Lets test this persistent universe and see if FD are true to their word.

U guys do release that if u get CSG to some bigger number even 100% and u get expansion critical and CSG go into a new soalr system nearby ( like the dukes of mikunn) that u are going to hit a wall that is 9.1% for CSG in the second system and then thats gunna be the end of youre experiement * hopefully at that point FD fix it for everyone* so enjoy the progress while you can theres a big impassable concrete wall coming up
 
U guys do release that if u get CSG to some bigger number even 100% and u get expansion critical and CSG go into a new soalr system nearby ( like the dukes of mikunn) that u are going to hit a wall that is 9.1% for CSG in the second system and then thats gunna be the end of youre experiement * hopefully at that point FD fix it for everyone* so enjoy the progress while you can theres a big impassable concrete wall coming up

Are you sure? Doesn't sound good :/
 
U guys do release that if u get CSG to some bigger number even 100% and u get expansion critical and CSG go into a new soalr system nearby ( like the dukes of mikunn) that u are going to hit a wall that is 9.1% for CSG in the second system and then thats gunna be the end of youre experiement * hopefully at that point FD fix it for everyone* so enjoy the progress while you can theres a big impassable concrete wall coming up

Couldn't care less about expansion. Our role here is to free Lugh from tyranny not to impose tyranny on other systems.
 
Guys, I'm with the [ISS], as part of the convoy yesterday.
Hope you guys got some funds from us at least last night.
My ship is in freefall in the Nav beacon at Lugh and has a hundred units of Palladium in the hold.
I will hang in Lugh until my ship is empty.
I wont be on much today Monday 12th if at all, but I hope to be on until late Tuesday to get my ship unloaded.

If any of you CSG guys need funds, feel free to add me in game, see banner for full in game name. \/
I will try and help out with missions for the next few days and maybe some extra fund runs for you guys.
PM me if you are close to needing something and need a boost, I'll try and make a drop. o/.
 
We're at 65% influence as of today -- I did about 15 missions tonight, and started up a beginner trade route to bring in a few things from Zeaex. Not quite sure yet about the best influence / profit for trading, but it was fun experimenting. Lots of green NPCs out there, Crimson State! I was working out of Knights Dock today, I'll head over to Balandin tomorrow.
 
Are you sure? Doesn't sound good :/

Yup checkec the dukes of mikunn and mercs of mikunn thread, CSG will take 100% and then invade another system influence will start off at 9.1% and then until the devs get a brain hit a brick wall and experiement over
 
Yup checkec the dukes of mikunn and mercs of mikunn thread, CSG will take 100% and then invade another system influence will start off at 9.1% and then until the devs get a brain hit a brick wall and experiement over

We are not trying to get expansion here. That may be your goal but it is not ours. Besides you may not be going about that in the right way. The day this turns into an Empire building exercise will be the day I walk away from it.
 
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Just checked influence. Twice as LFE now.

CSG 65.1%
LFE 32.3%
LDF 2.0%
Silver 0.3%
DoL 0.3%as

Awesome!

U guys do release that if u get CSG to some bigger number even 100% and u get expansion critical and CSG go into a new soalr system nearby ( like the dukes of mikunn) that u are going to hit a wall that is 9.1% for CSG in the second system and then thats gunna be the end of youre experiement * hopefully at that point FD fix it for everyone* so enjoy the progress while you can theres a big impassable concrete wall coming up

My mission here isn't to create an independent empire. It's to help the people of Lugh free themselves from the tyranny of the Federation. Once they've got their freedom, they can make their own decisions regarding their future. I'll be returning to Emerald to get my next mission. Hopefully it'll be something closer to home.
 
65% ?

And the system is still owned by the Feds? What?

Quite! But at least with FD developer Ben Parry in town I'm hoping that he's found out what the rules are and that he'll pass back to the team if it isn't obviously working as expected. I'm certainly not expecting him to tell us any of that though!
 
U guys do release that if u get CSG to some bigger number even 100% and u get expansion critical and CSG go into a new soalr system nearby ( like the dukes of mikunn) that u are going to hit a wall that is 9.1% for CSG in the second system and then thats gunna be the end of youre experiement * hopefully at that point FD fix it for everyone* so enjoy the progress while you can theres a big impassable concrete wall coming up

You want expand from Mikunn with a population count of 1,196 thousand to HR 7327 with a population count of 33.2 million if i get it right ?
Even if Background Simulation is bugged this wouldnt be very realistic.
 
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You want expand from Mikunn with a population count of 1,196 thousand to HR 7327 with a population count of 33.2 million if i get it right ?
Even if Background Simulation is bugged this wouldnt be very realistic.

If we could figure out how to get a population boom and affect that aspect of the simulator we would grow the dukes
A open public discussion forum has been established here https://forums.frontier.co.uk/showthread.php?t=97499
The other group that exists is a restrictive private group, so if youre bored with CSG feel free to come up and pay us a visit. and bring some of the tactics that are working with CSG.
 
I don't think demographics of systems can be affected yet by the players neither by the simulation. Seems mostly static/placeholder, don't get your hopes too high about it.
 
If we could figure out how to get a population boom and affect that aspect of the simulator we would grow the dukes
A open public discussion forum has been established here https://forums.frontier.co.uk/showthread.php?t=97499
The other group that exists is a restrictive private group, so if youre bored with CSG feel free to come up and pay us a visit. and bring some of the tactics that are working with CSG.

I think you are misjudging the commitment of our core players here. We are getting results because we are putting the work in. You have to throw a lot of mud at the wall for it to stick. Simply having a lot of people on your thread doing very little (or worse not focussed and doing the same things) will send you around in circles. I have my own theories why you have hit a wall in expansion but we want Lugh to be free. You want to build Empires. To build Empires is to become the Federation. We want no part in that. We will spread freedom and self determination to Lugh and then to the other systems that want it throughout the galaxy...
 
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If we could figure out how to get a population boom and affect that aspect of the simulator we would grow the dukes
A open public discussion forum has been established here https://forums.frontier.co.uk/showthread.php?t=97499
The other group that exists is a restrictive private group, so if youre bored with CSG feel free to come up and pay us a visit. and bring some of the tactics that are working with CSG.

Thx for your invitation but i am loyal and i want to carry on here as far as we can go. And if i really get bored here i would go elsewhere for something new.
Also imagine if i would deliver Intel from CSG in Lugh with a population count of 15.3 billion to the Dukes of Mikunn what a impact of influence it would have for CSG in Mikunn...Dangerous :)
 
We are not trying to get expansion here. That may be your goal but it is not ours. Besides you may not be going about that in the right way. The day this turns into an Empire building exercise will be the day I walk away from it.

It's clear Lugh is one of seemingly few systems where the influence mechanic is showing regular updates with changes in figures. Several other groups of players have tried to alter the influence in systems but with no success as it seems to be locked or bugged, we simply don't know. However, achieving states such as lockdown, civil unrest, civil war, economic boom, and expansion (is "expansion" the correct term? Where they move their influence) are still possible.

The lockdown effect seems to add checkpoints, economic boom adds seeking luxury ships. Civil war adds conflict zones (although they might not be working correctly as far as I know). The civil unrest effects are unclear at the moment. Whether these states have a greater impact on the overall structure of the star system is unknown. This is all assuming that the background simulation is working correctly.

The only response from the dev team on the topic of altering the political landscape of the galaxy that I'm aware of is as follows, 23/12/2014, 9:59 AM:

Just to reiterate that we are looking into the reputation system to make sure it is working as intended. We'll also review to make sure that results are being communicated. An example here is the first question in the OP. The changes aren't 0% but I suspect they're being rounded off. Individual missions will only have a small effect on the state for a minor faction so the number is meaningless in itself. The core information is that an effect to the positive (or the negative) has happened.

We're not going to provide detailed workings of the system as really it should be a black box as far as you guys are concerned. However it should be readable in a meaningful way. It is a core part of the game, so is something that we want to be right.

Michael

Obviously the christmas holidays meant that development and bug fixing was slowed for a week or so (I hope everyone had a great christmas! :)) but the 1.04 patch fixed some problems relating to missions and the effects not being implemented as well as some bugged mission effects. My best guess is that the dev team are using the data collected from Lugh to balance the effects of player actions on influence to ensure the background simulation is working as they intend, or they're simply waiting until they implement a war between the federation and empire and the entire galaxy is open to political change and systems changing alliegance. The war is probably wishful thinking but I'm sure alot of players would find it very entertaining to have a long term goal of supporting large or minor factions to increase their power in the galaxy.

It's clear that some people have become very frustrated that they cannot visibly see the effects of their time spent in game (myself included to some degree). Everyone in Lugh have regular updates on their progress. It's a long term goal and that's one of the things that MMOs need to maintain a playerbase. This "political influence" type of gameplay has lead to several groups consisting of hundreds of players working towards a common goal. Whether it was FDEV's intention or not to appeal to the team/goal-based collaborative gamer it has become very popular. The lack of communication risks alienating a large portion of the playerbase.

All we can do is continue to wait for a response :)
 
I don't think systems can flip on their own, it most likely it require developer input. You can't expect the game to allow flipping of allegiance after a week of players running missions. Civil wars take time, I'd say come back in a few months when FD has approved the flip and written the necessary GalNet lore for it.
 
I would like to see GalNet News offer local content.
Example:
CSG have gained 5% over night,
L E have lost 2% over night.
Conflict around Lugh 4 has escalated
Big influx of Non Lethal Weapons has caused civil unrest.

At the moment, I'm getting really bored of running the same cargo runs. And the I've got next to no missions that are worth doing in my cobra. But If I swap to the hauler or even a sidewinder I get much better missions. That I don't understand.
 
I don't think systems can flip on their own, it most likely it require developer input. You can't expect the game to allow flipping of allegiance after a week of players running missions. Civil wars take time, I'd say come back in a few months when FD has approved the flip and written the necessary GalNet lore for it.

? We are not at this a week.
 
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