The Logoffski Manoevre

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Many of us have experienced this now, the usual scenario is you're playing as a pirate and a nice fat trader ship comes along. Or perhaps you are a bounty hunter lucky enough to scan a pirate that forgot to clear his criminal record by paying the murder fine.

So seeing the ££££ signs you interdict your target, but instead of having an intense life and death struggle followed 'hopefully' by a nice reward all you get is an annoying 'poof' and the cowardly target is gone from your scanner (and the server). How anoying that you just wasted a minute of your precious game time interdicting someone only for them to chicken out and pull the plug.

Bad enough that they have solo mode but now its worse because the cowards are playing in open and really killing the gameplay.....

Well I have a simple solution, and I really hope the FD guys see this.

If a disconnection event occurs during interdiction or combat then simply let the game take control of the ship and treat it like an NPC, that way the other players game is not ruined by the logoff event.

I can already hear the cries of , 'but what is my dog poos on the router', 'there is an earthquake', 'one of the kids caught fire', 'we had a powercut', , 'my missus forgot to pay the bill and we got cut off suddenly'.... etc... well all these things can and may happen.. but that's just life why let such things ruin someone elses game ?

I would also suggest that the person performing the logoffski manoevre should if they log back in whilst the combat is still ensuing have to wait and watch the fight from the sidelines.... before they can continue...

If they don't like this solution then there is always solo mode where at least a sudden disconnect wont affect anyone else's game.....

I would also like to propose that anyone who regularly performs this heinous manoevre is eventually banned from multiplayer, and made to forever roam the heavens in blissfull solitude....

And why couldnt you post this in one of the 300 other posts that deal with exactly that topic, at least 1 of them visible on page 1 of the forum?

You are such a special snowflake that you need the attention for your own thread?
 
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Nope there is a huge difference plus Moebius group doesn't guarantee it's all PvE players. The difference is that the group is limited to it's member count whereas an Open PvE Mode can contain any number of players currently playing the game and it doesn't need knowledge about the group.

So should we give the mobius group than a button at mode selection screen, yes? ;-)
 
Sorry guys. I only play open and I have pulled this "maneuver" several times.

I play on a desktop so its not as simple as pulling the RJ-45 plug. I have to:
1. Hit CTRL ALT DELETE
2. Scroll down to the ED process. Right click on it and click "end process"
Takes a good 7 seconds :)

I guess a follow up question might be: "Why do you play open play if you're just going to do this?"

Why? Heres why:

I still feel like I should be doing the game community a service by making myself a commander blip on other peoples radar screens (to help keep this game somewhat of a 'multiplayer' game) BUT....

**INSURANCE COSTS ARE NONSENSE AND GAMEBREAKING**

If FD wants to stop this type of behavior, they need to completely delete the whole "insurance costs" . Make my ship a completely free respawn, cargo included, then I bet players will stay through interdictions they won't like. Keep the current system that can result in literally HOURS of gameplay gains lost in a 90 second interdiction that goes bad, then I honestly cant blame guys at all for killing the windows process.

FD cant stop people from doing this as there is no way to detect the difference between this maneuver and someone who legitemlely has an internet disruption or a crash to desktop, Windows BSOD, or whatever.

FD has no one to blame for this maneuver other than themselves.
 
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Yesterday I had an strange interdiction moment:

I was flying in my T6 and got interdicted by a player viper. The interdiction mini game lasted quite long. I lost it finally and was dropped out of SC together with the viper CMDR. I could see the player viper on the sensors screen. I immediatly started boosting away while my FSD was cooling down. For some unknown reason the player viper did not follow me. After several boosts the player viper was out of my sensor range. My FSD had cooled down and I could continue my journey.

I don't know why the player viper didn't follow me. A viper is usually faster than a T6. I can only imagine that the viper pilot didn't see me on his sensors screen. A bug possibly?
 
Sorry guys. I only play open and I have pulled this "maneuver" several times.

I play on a desktop so its not as simple as pulling the RJ-45 plug. I have to:
1. Hit CTRL ALT DELETE
2. Scroll down to the ED process. Right click on it and click "end process"
Takes a good 7 seconds :)

I guess a follow up question might be: "Why do you play open play if you're just going to do this?"

Why? Heres why:

I still feel like I should be doing the game community a service by making myself a commander blip on other peoples radar screens (to help keep this game somewhat of a 'multiplayer' game) BUT....

**INSURANCE COSTS ARE NONSENSE AND GAMEBREAKING**

If FD wants to stop this type of behavior, they need to completely delete the whole "insurance costs" . Make my ship a completely free respawn, cargo included, then I bet players will stay through interdictions they won't like. Keep the current system that can result in literally HOURS of gameplay gains lost in a 90 second interdiction that goes bad, then I honestly cant blame guys at all for killing the windows process.

FD has no one to blame for this maneuver other than themselves.

A.
There's no point in you popping into open, to make it appear as if the game is multiplayer, just to drop your connection as soon as another player comes close. This is silly. We will manage without you.
B.
A miniscule Insurance payment of 10% of your ship's rebuy cost is not ridiculous at all. If I had my way, this would be abandoned and when we die, we die. I can accept a certain amount of hand-holding though, to accommodate other people, therefore Insurance is the compromise. Compromise = we all give a little ground to achieve a common end; A good gaming experience.
Why do you need to spend 100% of your cash reserve on every trip? What is wrong with holding some back to cover Insurance if it all goes Pete Tong?
C.
The time you spent playing, enjoying the experience of the game is not lost enjoyment, or lost time. Just because you died and have to restart, doesn't mean hours have been lost. Those hours were spent playing. That fact does not change when you lose your ship.
Even if you had to restart from a Sidewinder with 1,000 credits (which you don't, because we have Immortality and Insurance), you still enjoyed the game-time, playing the game. Nothing has been lost. If anything, you have gained from the experience of making the wrong choice and from losing your ship. Perhaps, you won't make the same poor choices, or mistakes next time out? Being given a free-ride without any consequence, I doubt you would even bother to learn from your mistakes? Why would you?

Suck it up and get back out there. Or find a game that better suits you.
 
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Just playing solo here... for that exact reason...
Ever wondered WHY the only people complaining about solo or those kind of manoeuvres are.... pirates ???? :p

because someone who wants to play to have fun BUILDING something will always HATE to have to share the same room as someone who's only fun is to BREAK the exact same thing someone worked hard to build...

sorry for you pirates and bad guys, but for once a game makes your life hard, it's pretty funny to see how many posts are here with you CRYING as HARD as all the other "carebears" you are usually killing...

I still wonder if one day pirates will just understand why others don't want to play WITH them :D
Oooo I bet pirates in real life are also the ones always giving the first punch... or hated beeing punched all the time and now they just take their revenge in game...
Sorry always been a nice guy IRL as well as in game... so I just can't stand the easy free "I need to kill someone because I feed from their tears..."
Just seems to me that FD does not really want much of that basic gameplay... or at least give the opportunity to not beeing forced to endure YOUR playstyle, thanks to them...

You know what ??? you could pirate NPC... they will not escape that much :p... but I know they will not go crying on forums so it's not fun for you...

Sorry, it's not intended to you personally OP... but just had to say this once :D

have fun and fly safe all of you out there
 
Just playing solo here... for that exact reason...
Ever wondered WHY the only people complaining about solo or those kind of manoeuvres are.... pirates ???? :p

because someone who wants to play to have fun BUILDING something will always HATE to have to share the same room as someone who's only fun is to BREAK the exact same thing someone worked hard to build...

sorry for you pirates and bad guys, but for once a game makes your life hard, it's pretty funny to see how many posts are here with you CRYING as HARD as all the other "carebears" you are usually killing...

I still wonder if one day pirates will just understand why others don't want to play WITH them :D
Oooo I bet pirates in real life are also the ones always giving the first punch... or hated beeing punched all the time and now they just take their revenge in game...
Sorry always been a nice guy IRL as well as in game... so I just can't stand the easy free "I need to kill someone because I feed from their tears..."
Just seems to me that FD does not really want much of that basic gameplay... or at least give the opportunity to not beeing forced to endure YOUR playstyle, thanks to them...

You know what ??? you could pirate NPC... they will not escape that much :p... but I know they will not go crying on forums so it's not fun for you...

Sorry, it's not intended to you personally OP... but just had to say this once :D

have fun and fly safe all of you out there


I am not a Pirate and I have never fired upon a Commander, or Pirated an NPC either. Yet I take the bait on this subject every time I see it and deplore the whole logging-off, cake and eat it attitude of Solo players who cry out against being forced to play in Open, when they have Solo to play with, all for them. I find it Bizarre.

I'm sure you are a 'nice guy' but to be honest, that is a conclusion for others to make, not oneself. I would never be so bold, but that's just me.

Does anyone else notice just how passive-aggressive, all the Solo players are these days? At least the ones who seem to need to justify their combat-logging practices?
 
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Nah that wasn't meant to be aggressive, sorry for that too non native english speaker, and also IRL I tend to be a bit on the rough side telling things...

but truely... ever seen a trader go whining because of solo mode ??? ;)
or whatever not so cool escape/evade manoevres are ??? (mmm I do recall one at least that was a bit laughing at the fact it was the guy that interdicted him, once he was badly owned that did disconnect... but it's by far not the majority of the readings about the complaints of solo or disconnects)

Also, right from start I went solo only, and never "felt forced" to play that way... it's exactly what I like in that game... knowing I can play the deep part of the game (or future game, read manipulating systems owners) while beeing able to do this on my side and not having to kill other's fun to do it nor having to suffer other's fun at my own tears...

Then if I know I can play solo and we all know it... why sooo many tears when there are no more juicy real players target for pirates ??? I just need that answer... because for me it just seems that pirates will always have hard time finding real pew pew, the more the time pass... and truely that will never ever afect my game... so definitely I'm not and have never complained at how the game is meant to be played ;)
 
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Snakebite

Banned
You must not have noticed all the Cmdr's posting in these forums, stating proudly, that they do indeed log-off during combat, because they can, because FD made it a 'feature'. Declaring their rights to be allowed to play their way and interdictions are performed by griefers.

Of course *everybody* has the *right* to play however *they* like. how that affects *other people* is inconsequential it seems....

- - - - - Additional Content Posted / Auto Merge - - - - -

A couple of days back I was interdicted by another payer just as my Frameshift was about to kick in. About two seconds into the interdiction I jumped... I'm pretty sure that commander thought I was disconnecting.

So if you were chasing an unshielded Orca that was clearly set up to carry cargo... I'm sorry I missed you. I had torpedos to share and EVERYTHING.


This is interesting, I no quantum physics guru, but, I would have thought that the frameshift interdiction tether would prevent entry to hyperspace ?
 
I will attempt to answer your questions in a civil manner.

A.
There's no point in you popping into open, to make it appear as if the game is multiplayer, just to drop your connection as soon as another player comes close. This is silly. We will manage without you.
Typical ED fan response. Leave OUR game! We will manage without you. No thanks, I paid for and enjoy the game enough to keep doing exactly what I'm doing. Just as you have the exact same right as a paying customer.

B.
A miniscule Insurance payment of 10% of your ship's rebuy cost is not ridiculous at all. If I had my way, this would be abandoned and when we die, we die. I can accept a certain amount of hand-holding though, to accommodate other people, therefore Insurance is the compromise. Compromise = we all give a little ground to achieve a common end; A good gaming experience.
Why do you need to spend 100% of your cash reserve on every trip? What is wrong with holding some back to cover Insurance if it all goes Pete Tong?

Dont assume I leave the station with zero credits. I don't. I have approx 9 mill cash on hand typically. But if another player is about to blow up my Type 7, which has a rebuy of approx 1.2 million, forget it. I'm pulling the internet plug. 1.2 million is approx 1 hour-1 hour :20 minutes ridiculous trade grinding (at type 7 / Asp cargo capacities). Its not fun whatsoever. Why would I spend another hour of doing something I hate when I can just kill my process or internet connection and be back where I was in 5 minutes with no hassle? If you had your way a PvP death would result in having to create a new commander from scratch? Wow Im glad you aren't on the dev team. Way to ensure no one plays the game without 3rd party hacks. Sorry bro.

C.
The time you spent playing, enjoying the experience of the game is not lost enjoyment, or lost time. Just because you died and have to restart, doesn't mean hours have been lost. Those hours were spent playing. That fact does not change when you lose your ship.
Because grinding in this game isn't remotely fun. Sitting at an anarchy nav beacon K-scanning for hours isn't that fun. Place Space Truck Simulator 2015 is even less so. Why repeat a grind that isn't necessary with a very small work around?
Even if you had to restart from a Sidewinder with 1,000 credits (which you don't, because we have Immortality and Insurance), you still enjoyed the game-time, playing the game. Nothing has been lost. If anything, you have gained from the experience of making the wrong choice and from losing your ship. Perhaps, you won't make the same poor choices, or mistakes next time out? Being given a free-ride without any consequence, I doubt you would even bother to learn from your mistakes? Why would you?
Hours of game play griding have been lost as long as this stupid insurance mechanic remains in play. You don't exactly learn anything from flying a Type 7 between two points and randomly being interdicted and killed by a player, resulting in over a million in insurance re-buy. you learn nothing except to:
play solo play
use the internet disconnect exit
or get frustrated enough to uninstall the game

Suck it up and get back out there. Or find a game that better suits you.
I do get back out there. Out of my original friends list of 16, there are only 2 of us that still bother with this game. I keep playing. BUT I'm not going to play 'your' way and suck up a hull loss to another player when i can just kill the process. Playing Open play and disconnecting is a result of the broken game mechanic of Insurance Costs that FD has brought upon themselves.
 
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Snakebite

Banned
Yesterday I had an strange interdiction moment:

I was flying in my T6 and got interdicted by a player viper. The interdiction mini game lasted quite long. I lost it finally and was dropped out of SC together with the viper CMDR. I could see the player viper on the sensors screen. I immediatly started boosting away while my FSD was cooling down. For some unknown reason the player viper did not follow me. After several boosts the player viper was out of my sensor range. My FSD had cooled down and I could continue my journey.

I don't know why the player viper didn't follow me. A viper is usually faster than a T6. I can only imagine that the viper pilot didn't see me on his sensors screen. A bug possibly?

Perhaps, But what I have done numerous times is pull a ship out of supercruise to scan for bounties and when I see that they are clean I just let them go.
The only time I attack is if I send a request for them to submit to a scan and they run, that tells me that they have someting to hide so I unleash holy hell on them...
 
I call that bull.

Why? Because frankly there are things like kids out there.
Or the situation that you just want to complete the last trade run before you need to catch the bus.

It happens.

See it this way: people who play online usually are in for the interaction except for those rare moments when they're actually not anymore. If I play for 3 hours online to have that interaction and get interdicted in the last minutes (that are more often than not actually past the last minutes) I can play then I do the sensible thing: log off and catch the bus that I'd otherwise miss.

What you propose will lead to this:
Whenever I know that at some point need to quit the game I will switch to Solo.
And after some time I'll get lazy and start the game in Solo.

So what have you won then?
 
Thats why i propose an Open PvE mode here: https://forums.frontier.co.uk/showthread.php?t=69757


Then everyone who loves to be interdicted and pirated can play in Open PvP mode and everyone else can play in Open PvE mode and nobody needs to log off.


I would also very much like a proper PvE mode. It is just one extra mode for the three that are already there. In PvE player ships weapons have no effect on other players and players ramming other players do no damage. Unrealistic gameplay, perhaps but this is a game and many want PvE with still being able to play with other players in more than just the current grouping.
 
It's the risk you take playing in Open. Some players cheat, lie, steal and kill.

You don't want to pirate someone who cheats? Report them, block them, or don't play in Open and just pirate NPC's.

You know the risks playing in Open, accept them and move on.
 
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Bad enough that they have solo mode but now its worse because the cowards are playing in open and really killing the gameplay.....

You still have not explained what you mean by this^ are you saying ALL solo players are 'cowards' that are 'killing' the game?

If you have a problem with Solo mode I suggest you take it up with FD as it was them who hoisted it upon those who were expecting an offline version of the game.

In addition to this, you have no evidence to prove anybody is using 'logofski' - the game is still full of bugs, people being interdicted with nobody there when they submit ect.

Take up these issues with FD and stop lashing out at other players - if you are finding it difficult to get your jollies, its not our fault.
 
Offline gets canned: deal with it, the game is what it is, love it or leave it.
Open doesn't turn out to be a happy pvp paradise: change the game, it's not what i wanted!
 
I like playing in open. There's always a chance of meeting someone and having a chat and making new friends. There's also the chance of meeting complete douchbags. Now, if I'm in a combat ship thats a good thing. If I'm in my trader its not such a good thing. and by douchbag I don't necessarily mean all pirates. If a pirate manages to catch me and demand some of my cargo then thats fine. I'll remember his name then track him down and feast on his corps....after I have coughed up the cargo and swapped ships.

But if someone is just trying to grief me and I'm not equipped to deal with them then yeah, I'll log out. because if you are getting fun from griefing me then me logging off is me just returning the same degree of griefing back in your face. Your anger will make me smile just as much as my pointless destruction would have made you smile ;)
 
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