I suggested a warning before launch if Balance was less than insurance - Simples
That said, it's a lesson learned and in the heat of the moment they post a thread - "Rage Quit - I lost everything" - BTW What is FaceBook?
Anyway after a good nights sleep, they return wiser, they check the right panel, smile and launch.
It's how us Humans learn... Well most Humans anyway![]()
It's not a subscription based game, Frontier already got their money. Who care if they stop playing?
It's a Multi-Player problem. If this game was offline then there would be game saves. A player could then reload their last saved game and only lose a little versus a lot. One could also have multiple game saves with a different ship/career for each. With the online multi-player edition game saves and many more aspects of the Elite games will never be realized. Just fire up an old copy of Frontier: First Encounters (FE2) to see all that is missing.
I don't think adding clarity to a very important aspect of the game would be dumbing it down. A message is shown when you've bought an item that needs to be adding to a Firegroup, so why not if you've bought an item that means you don't have enough to cover the Rebuy cost?
It's difficulty is refreshing and yes, the insurance is part of it, because it is your decision to ignore it. Not knowing about it is also your fault.Yes, but the player should be given the chance to make an informed decision. To players who don't frequent the forums, etc... things which are obvious to us might not be obvious to them. Heck, even if the "Your credits are below the Rebuy cost" appeared once, it would give them enough info to be aware of the consequences. There's a difference between a game being hard and being oblique. Also, there's a lack of consistency - why have a message which warns the player that they've bought an item which needs to be added to a Firegroup? Why not let them fly off into space to take on an Anaconda, then, when they fire, oops... one pulse laser and the rest aren't set.
That would be a simple, effective and reasonable solution to the problem I think.
If people choose to ignore the warning then so be it.
Anything more would simply turn the galaxy into a nanny galaxy and I wouldn't want that. In the game, as in real life, there are choices and people need to take responsibility for those choices.
It's not a subscription based game, Frontier already got their money. Who care if they stop playing?
Forget about the quitters.
Their rage will prompt just as many to buy the game, because it's not the usual 'welcome immortal, ready to play?' type of game.
Maybe you could have an option in settings: "I'm bad ass, turn off all pansy ass warnings for me"![]()
ironman mode ^^ perhaps sometime it will really come
Its pure Darwinism at its finest. No warning needed. Right UI clearly states re-buy cost. If people fly without insurance they do it at their own risk. Let them rage, the community will survive the loss of a few epsilons.