The more I'm reading about the Python nerf, the more confident I am, that dumbfires need a look at by the dev team, too...
Just take a look at this:
https://www.youtube.com/watch?v=ps-GaRpDZfQ
[video=youtube;ps-GaRpDZfQ]https://www.youtube.com/watch?v=ps-GaRpDZfQ[/video]
Basically a ASP or even Viper (seen a vide of a Dumbfire Viper destroying a player Python in seconds, yesterday, just can't find it now... maybe someone else can post it), equipped with Dumfires can basically destroy anything within seconds... so fast, that even using shield cells is hardly possible.
added:
[video=youtube;WRQ52Q6UUaY]https://www.youtube.com/watch?v=WRQ52Q6UUaY[/video]
thanks to heartorhead for the link.
This problem will get even worse, once wings are introduced... think about a small wing of 2 or 3 vipers or even eagles with dumbfires destroying Pythons and Anacondas with a single volley of dumbfires in a few seconds. This is just wrong.
The problem is not even the high damage of dumbfires, but the rate of fire is totally ridiculous. Please reduce it to the same rate as heat seeking missiles to give pilots of slow ships that cannot evade a chance to use shield cells. It would be pitiful to see only players with Vipers in open with the large ships forced to solo, because of dumbfire missiles being a death sentence to them.
Just take a look at this:
https://www.youtube.com/watch?v=ps-GaRpDZfQ
[video=youtube;ps-GaRpDZfQ]https://www.youtube.com/watch?v=ps-GaRpDZfQ[/video]
Basically a ASP or even Viper (seen a vide of a Dumbfire Viper destroying a player Python in seconds, yesterday, just can't find it now... maybe someone else can post it), equipped with Dumfires can basically destroy anything within seconds... so fast, that even using shield cells is hardly possible.
added:
[video=youtube;WRQ52Q6UUaY]https://www.youtube.com/watch?v=WRQ52Q6UUaY[/video]
thanks to heartorhead for the link.
This problem will get even worse, once wings are introduced... think about a small wing of 2 or 3 vipers or even eagles with dumbfires destroying Pythons and Anacondas with a single volley of dumbfires in a few seconds. This is just wrong.
The problem is not even the high damage of dumbfires, but the rate of fire is totally ridiculous. Please reduce it to the same rate as heat seeking missiles to give pilots of slow ships that cannot evade a chance to use shield cells. It would be pitiful to see only players with Vipers in open with the large ships forced to solo, because of dumbfire missiles being a death sentence to them.
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