Why does FD do this over and over when doing it right would be so easy?

The current route I am trading is a 4 jump route in my Anaconda. It gives 2412 now (it has fallen slightly) per roundtrip

My current route is ONE jump, and I get ~ $1500/ton roundtrip. Not sure it would be worth another $900 if I had to spend the fuel and time for all that extra jumping.
 
That's huge. Those numbers put you way up in the top % of traders.

That's great (for me) I suppose, but why? If you use trading tools + a little Excel trickery, those routes are right there for anyone to grab. I haven't done anything that isn't possible for anyone to do...

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My current route is ONE jump, and I get ~ $1500/ton roundtrip. Not sure it would be worth another $900 if I had to spend the fuel and time for all that extra jumping.

Yeah, but it's an exponential curve. It used to be like that for me too, but you go through ASP, Type-6, Type-7, Type-9, Anaconda, and before you know it, you get upset if you make less than 5m/hour :)
 
Not everyone knows about those tools, not everyone who knows about them uses them, not everyone who uses them uses them right, not everyone who uses them right optimizes properly for their trips...
 
Yeah, you've got a REALLY lucrative run there. Typically, "good" trade runs are defined as being about 8-9k cr/t/hr. 12 or 13K is exceptional.

And you're right, it's nothing that other people can't figure out with some time on the data, especially if they use (and trust) the crowd sourced data. But those routes can be tricky to find and will sometimes dry up.

Either way, with the kind of money you're making normally you'd need a truly stupefying change in Kappa Fornacis's local prices to make it worth your while.
 
From what I gather here to seems to boil down to using tools (and using them right).

So, if anyone is interested in getting at least as good trades as me, the trick is using a good tool, and the only one I use is TradeDangerous. Its thread on the the forums here is a huge one. Don't let the unfriendly interface scare you, it's an "expert tool" after all - just the thing for professional traders like us :)

As an aside, I used to work in asset management in real life, which is the reason I have zero hesitation using tools. In the real world, we'd use anything and everything we thought could give us an advantage. So using tools is more "realistic" than not. It certainly does not ruin my immersion :)
 
Argggh (harrrr) soo bad I'm not an avid pirate! First I would do is to get this nifty TradeDangerous thingy and you guess what comes next. :D
Unless the OP is flying in solo or private group of course...

I'm not - always open, but my Anaconda is rather well equipped ;)
 
Not everyone knows about those tools, not everyone who knows about them uses them, not everyone who uses them uses them right, not everyone who uses them right optimizes properly for their trips...

And not everyone wants to use them. I play games for fun, not for credits, so I have no need to maximize my profit using outsource tools. But of course this can be achieved without any, too. But still, I don't actually want to make the game quicker :)
 
As an aside, I used to work in asset management in real life, which is the reason I have zero hesitation using tools. In the real world, we'd use anything and everything we thought could give us an advantage. So using tools is more "realistic" than not. It certainly does not ruin my immersion :)

One of the reasons I use ArchV1's offline tool is so that I don't have to relive my five years checking CDS, ABS and index/tranche prices...
 
And not everyone wants to use them. I play games for fun, not for credits, so I have no need to maximize my profit using outsource tools. But of course this can be achieved without any, too. But still, I don't actually want to make the game quicker :)

An excellent point, as well.
 
So you already have a well equipped Anaconda, the most expensive ship in the game, and you're still just trading? Well, I guess some people are content with just playing Elite: Cookie Clicker and watch a number go up while mindlessly grinding.
 
So you already have a well equipped Anaconda, the most expensive ship in the game, and you're still just trading? Well, I guess some people are content with just playing Elite: Cookie Clicker and watch a number go up while mindlessly grinding.

You're partially right, but I just got my butt handed to me by a Python in a combat zone, so I also do other things. Thing is, with the tools and arguing with friends over the best routes and trading together it doesn't feel very "grindy".

Still, the reason for my original post was that I was hoping that the GalNet news would provide something exiting. And I guess it *is* if you're not already using tools to already get better routes.

I also think the prices are way way too static - in real life commodities swing like mad (well, at least some do), which would make trading much more fun, but it seems that in the world of ED, prices are almost fixed throughout the galaxy. Now that is an efficient market (sorry, inside joke there) :)
 
Making 2450/ton roundtrip atm, 5 trip per hour in my clipper thats 3 mil per hour of intense (lol) trading. I dont do it like that tho so I manage like 3 relaxed trip per hour. Still a tidy profit. Slowly building toward a Python, so u guys don't get near my Palladium/Performance Enhancer heaven!!!
 
Just to add,

What I observe here is relative commodity values. For a commodity in the 4-5K per tonne range a demand value of 900cr over GA (Galactic Average) is huge. If you're used to trading very high value goods (10K+/tonne - Paladium/Platinum/Imperial Slaves etc.) where high demand values are 1000+ per tonne over GA, this won't seem remarkable, but for it's value range it's worth pursuing if that is your typical trading good value.

If there was ever a condition that boosted the prices of Imperial Slaves, Slaves, Platinum or Paladium, the demand value hike could well be insane - I'd definitely keep an eye out for such, providing you could find a local supplier.
 
Kudos man, I'm glad to hear this! Just be careful out there.
A bunch of 3 avid pirates might make you consider flying in group as well... :D

Yeah, a Python nearly murdered me in a fair fight today, so I'm certainly not feeling invincible. Just remember that if you attack with two of your friends, ask one of them to go first :D
 
You're partially right, but I just got my butt handed to me by a Python in a combat zone, so I also do other things. Thing is, with the tools and arguing with friends over the best routes and trading together it doesn't feel very "grindy".

Still, the reason for my original post was that I was hoping that the GalNet news would provide something exiting. And I guess it *is* if you're not already using tools to already get better routes.

I also think the prices are way way too static - in real life commodities swing like mad (well, at least some do), which would make trading much more fun, but it seems that in the world of ED, prices are almost fixed throughout the galaxy. Now that is an efficient market (sorry, inside joke there) :)

If you were trading in a smaller population market, you might see things swing faster - trade does influence the market prices and demand, but it soundsl ike your route is in a high population, low utilization market, and so the market recovers from your actions faster than you deplete the supply/demand.

If a few mroe traders were to join you on this route, you would see your profits degrade.
 
Damn right. Got my masters in theatre education, never looked back.

Well, no. Looked back at the money. The money was REALLY nice.

Indeed! And that's why so many of my friends stayed, but like you I wanted to live my life. Hence I'm here playing ED instead of staring at a Bloomberg terminal. I only regret it when it's time to book summer vacation for me and the wife - the options were better before ;)
 
AAAAAAAAAAAAAAAAAAAAAAAARGH BBRG TERMINAL AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

Sorry. mild flashback.
 
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