DIY Head Tracker For A Tenner

With mine (it's 6050 model) I have a similar issue to FiddenUk and TheEmoHawk except I also have an autocentre issue in that I can calibrate the unit and it will be fine initially in game then it will start to drift to the right. After I re-centre it seems to think that looking slightly to the right is straight ahead and I can't get it to "centre" properly again without running the whole shebang again from scratch.

I tested this by switching on and off the headlook and it does flip to the middle then back to slightly right.

My temp is usually 31 -32 and doesn't vary much.

If in game I switch off headlook (sometimes I just like to look straight ahead without the twitching sideways) always when I switch it back on the view has gone hard over to the left and I need to hit the button to centralise and then again it's not centreing properly.

I have started to use a huge deadzone just to defeat the "slightly right" looking but this means I actually have to make quite urgent head movements to pull it from the deadzone.

I did try once running it with the ui open and minimised but in game the head looking just wildly swings all over the place with no correlation to my input.

Any ideas?
 
it does flip to the middle then back to slightly right.

If the view doesn't recentre that's going to cause problems, as you've found. Continually moving your head line up to line up will just cause the autocentre to pull the view right around to the side.

This is usually caused by a windows calibration issue. Go into 'Setup usb game controller", double click on the EDTracker, then Settings and 'Reset to Default'. Does that help at all ?

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Any idea why the tracker i am using and some others has an issue where the screen will appear to flick to the right for a split second when using said device?
its the 6050 chip.

I've not come across that using the latest sketches. Does it start to occur straight away after plugging in or does it start after you've been using it a while ?
 
If the view doesn't recentre that's going to cause problems, as you've found. Continually moving your head line up to line up will just cause the autocentre to pull the view right around to the side.

This is usually caused by a windows calibration issue. Go into 'Setup usb game controller", double click on the EDTracker, then Settings and 'Reset to Default'. Does that help at all ?

I have reset to default the USB game controller settings and it seems to have settled it down, I can now run with the EDTracker UI minimised without the crazy flipping about. Hopefully this has fixed it but I'll keep an eye on it as is does still seem to have a tendency to drift slightly towards looking at the fuel gauge area but this is quickly sorted now using the re-centre key or the button on the top.
 
It's absolutely critical to minimise the UI.

Autocentring has no effect if the UI is on-screen. We do have this in the user guide but it's easy to overlooked :)

[edit] The next ui will change this so it's always active. Which should solve a lot of issues.

Thanks. I'll make sure I minimise the UI, I may have done a few times because the tracker doesn't always drift but certainly more recently I've not been minimising it. I remember reading in the guide to minimise the UI but didn't realise functionality depends on it being done.

I'll report back when I've had another session. The wife has banned E:D tonight though.
 
I saw the breadboard attached to the headphones and cracked up laughing at work. Getting weird looks.

Great reduction in size for mk2. Nicely done.
 
The best cable I have found so far is a 2mm thick regular speed cable from Pololu. If you can deal with 6ft. Pic might be close to actual scale, its a bit bigger on my 1080p 32". The thick cable in the pic is the Anker for comparison.

pololu2mm.jpg


Don't know if they sell them outside the USA

You can get them online from here for about $6 inc shipping.
 
I have a problem with the keybinds disappearing when I disconnect the EdTracker..any ideas?

Spraxy

Yes. It's the same if you start the game with any game controller disconnected. If you disconnect your joystick and start the game you'll loose your binds too. I believe that this is a known issue, I've certainly raised a ticket about it. My view would be that if a controller is disconnected you just loose the functions that are bound to that device and not all the functions bound to all controllers.


I got all my control settings back when I plugged the EdTracker back in.
 
Yes. It's the same if you start the game with any game controller disconnected. If you disconnect your joystick and start the game you'll loose your binds too. I believe that this is a known issue, I've certainly raised a ticket about it. My view would be that if a controller is disconnected you just loose the functions that are bound to that device and not all the functions bound to all controllers.


I got all my control settings back when I plugged the EdTracker back in.

Yeah I re-saved my bindings minus the EdTracker controls and re-named it and hey presto I can use them when EdTracker is disconnected and use the binding that appears when it is connected...not an elegant work around but hey...:)
 
I gotta say I was having some kind of bounce/drift issue with my 9150, but after using this new firmware along with these instructions:

https://reprapdad.wordpress.com/2015/01/13/edtracker-latest-9150-test-firmware/

I'm now freaking golden. I love these guys. :)

Thank you! We feel your love. Especially Dorian because he's the quiet sensitive type :D

9150 firmware is being tidied l up now along with an updated UI to be formally released over the weekend (later rather than sooner).
 
I've been testing out the new 9150 firmware the last couple of nights and it is awesome. Responsiveness of the 6050 but absolutely no drift over extended periods. And I mean extended - like I picked up my headset the following night (24 hours), popped it on and my view was smack bang dead ahead as you'd expect :) no button press, nothing.
 
I've been happily using the original version (Non 6050) and i have been very happy with it.
I am having to calibrate it too much, usually first thing in the morning after turning my computer on, its getting a little tiresome.

for those who have tried the basic and the 6050, is it worth upgrading to the 6050, how often do you need to calibrate it, and how many days does it keep calibration, will it stay after a computer switch off overnight?
 
I've not come across that using the latest sketches. Does it start to occur straight away after plugging in or does it start after you've been using it a while ?

It seems to happen right from the off and re-occurs after a few minutes, been happening for a while now and continues through the gaming session over a period of two hours.

A friend has the same issue as well.

Maybe unrelated but i also have an issue where sometime the tracker wont recognize the drivers used for the device. I plug into a usb 2 port and in device manager its recognized but it will not install the drivers. I keep unplugging for a bit and eventually the device is installed as expected and drivers auto used as expected.

Im on windows 8.1 if that has any relevance.
 
Yup, look in the following file

Code:
<profile dir>\AppData\Local\Frontier_Developments\Products\FORC-FDEV-D-1000\ControlSchemes\DeviceMappings.xml

for the entry

Code:
<EDTracker><PID>8037</PID><VID>2341</VID></EDTracker>

Sorry for hijacking an old post, but I got an Edtracker with MPU-9150 Mag and I see it being reported as PID 8036 using Edtracker2 GUI 3.0.4
that means I need to edit the DeviceMappings.xml after every update.

Could we propose to FD to either include an <Alternative><PID> or a new <Edtracker2> device?
 
It seems to happen right from the off and re-occurs after a few minutes...
Maybe unrelated but i also have an issue where sometime the tracker wont recognize the drivers used for the device. I plug into a usb 2 port and in device manager its recognized but it will not install the drivers

Could be a USB connectivity issue. We have seen a small number of Pro Micro boards with an incorrect resistor on one of the USB data lines. This causes issues with the device not being recognized by the drivers and is especially noticeable with longer cables.

If you get more reliable connections with a short cable then it may be the same problem that causes the random jumps.
 
I doubt this is that issue tbh, Rob. I've seen the behaviour he describes yonks ago in the very early sketches where the register wrapped because the drift compensation value applied was massive and reaching the 32768 limit and wrapping...

Reminds me, I must put that resistor thing on the website at some point...
 
New 9150, works, no input in game... Too many joysticks?

Just got my new 9150 yesterday, loaded it up, calibrated, everything is working UNTIL I try to set the look axes in-game. Then it is as if the device is not there.

Am I hitting a limit on the number of joystick controllers? Running Warthog stick and throttle, and CH pedals.
 
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