Hello there CMDRs!
I've purchases a brand new ASP yesterday!
It's so brand new they didn't even have time to paint the dashboard! 
Anyway, I want to kit this ship out for all sorts of things (more on that later), but my first goal is to outfit it for trading to make money for the other components. I'm already surprised it's got bigger jump range and loadout than the Type-6, which I promptly sold when I found that out. (BTW: It IS a bit weird that the ASP, a multipurpose ship, can carry more cargo than the T6 which is also a trading-only vessel, despite both ships being in similar in size...)
So far I've only upgraded the FSD to the best available (there goes 5m cr!) and loaded the thing with cargo racks of various sizes (with a smaller 3A shield generator to avoid scratching the paint when docking), giving me 120 tons of cargo space (albeit very few noteworthy modules).
Here are my questions:
- Is there an optimal "upgrade" strategy for the main components? I suspect, for trading, it would be something like thrusters -> power plant -> power distribution -> sensors -> life support (D class?)
- Is there any point in getting an A6 shield generator (obviously not for trading)? It seems overkill, given the price, if this link is to be believed: https://docs.google.com/spreadsheet...ES69Lc317U/pubhtml?gid=2011892275&single=true
- Is it worth doing long rare runs in this thing, or should I stick to regular trading (I'd loose 4t of cargo space for an 2A fuel scoop)?
- What's a good set of (PvE) weapons on this thing? My cobra packs 2 C2 gimballed beams on top and an assortment of missiles on the wings (homing and dumbfire for small and big enemies respectively)... the missiles are a ton of fun to use, but are expensive. The beams, on the other hand, cut shields like crazy but it seems they don't do much damage after that. I was thinking of replacing the beams with multicannons and placing smaller beams on the bottom... Yes, I'm still talking about the Cobra!
Would a similar setup work for the ASP (a few beams to cut the shields, then multicannons)? Also, a friend said they prefer pulse lasers far more, because you can fire them almost indefinitely... Is there any sense to this?
I've purchases a brand new ASP yesterday!
Anyway, I want to kit this ship out for all sorts of things (more on that later), but my first goal is to outfit it for trading to make money for the other components. I'm already surprised it's got bigger jump range and loadout than the Type-6, which I promptly sold when I found that out. (BTW: It IS a bit weird that the ASP, a multipurpose ship, can carry more cargo than the T6 which is also a trading-only vessel, despite both ships being in similar in size...)
So far I've only upgraded the FSD to the best available (there goes 5m cr!) and loaded the thing with cargo racks of various sizes (with a smaller 3A shield generator to avoid scratching the paint when docking), giving me 120 tons of cargo space (albeit very few noteworthy modules).
Here are my questions:
- Is there an optimal "upgrade" strategy for the main components? I suspect, for trading, it would be something like thrusters -> power plant -> power distribution -> sensors -> life support (D class?)
- Is there any point in getting an A6 shield generator (obviously not for trading)? It seems overkill, given the price, if this link is to be believed: https://docs.google.com/spreadsheet...ES69Lc317U/pubhtml?gid=2011892275&single=true
- Is it worth doing long rare runs in this thing, or should I stick to regular trading (I'd loose 4t of cargo space for an 2A fuel scoop)?
- What's a good set of (PvE) weapons on this thing? My cobra packs 2 C2 gimballed beams on top and an assortment of missiles on the wings (homing and dumbfire for small and big enemies respectively)... the missiles are a ton of fun to use, but are expensive. The beams, on the other hand, cut shields like crazy but it seems they don't do much damage after that. I was thinking of replacing the beams with multicannons and placing smaller beams on the bottom... Yes, I'm still talking about the Cobra!