

I was killing Elite pirate anacondas much quicker in my Python. The Anaconda has lots of C3 weapon slots but many of the C3 weapons aren't even in the game yet. No C3 gimbaled multi cannons. No C3 missile pods....So you end up either fitting weapons that dont work well together or fitting underpowered weapons. Also heat and power are problems. I haven't even fitted the C4 slot yet, which should carry the Plasma accelerator but I'm only getting a few seconds bursts before the beams pack in. I still need some power upgrades but so far not impressed. Wish I had kept the type 9 and bought another python as well.
 
Couldn't you just sell it back only losing a little bit if you're unhappy? Also spare ships in storage is probably a wise desicion for when you want to change it up or things like this where you're not too thrilled.

I only see the Anaconda as a prestige thing for now. Too many things in the game missing/unbalance for this ship to be any sort of efficient let alone self sufficient.
 
You are flying an Anaconda but you still have no basic understanding of ship modules and weapons ?

Mine is capable of 35.96ly unladen and 20.21ly laden with 420 tons in haulage configuration.

In combat configuration I can destroy ships much faster than I could with my Python.

I suggest you learn how to outfit it properly.
 
You are flying an Anaconda but you still have no basic understanding of ship modules and weapons ?

Mine is capable of 35.96ly unladen and 20.21ly laden with 420 tons in haulage configuration.

In combat configuration I can destroy ships much faster than I could with my Python.

I suggest you learn how to outfit it properly.

<sigh> theres always one. How do you think I have managed to get an Anaconda in the first place if I dont know how to play the game?
 
<sigh> theres always one. How do you think I have managed to get an Anaconda in the first place if I dont know how to play the game?

I honestly don't know. Perhaps Santa left it for you.

Saying the Anaconda is rubbish because you don't know how to outfit it properly is just wrong.

You do know there is a Class 8 power distributor on it ?

And a Class 8 power plant ?

If you are having heat and power problems then maybe you need to upgrade the components responsible.

Let me guess, you are running stock E components because you can't afford to upgrade yet.

Go and earn some more money and kit it out properly before talking nonsense.
 
The Anaconda is a multi-purpose ship, but primarily its a trade vessel that can be used in hot combat zones. For this purpose its unsurpassed. I've just spent over a week in a type-9 grinding my way to the Anaconda which I bought Yesterday. I immediately put a B6 FSD, A5 shield, A4 scoop and D class parts in all other slots, its a dream to fly (the type-9 even with A7 thrusters is painfully difficult to control in SC) and it makes money like no other ship in the game. As suggested above, if you want to use it in combat you really need to upgrade it properly (oh and learn to fight w/o flight assist, it makes all the difference in big ships). D thrusters are fine for me while trading but the inertia they generate has already been enough to stop me using boost, I hate to think how it would handle in a dogfight right now...
 
I honestly don't know. Perhaps Santa left it for you.

Saying the Anaconda is rubbish because you don't know how to outfit it properly is just wrong.

You do know there is a Class 8 power distributor on it ?

And a Class 8 power plant ?

If you are having heat and power problems then maybe you need to upgrade the components responsible.

Let me guess, you are running stock E components because you can't afford to upgrade yet.

Go and earn some more money and kit it out properly before talking nonsense.

I'm guessing you dint even read the OP. A New power plant wont magically make C3 weapons appear in game and you have no idea what I have on the ship. The first thing I upgrade are the power and distribution of any ship and I don't actually buy the ship until I know I have enough cash to equip it properly. So I can make a direct comparison to the python and I had much more fun with it because it was manoeuvrable enough to position on the Anacondas blind spot. It also had better weapon placement on the hull IMO and it could land on outposts.

When I can fit C3 multicannons then it may change (My preferred hull shredder) but as of now my opinion is that its not worth grinding to an Anaconda.

It would be nice if people could exchange opinions without being so confrontational. I was hoping this community was going to be slightly more mature than the typical internet games forum
 
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WOW

It would be nice if people could exchange opinions without being so confrontational. I was hoping this community was going to be slightly more mature than the typical internet games forum

It's great to see you judging an entire community over one man and his actions. Also his wasn't so much confrontational as a basic counter argument. But hey sure throw a label on an entire community because that could never be perceived as confrontation could it?
 
it's rubbish!

I was killing Elite pirate anacondas much quicker in my Python. The Anaconda has lots of C3 weapon slots but many of the C3 weapons aren't even in the game yet. No C3 gimbaled multi cannons. No C3 missile pods....So you end up either fitting weapons that dont work well together or fitting underpowered weapons. Also heat and power are problems. I haven't even fitted the C4 slot yet, which should carry the Plasma accelerator but I'm only getting a few seconds bursts before the beams pack in. I still need some power upgrades but so far not impressed. Wish I had kept the type 9 and bought another python as well.

errr okkkkkk..


my reply learn to use your module management and power priority settings and you can make the conda an absolute LEATHAL weapon i have run an anaconda from a basic trading spec to a fully kitted combat explorer and trust me i tear through most ships like tissue (including most larger vessels) the only challenge i have in combat is a wing of reasonably specced cmdrs so alas you argument is flawed.

the Anaconda like any ship in the game is how you equip and how you manage said equip and flying style.. inshort knowing ones ship..

i respectfully disagree with everything you just posted


*edit* you dont need all shiny tpp spec C3 weapons btw

i run

2x c3 beams on top (fixed)
2x c3 bursts below (turreted)
2x c2 multicannons (gimbled on the sides)
2x c1 beams (rear lower turreted)

uber weapons not needed . in fact alot of combat anacondas prefer a lesser spec of pulse weapons to manage heat to hit ratio. my load out i have become accustomed to and know when and how to delpoy via my fire groups etc
 
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Honestly if you're having heat and power problems don't run a PA? Stick a class 4 cannon in there or something, still plenty of punch (even if mostly at point-blank) for much less heat and power. Stick MCs in the class 1/2 slots, sure they're smaller but you do get four of them, then stick whatever kind of laser you like in the class 3 slots. Main problem you run into then is you can't bind three fire groups without having to toggle.

Alternatively, if fire group consistency is more important than fully utilizing the class 4 slot, run with the 4 small multi-cannons and 4 class 3 lasers. With 8 guns you're still getting a lot of firepower no matter how you slice it. With the current shield meta you're probably going to want a lot of pew pew to rip through your opponent's SCBs anyway, as long as your shields are up and theirs aren't you can probably ram them to finish off the hull.

Something else that might be amusing if you don't mind getting inside of cargo scoop distance with your opponents, stick lasers in the C1/C2 slots, get three C3 cannons, and a C4 cannon. At point blank the velocity difference between the C3s and C4 shouldn't matter too much, so when the shields go down... boom. Impractical? Probably. Infinitely amusing? Most certainly. Plus you get to have this bad boy (not my ship, I'm space poor in a Viper right now) slung under your ship.

Hmm, though I think that loadout might run low-power enough that you can probably do three cannons and a PA. Where once again, if you get close enough to cargo scoop them the velocity difference won't matter. Would make for quite an entertaining alpha strike once their shields are down.

Pretty good for a trading ship, honestly. And if you're not using it primarily for trading, you can move the shield into the Class 7 slot for a little extra durability.

For a pure combat ship though, a definite upside to the Python is that it fits nearly as much durability and firepower (losing the class 1s isn't too painful, losing the class 4 might be but eh, and you still get class 6 shields) into a muuuuuch smaller, nimbler, and cheaper package. So it depends on what you need, really.
 
Why are you all posting about a topic that is 7 months old? completely different Ship balance/heat/weapon/power balance back then
 
<sigh> theres always one. How do you think I have managed to get an Anaconda in the first place if I dont know how to play the game?

I know guys that have multiple anacondas, and multiple pythons, that have only been playing the game a couple weeks, and aren't really well versed in the game.. Not saying that's you... but it's possible.
 

Jenner

I wish I was English like my hero Tj.
Half a year old thread on ship balances and statistics that are old news. Closing.
 
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