I have a 50K bounty on my head picked up in Eravate, when I forgot about some 'stolen' (picked up in deep space from USS) goods in my cargo hold and got fined twice the Black Market value of said goods by System Authority vessel. I have grown however to quite like my bounty, as I enjoy being scanned by other CMDRs (preferably in considerably less powerful craft) who more often than not can't resist 'creeping' up behind me and unleashing everything they have on me, whilst I am ready with Shield Cells, 4 SYS bars, and Engine Boost, only to have them chase me down thinking they got me on the run, to be met with the full power of my dual Beam Lasers and Multi Cannons.
More often than not, my vessel's firepower is enough to almost obliterate any Viper or Cobra subjected to a full dose of it. More often than not however, my adversary who would have happily set me back a few hours of game time in order to claim that 50K bounty, simply disappears into thin air, often with sub 10% hull remaining.
With such a blatantly obvious 'get out clause' available in the game, there need never be any consequence for foolish or misguided decisions made in the game. As soon as a CMDR doesn't like a situation in the game, all he needs to do is disconnect to 'reset' the err in judgement. Since discovering that it existed, I last used it myself when I thought I was able to go bounty hunting Anacondas, only to soon discover that I couldn't. Instead of taking the battering and inevitable destruction coming my way, CTRL-ALT-DEL, Sign Out. Pain Over. Log In. Everything as good as new.
Lamest cheat ever, but faced with the potentially huge set back of being destroyed....who isn't going to use it if the stakes are great enough? And of course, this totally ruins the very few PvP elements that the game offers.
Are FD ever going to implement a rule where upon being disconnected or force closing the application, the server maintains the CMDRs avatar in the game for 30 seconds, and what ever happens in that 30 seconds (i.e. if the CMDR is destroyed) is applied to the CMDRs profile next time he logs in? Is it even possible to implement or is Elite Dangerous going to be stuck with this lame get out clause/cheat, forever?
More often than not, my vessel's firepower is enough to almost obliterate any Viper or Cobra subjected to a full dose of it. More often than not however, my adversary who would have happily set me back a few hours of game time in order to claim that 50K bounty, simply disappears into thin air, often with sub 10% hull remaining.
With such a blatantly obvious 'get out clause' available in the game, there need never be any consequence for foolish or misguided decisions made in the game. As soon as a CMDR doesn't like a situation in the game, all he needs to do is disconnect to 'reset' the err in judgement. Since discovering that it existed, I last used it myself when I thought I was able to go bounty hunting Anacondas, only to soon discover that I couldn't. Instead of taking the battering and inevitable destruction coming my way, CTRL-ALT-DEL, Sign Out. Pain Over. Log In. Everything as good as new.
Lamest cheat ever, but faced with the potentially huge set back of being destroyed....who isn't going to use it if the stakes are great enough? And of course, this totally ruins the very few PvP elements that the game offers.
Are FD ever going to implement a rule where upon being disconnected or force closing the application, the server maintains the CMDRs avatar in the game for 30 seconds, and what ever happens in that 30 seconds (i.e. if the CMDR is destroyed) is applied to the CMDRs profile next time he logs in? Is it even possible to implement or is Elite Dangerous going to be stuck with this lame get out clause/cheat, forever?
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