Modes The Solo vs Open vs Groups Thread [See new thread]

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Actually, the FSD cooldown thing on submission to interdiction was never intended to be used as a quick getaway. It was put in because of System Authority Interdictions. They scanned you and then you had to wait a minute while your FSD cooled down. It was never intended that Players would submit to Pirates and then run. So guess what, FDev has cottoned on to that and they're going to change it. How is yet to be decided, but something like leaving the Interdictor running for 40 seconds after dropping out of SC. You can choose to turn it off, but whilst on, the Mark's FSD is in lockdown mode.

I do hope they also do something about the damage interdiction does. Aside from an easy way to run away people also submit to avoid costly repairs... It would ALSO be nice if the authority vessels messaged you when when they establish an interdiction tether so you KNOW you're to pull over. I mean, usually a cop will signal you that you're to stop, not ram you off the street only to check your drivers license. ;)
 
I do hope they also do something about the damage interdiction does. Aside from an easy way to run away people also submit to avoid costly repairs... It would ALSO be nice if the authority vessels messaged you when when they establish an interdiction tether so you KNOW you're to pull over. I mean, usually a cop will signal you that you're to stop, not ram you off the street only to check your drivers license. ;)

Yeah, I think there was something in the post about that. It's not yet confirmed though.
 
No but seriously. What would you propose ? Do you really expect a 'trader vs PKer' to be a fair fight or something ?


I would propose the PKer gets seriously bad rep and be chased around everywhere by authority vessels until he can pay off the rather large fine or bounty.
 
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Just came to say the system is fine as it is. Play Open if you want the challenge and interaction, play private if you just want to fiddle with your mates, play solo if you want to give everyone the finger and do your own thing.

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I would propose the PKer gets seriously bad rep and be chased around everyone by authority vessels until he can pay off the rather large fine or bounty.

We already have that.
 
then dont be suprised people wont use the open play anymore because hey newsflash, people dont like to be on the wrong end of a unfair fight.

And that is precisely why the whole "switch offline / online on demand" mechanic is just plain bad game design.
 
But, LordBad, not to the point at which PKing is anything other than shooting fish in a barrel and then laugh off the fines.

Something FDev are intending to fix...

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And that is precisely why the whole "switch offline / online on demand" mechanic is just plain bad game design.

Actually it's precisely why PKers are about to get a stick up the dark black place. The unfair fight is the reason people retreat rather than lose 3 months of grind to meaningless violence. Luckily if FDev get the balance right and likes of Badger get sick of "Because I can" turning into "I can't do anything cause they're all over me", people can actually quickly switch in to Open and enjoy the game...
 

Robert Maynard

Volunteer Moderator
And that is precisely why the whole "switch offline / online on demand" mechanic is just plain bad game design.

There is no requirement for anyone to play in open - players choose to play there because they want to play there - if open play becomes something that players choose not to partake in then that is their choice.

The three online game modes and the group switching feature was included to allow players to make that choice - rather than the only choice being simply "play open or don't play".
 
We already have that.

Well Personally I think the reputation hit is too small and the NPCs authority vessels too week.
So Yes, maybe we have it now but its too little.
There needs to be consequences for actions and killing for Lolz needs those consequences to be felt a lot more than they are currently.
 
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A Trader vs Pker will never be a fair fight in any sense. The Trader has little to no chance yet can lose upwards of 30M in a single loss. The benefit, in game, of killing the clean trader, absolutely none, not even in your ratings. The consequence of PKing this trader is, by comparison, a tiny fine and a bounty, which any experienced fighter just shrugs off.

Good thing is though that that's going to change shortly.

So what's the challenge? Where is the danger? It's utterly meaningless.

Wait... what ? Challenge ? This isn't an e-sport game. As such, PvP in non e-sport games isn't meant to provide "fair fights" and "challenges". Ganking a trader SHOULD be like taking a candy from the baby.

Judging by your words it's pretty obvious that you don't play to many PvP games.

Associating "PvP" with "challenge" and "fair fights" is a very wrong assumption.
 

Robert Maynard

Volunteer Moderator
Wait... what ? Challenge ? This isn't an e-sport game. As such, PvP in non e-sport games isn't meant to provide "fair fights" and "challenges". Ganking a trader SHOULD be like taking a candy from the baby.

Judging by your words it's pretty obvious that you don't play to many PvP games.

Associating "PvP" with "challenge" and "fair fights" is a very wrong assumption.

If PvP is then, using your definition in this context, picking on those weaker than oneself - no wonder some players want a choice of modes to play the game in.
 
But, LordBad, not to the point at which PKing is anything other than shooting fish in a barrel and then laugh off the fines.

Something FDev are intending to fix...

In my opinion the problem is that the NPC's are too inept. They should be better at blowing up traders and pirates a like, perhaps if NPC's where a bigger threat than players, people would less.
 
If PvP is then, using your definition in this context, picking on those weaker than oneself - no wonder some players want a choice of modes to play the game in.

Ok.

So my bait worked.

Now, you people say you want a fair fight right ? You want PvP to be fair ?

So, how is this fair, when somebody makes A TON OF MONEY, trading OFFLINE and then switches to ONLINE and blows my PKr's *** out of the sky with his vastly superior ship, he earned in the safety of offline mode ?

How is that fair ?
 
Ok.

So my bait worked.

Now, you people say you want a fair fight right ? You want PvP to be fair ?

So, how is this fair, when somebody makes A TON OF MONEY, trading OFFLINE and then switches to ONLINE and blows my PKr's *** out of the sky with his vastly superior ship, he earned in the safety of offline mode ?

How is that fair ?

It's okay one way, but not the other?

ROFL all the way to the loo cause I need to pee!
 
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Well Personally I think the reputation hit is too small and the NPCs authority vessels too week.
So Yes, maybe we have it now but its too little.
There needs to be consequences for actions and killing for Lolz needs those consequences to be felt a lot more than they are currently.

How do you determine if someone has a legitimate reason to kill you or not?

I'm a pirate I kill everyone... because I'm a pirate. Its the role I have chosen in the game and I pirate in very specific systems because I hate the factions there and want to ruin them. Its my goal to see certain factions destroyed and I kill every person that enters the system if I can as I assume they are there to help one of the factions in the systme. I have no interest in their cargo or bounties. Am I doing it for LOLz? I think my reason is quite legit.
 

Robert Maynard

Volunteer Moderator
Ok.

So my bait worked.

Now, you people say you want a fair fight right ? You want PvP to be fair ?

So, how is this fair, when somebody makes A TON OF MONEY, trading OFFLINE and then switches to ONLINE and blows my PKr's *** out of the sky with his vastly superior ship, he earned in the safety of offline mode ?

How is that fair ?

There's no such thing as a fair fight (well, technically there is - however unlikely it is to happen unless organised) - just as there is no requirement to play with people who destroy targets much weaker than themselves for "fun".

How do you know how any player made their money? How do you know that the player hasn't simply been trading away 300LY away from the population centres....
 
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It's okay one way, but not the other?

ROFL all the way to the loo cause I need to pee!

Or you could just, you know, try to answer the question.

Assuming you have an answer, not just some puerile attempt at being clever.

Edit: Reading this thread through I am starting to understand things.

Some people think fair means "the same for everyone" others seem to think fair means "what suits me most". I can assure people it is the former.
 
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Robert Maynard

Volunteer Moderator
How do you determine if someone has a legitimate reason to kill you or not?

I'm a pirate I kill everyone... because I'm a pirate. Its the role I have chosen in the game and I pirate in very specific systems because I hate the factions there and want to ruin them. Its my goal to see certain factions destroyed and I kill every person that enters the system if I can as I assume they are there to help one of the factions in the systme. I have no interest in their cargo or bounties. Am I doing it for LOLz? I think my reason is quite legit.

If you have no interest in cargo or bounties then that is neither piracy nor bounty hunting - it's simple murder.
 
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