I'll say it again because people like you. just. don't. frikkin'. get. it. do. you.
Improving the UI does NOT mean dumbing down the game. Why don't you guys play with your monitors turned off? Now *that's* hardcore mode...
We. really. do. get. it.
We just dont agree with you. It happens, you know? Improving the UI to make sure the computer takes care of things you otherwise would need to do is exactly 'dumbing down'. Warning a player he is flying without insurance is a failsafe mechanism to counter poor human memory or attention. Likewise, you could have the ship warn you when another cmdr is sneaking up on you. Just in case you missed it. You could have the ship auto-deploy hardpoints whenever another ship targets you, just in case you missed it. There are many things you can do to streamline the UI, all of them 'dumb down the game'.
Now, if I were to design an actual airliner that is EXACTLY what I'd do. Humans inevitably make errors, and a smart designer figures out how to counter that with technology. 'dumbing things down' is the smart and efficient way to approach human-machine interaction. If I were an actual 747 pilot I would love that. I would not prefer to die when I forgot something silly during flight #17546. But this is a game. And I don't want my game to be 'dumbed down'. I actually wish I could remove the 'warning: landing gear not deployed' warning because it is making me lazy. I consistenly forget it because I know I will be warned anyway.
To be fair: I dont like the term 'dumbing down'. It implies that people who prefer a streamlined interface are dumb people. I don't believe that. I even wouldn't mind a streamlined UI as long as I could turn it off for myself. It is just a personal preference, in the same way I would like the 'pre-flight checklist' to be useful every single time you leave a station, and you could occasionally run into a system malfunction that way. It would be a tedious, boring, pointless time sink, and I would like it.