Patch Notes Update Webserver Update - 16.01.2015

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Michael Brookes

Game Director
Hi everyone,

we are deploying a webserver update with the following changes. No downtime is required for this update:

- Add some more server-side logging to help track down a rare reputation bug
- Conflict zones should now always spawn for wars and civil wars, even if neither of the combatants control the star system.
- Fix an outfitting bug that caused changes to be lost when a module was being replaced, resulting in a client disconnection.

For the very small number of Commanders who lost credits to the outfitting bug today, all lost credits should be automatically restored to your balances this afternoon.

Thanks

Michael
 
- Conflict zones should now always spawn for wars and civil wars, even if neither of the combatants control the star system.

Ooh, now we just need to trigger that civil war with the LDF in Lugh! But since the LDF don't have any stations any more, it might not be of any benefit...
 
Nice! I've heard alot of people having issues with combat zones. Just havent seen it myself as I was happy enough in Durius the whole time :)
 
Thanks Michael. I hope you find those bugs and squish them. Squish them hard and put pink ointment on every one that git byted by them.
 
Excellent stuff, so could someone now please action my ticket(s) from the 2nd January when this happened to me?

Keep up the good work
 
V1.05 is much faster in many areas over 1.04, the galaxy map, as well as leaving and entering space docks and using their windows. I was going to say even travel near planets has stopping being jerky, but on closer inspection this is not true. I play solo mode for faster gaming.

Hoping you can put more of the game into host memory (the full 4GB install would be happy for me, as the game is on a SATA3 SSD, and I have 12GB ram)
 
I heard that the webserver handles selling cartography data. When do you plan to fix the explorer's click-here-and-wait-30-seconds-and-repeat-for-multiple-hours mini game that we must play every time we return from our 1,000Ly routes?
 
Suspicious thing - it's look's like after this "Webserver update" prices for some high-level commodities (Palladium, Gold, Performance Enhancers, Progenitor Cells, Consumer Technology) now more volatile, without changes of the supply or demand ?
 
Hi everyone,

we are deploying a webserver update with the following changes. No downtime is required for this update:

- Add some more server-side logging to help track down a rare reputation bug
- Conflict zones should now always spawn for wars and civil wars, even if neither of the combatants control the star system.
- Fix an outfitting bug that caused changes to be lost when a module was being replaced, resulting in a client disconnection.

For the very small number of Commanders who lost credits to the outfitting bug today, all lost credits should be automatically restored to your balances this afternoon.

Thanks

Michael

Hi Michael

I lost 1,600,000 selling an A-class FSD a couple of weeks ago - I got a transaction server connection error - the FSD was gone when I logged back in but I had not been credited for it.

I raised a ticket at the time but haven't heard anything - whilst I totally appreciate you folks are flat out, I figured I might post in here as it seems to be on that subject.

Cheers

Steve
 
If you read open tickets regarding bug of stupid deaths inside stations when docked maybe we can talk. Personaly I don`t like to play like a fool and loose ship/money because of your stupid bugs.
 
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