Fanatec Pedals being recognised

Has anyone managed to get Fanatec pedals recognised by ED ?

I know there were problems with 2 or more controllers connected, but as much as I have tried, I cannot get my Fanatec ClubSport V2 pedals to be recognised by ED no matter what I do.


I have even tried having them connected as the ONLY controller just to see if they would be picked up, but nothing happens when I select Yaw and then press the pedals. They are working fine in the Windows 7 control panel.

I am thinking they just don't wok.

Anyone managed to get them to work ?
 
To add, I can set up Yaw with another controller such as Joystick or Older Hotas, so it seems just the Fanatec is the problem.
Also noticed that my Thrustmaster controllers are not recognised either such as a TH8 shifter and TR500 RS wheel (not that I would use these)
 
Hey, any news on this!? I would really like to use my Fanatec pedals soon. I've been playing DCS World and it works really well. Too bad they are not recognized in ED...
 
Are they connected via a Fanatec wheel or via USB? Have you tried via the wheel in G25 mode? Not tried it with mine, but might be worth a shot?
 
Hello,

The pedals are stand-alone through USB. Windows detects them while the wheel is off. From my understanding, URJ and vJoy are used to recreate a virtual joystick, as in you can bind a key, say "F2" to an axis and use F2 for throttle controls or something like that. I have no idea how to bind an axis to a key or how that would even work.

I sure hope they will include support for the pedals, they are a blast to use in other flight sims.
 
With UJR you can bind each pedal to a virtual joystick "axis", and you can then use these to assign in game as ED recognizes vJoy with no problems. You can also merge two axis into one and bind to for example throttle, so you press one pedal for forward and another for reverse (this is what I use).
 
Hello Yanaran, I've manage to bind each pedal to a virtual "axis". My pedals are Physical Stick ID 2 and Physical Axis 2 for the accel and 2-4 for the clutch. Now all I need to figure out is what to use to create the script to merge the two axis. How exactly do you do that?

I know I have to define the value of my virtual axis to be half that of the accelerator + the other half the clutch, but where to you write the script?

Thanks!

Hype_Z
 
Nope, I logged a ticket back in the beta days for clubsport V2's. They are just not recognised at all by ED.

I use the following programs to set up a virtual Joystick for them

UJR and vJoy. Do a google, download and play, it works fine for me with my Warthog.

In fact, just noticed this is an old thread and I already commented above :) Managed to get them working with those 2 programs in ED
 
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In UJR:

On axis 1 tab, select physical 2-4 (clutch) for virtual axis 1 (X). Select "Rest H" under Special Operations if you want to use deadzones (I don't). Axis should show full right in the program when you're not touching anything.

On axis 2 tab, select physical 2-2 (throttle) for virtual axis 1. Select "Merge" under Axis Merging, and tick "invert". Axis should show full left in the program when you're not touching anything.

To bind ingame just choose throttle full range, and press the throttle pedal.
 
I really feel like an idiot... I added the vJoy, it gets recognized by Windows, I did everything in UJR so now the axis at rest its in the center and goes full left when i press the accel and full right when I press the clutch. However, in game, i can't bind it to the YAW... it sees my Thrustmaster and a Generic Joystick but it won't register ... no matter how hard I press the pedal :(

Is there another way to bind in-game? My vJoy Stick ID is set to 8 not to interfere with anything and it only has the x-axis active.

Thanks so much for the help so far. It works fine in DCS World!

Hype_Z
 
Have you tried binding it to anything other than yaw? Are you sure you're selecting "yaw axis" and not yaw right/left?
 
Yep, I tried, YAW, PITCH, ROLL, THROTTLE, all of them. When pull down the Controller list in the Controls option menu I only see my Thrustmaster a Generic Joystic, Mouse and Keyboard etc... are these supposed to be simply pre-set maps or am I supposed to see the vJoystick in there too as a recongized controller? I'll try to change the vJoy Stick ID to see if I get lucky...

If not I believe there is a binding .xml file somewhere where I can force bind an axis using the PId and VId of the controller... will try that too.
 
vJoy is already in the xml file I belive, you shouldn't have to do anything there. My vJoy ID is 15 but I don't think that should matter. The things in the dropdowns are only presets yes, the way you tell if the controller is recognized is if it works to bind it to an axis. :)
 
Hello,

Update: tried different IDs for vJoy with no luck.

So indeed vJoy is present in the DeviceBindings.xml in the install directory:
<vJoy> <PID>BEAD</PID> <VID>1234</VID> </vJoy>

However, when I try to bind it manually by writing the following lines in the Custom.binds file in C:\Users\<user>\AppData\Local\Frontier Developments\Elite Dangerous\Options\Bindings

<YawAxis>
<Binding Device="vJoy" Key="Joy_XAxis" />
<Inverted Value="0" />
<Deadzone Value="0.00000000" />
</YawAxis>

The damn thing won't show up in the presets list and will spit out an error.

Would it be too much trouble to ask for you to copy what is written in the folder for you? Maybe I'm getting the syntax wrong... That would maybe solve my problem!

Thanks a lot!

Hype_Z
 
No trouble but my bindings file look identical to what you pasted so I don't think the problem is anywhere in your .xmls or .binds - rather the problem seems to be in UJR. Does the axis move like you want in the UJR window when you press pedals? Is UJR open in the background when you go ingame?
 
Yep, I tried, YAW, PITCH, ROLL, THROTTLE, all of them. When pull down the Controller list in the Controls option menu I only see my Thrustmaster a Generic Joystic, Mouse and Keyboard etc... are these supposed to be simply pre-set maps or am I supposed to see the vJoystick in there too as a recongized controller? I'll try to change the vJoy Stick ID to see if I get lucky...

If not I believe there is a binding .xml file somewhere where I can force bind an axis using the PId and VId of the controller... will try that too.

Those are generic bind files that come with ED
 
No trouble but my bindings file look identical to what you pasted so I don't think the problem is anywhere in your .xmls or .binds - rather the problem seems to be in UJR. Does the axis move like you want in the UJR window when you press pedals? Is UJR open in the background when you go ingame?

They move accordingly in UJR and in Windows when I check the properties of the vJoy device :(. And as I said, it works well in other games, it's just that I can't get ED to recognize vJoy as a controller. Nothing happens when I try to bind the pedals. :(

I'll restart, and reinstall everything and start from scratch see if that helps.

Thanks,
 
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