Always Legal to Attack a 'Wanted' Target?

As per thread title, if a pilot is flagged as 'Wanted', is it always legal to attack them? Would you ever be fined or become wanted yourself for doing so? Or is it best to wait to be attacked by someone before fighting back?
 
If they are wanted in a different system to the one you are in its possible for you to commit a crime. They can be clean in local space but wanted elsewhere and a scan will show thay have a bounty but killing then will make you wanted
 
As per thread title, if a pilot is flagged as 'Wanted', is it always legal to attack them? Would you ever be fined or become wanted yourself for doing so? Or is it best to wait to be attacked by someone before fighting back?

It's always legal to attack him if it says so on the lower left corner of your screen. But don't confuse his wanted status witch the bounty displayed in the contact panel if you did a kill warrant scan on him. While bounty hunting you should always be careful not to hit another vessel as you will become wanted yourself.
 
If they are wanted in a different system to the one you are in its possible for you to commit a crime. They can be clean in local space but wanted elsewhere and a scan will show thay have a bounty but killing then will make you wanted

However, if the scan says 'Wanted', that means wanted in the local system, therefore legal to attack?
 
If it says WANTED (not CLEAN, not UNKNOWN) on the target panel to the left side of your forward view, it's legal to shoot them.

Do be careful though, most people will defend themselves, even if doing so is a crime.
 
However, if the scan says 'Wanted', that means wanted in the local system, therefore legal to attack?

If at the bottom left of your HUD, it says WANTED, then yes, you can attack.

If you scan a clean vessel with KWS, and they come up with a bounty in another system, then you cannot attack without repercussions.
 
Thanks all for great responses.

How come I've been playing the game since release but know so little about it? (No, I don't know either... ;))
 
Thanks all for great responses.

How come I've been playing the game since release but know so little about it? (No, I don't know either... ;))

You need to play it more intense, like 24/7 and if your fingers get cramped you should visit the forum to tell other people that they are wrong. That's how most of us do it here ;)
 
I used to stay away from friendly green wanted ships, but it appears there is no penalty for killing them, in regards to rep or criminality.
 
If they are wanted in a different system to the one you are in its possible for you to commit a crime. They can be clean in local space but wanted elsewhere and a scan will show thay have a bounty but killing then will make you wanted

If they are wanted in a different system they won't show up with the red wanted sign under their name on your UI.

You'd only find out with a KWS.
 
If it says WANTED (not CLEAN, not UNKNOWN) on the target panel to the left side of your forward view, it's legal to shoot them.

Do be careful though, most people will defend themselves, even if doing so is a crime.
that, imao, i the dumbest part of this mechanic

wanted can be free target, that make sense.

that they commit a crime when shooting, a "clean", is also logical.

but when they are shooting a "clean" who is actually shooting at them, they should have the right to defend themselves and not trigger another crime with all the effects associated
 
that, imao, i the dumbest part of this mechanic

wanted can be free target, that make sense.

that they commit a crime when shooting, a "clean", is also logical.

but when they are shooting a "clean" who is actually shooting at them, they should have the right to defend themselves and not trigger another crime with all the effects associated


Disagree.

And there is plenty or real world analogies.

Imagine a thief wanted for a robbery.

Police corner him and initiate a chase to capture him. Even if the police are technically the aggressor in this situation trying to arrest the thief and may revert to aggressive tactics to stop him, that will never give the thief the right to pull out a gun and shoot the police in 'self defence'.

And that's the way it should be.
 
If you want to bounty-hunt, do so in an Anarchy system. It's a free-for-all and very lucrative. No need to worry about factions etc etc. If he's wanted he dies.
 
that, imao, i the dumbest part of this mechanic

wanted can be free target, that make sense.

that they commit a crime when shooting, a "clean", is also logical.

but when they are shooting a "clean" who is actually shooting at them, they should have the right to defend themselves and not trigger another crime with all the effects associated

If someone is clean and they attack you, they become wanted. Except for the authorities.
Unless you have "Report Crimes Against Me" switched off.
 
Disagree.

And there is plenty or real world analogies.

Imagine a thief wanted for a robbery.

Police corner him and initiate a chase to capture him. Even if the police are technically the aggressor in this situation trying to arrest the thief and may revert to aggressive tactics to stop him, that will never give the thief the right to pull out a gun and shoot the police in 'self defence'.

And that's the way it should be.

Yeah, but if the robber isn't shooting the police shouldn't be shooting either, the police don't have an automatic license to kill

It might be cool to have a mechanic where police can escort you back to the station to pay your fines, as long as you don't shoot at them
 
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i noticed smth weird - if you shoot at a wanted target before targer-scan is finished, you get a fine and a wanted status yourself. so a target is not wanted unless he is scanned by a player? even when i see him shooting at three other federal police vessels? do these vessels know he is wanted? if so, why punish me for helping them? "wanted" should be always there, doesnt matter if the target is scanned or not. and im talking about the "normal" wanted status, not about bounties from other system which need use of kws.
 
It is not legal to shoot (them) in no-fire zone of station :)
yeah, but shooting someone in a no fire zone is only a fine if he's wanted. So if you see someone with a 20k bounty on him fly around a station, consider...

just don't hit anything else. That includes the station.

i noticed smth weird - if you shoot at a wanted target before targer-scan is finished, you get a fine and a wanted status yourself. so a target is not wanted unless he is scanned by a player? even when i see him shooting at three other federal police vessels? do these vessels know he is wanted? if so, why punish me for helping them? "wanted" should be always there, doesnt matter if the target is scanned or not. and im talking about the "normal" wanted status, not about bounties from other system which need use of kws.
I wonder if this is just a bug, because the mechanic is "Report crimes against me". If a wanted criminal reported the "crime" of being shot at by a player who didn't finish scanning him to the authorities, would they
a) put a bounty on the player that shot him
b) have a really good laugh, then send out a few elite Vipers after the idiot criminal.


I'm also curious how this would work in a slow ship that's attacked by an Eagle. If the Eagle pilot is half decent, he'd never, ever get in front of the slow ship long enough for the wanted scan to appear. Does that mean the slow ship could not legally defend itself with turreted weapons?
 
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