"Wings" and Wolf-pack tactics
How are FD and the player-base going to handle the inevitable 4 on 1 scenarios and the potential for Serial Interdiction? I for one struggle against even one PvP'er, having four chase me down just seems overkill. Now this worry all stems from my low level PvP abilities, maybe there are Commanders out there that feel 4 on 1 is cake..... Not me.
1) Do you think FD should keep interdictions balanced? i.e. Single target, one attacker drops into combat space or, attack a group of three and three of the four attackers drop.
2) Do you think each of the four members of a wing should be able to get a chance at a single interdiction target, or should it be based on the group? i.e. The attackers fail to interdict on the 1st attempt, they all suffer the cooldown.
I believe that allowing unbalanced attacks will only serve to increase the number of players that either DC when attacked, or just avoid Open play all together, unless they are in a full Wing. This isn;t a deathblow, but something to consider. What are all of those ravenous PK's going to do if that's all there is in Open? To be upfront about this, I can see both sides of the issue, but I worry about reducing the numbers in Open more than I do about satisfying PK's appetites.