The Logoffski Manoevre

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This is kind of why I brought up the frameshift thing. I don't know what it wouldn't look pretty much like I disconnected to the other commander when my frameshift kicked me out of system.

Presumably the player interdicting you would have seen you vanish to be replaced by a high energy FSD wake, rather than just vanishing completely.
 
What is a grind for one person is sheer joy for another. I know some guys who use flight sims and will literelly fly a 747 with 'nothing' happening from one destination to the other (somtimes 6 hours +!!) - incuding a 30 mintute + 'pre flight check'.

I think they are insane, I cannot fathom how they could get enjoyment from doing such a thing (why not become a pilot and get paid for it?!) nevertheless, they enjoy it - despite whatever opinions I may have on the matter.

Similary, you may think that trading is a 'grind' whist others think the complete opposite. You may find PVP fun, whilst others find it a complete bore.

It takes allsorts to make a world.

I totally agree.

Some guys here want to do the grind in total safety and then have a docking computer dock for them, when they get to the end of their journey! Aren't people simply great?! ;)

These people should not be forced to do anything they don't want to do, in a game they pay for, just like everyone else.

They should not however, be allowed to influence the Universe that the rest of us encounter, or be left un-checked, wildly accusing anyone who does enjoy the MP experience, as being griefers, out to destroy their enjoyment. They have no business being in Open, only to passive-aggressively, negatively impact the experience for those around them, by having their Open Cake and then eating it in Solo. It is arrogant, selfish and just a little too entitled for my taste.
 
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I am trying to understand the op's frustration at loosing time for interdictions without the compensation of the kill. He opens 2 threads with the same topic. Wasting more time cause he already got the answers on the other thread. Its a bug its the way some players play what ever. He can open a 100 of these threads if the devs listen and grant him his wish that the player's ship stays in game as an npc these players will stop playing open and play only solo. Result less players to interdict so he still looses. Take away solo devs might consider it but some players will just stop playing ED and there will be a smaller community in the vast galaxy. So its a lose lose situation.

I would also love to have my rules considered.

Reporting of pirates and giving them higher bounties for taking your cargo even if they don't shoot at you.

Getting a fine for interdicting someone that has no bounty. In real life only police and criminals stop your car while driving and Police do it only if they suspect that you are breaking the law.

Bigger fines then the Insurance plus cargo cost when destroying a ship and its cargo.

Well we all know where all of this is going it is just a waste of time cause nothing will happen.


Reporting of ransom would be pretty hard to prove to an automated system but prevent exploits of false positives but I agree there does need to be a way to get bounties onto pirates rather than just murderers and psychopaths.

This would destroy bounty hunting, and this is not real life and further police only stopping you if they suspect you are breaking the law? What a joke, there are random stops for alcohol tests all the time. They have no way of knowing until they stop you.

A bounty is to entice people to bring a criminal to justice, not to be a tool of revenge.
 
I'm sure it must be nothing compared to the epic sense of achievment you get when you chase down a player who is unable to run or fight back, right? Must give you such a thrill to be the "wolf" among the "cattle". So not bothered by your apparent need to have real people to beat down.

The only argument of pirates I get is from those who say only players carry worthwhile loot. I think that should be fixed by tweaking the cargo of NPCs though...

I honestly wouldn't know, not having ever attacked another Player! I Bounty Hunt NPC's and partake of a little Smuggling. I have been attacked by a Player, once. I managed to escape, without hitting ctrl-alt-del, or making use of any other 'feature'.

The sense of danger, achievement, a near-death experience and the knowledge learnt from the mistakes I made; such as allowing my hull to get down to 14% before selecting a star to jump to, could never have happened in Solo.

A player attacked me, I didn't perform as brilliantly as my ego would have liked, I nearly got owned.
I breathed a sigh of relief when I finally made it to my destination and disembarked my Slaves.
I panicked when I realised the Outpost where I terminated my mission, didn't have a repair facility!
I stressed out about the next flight to a Station that could fix me up.
I worried for the whole flight, terrified that I'd get picked-off be either a Commander, or an NPC!

I made it! Job done!! Great stuff!!!

Thanks FD for making Elite: Dangerous, so Dangerous and engrossing.

:D
 
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It's a term from EVE where this maneuver was purportedly popularized by Russian players.

Actually 'ski' is not a verb suffix in russian - its nearest equivalent in english is "man" as a suffix to denote a profession e.g. "policeman" is "politseyski".

So a "logoffski" would not be the act of logging off but rather a person with a penchant for logging off :cool:
 
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I'm sure it must be nothing compared to the epic sense of achievment you get when you chase down a player who is unable to run or fight back, right? Must give you such a thrill to be the "wolf" among the "cattle". So not bothered by your apparent need to have real people to beat down.

Why is this a bad thing? Some people like to be the bad guy, and video games allow them to do that theoretically with victims that are consenting since they agreed to play in the same space with the same rules. Why are AI the only acceptable marauders/murderers/psychopaths? Does it really fluster your you that between an AI blowing you up and a player blowing you up, the player on the other end of the controls might have enjoyed doing it?

OH NO, THE EXACT SAME OUTCOME IS MADE INFINITELY WORSE BECAUSE THE PERSON WHO DID IT MIGHT HAVE HAD FUN DOING IT. I HAVE NO WAY OF KNOWING FOR SURE, BUT THEY MIGHT HAVE DARN IT.


Edit: Open Play is for people who want a bit of risk because players can fly and kill much better than an NPC can. That means pirates and murderers are more dangerous too since they might be a player. If you don't want that, why are you playing on open? There are options to play with people who are like minded without being restricted to solo too, it's not like open play is the only option for people who want a multiplayer experience.
 
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I'm sure it must be nothing compared to the epic sense of achievment you get when you chase down a player who is unable to run or fight back, right? Must give you such a thrill to be the "wolf" among the "cattle". So not bothered by your apparent need to have real people to beat down.

The only argument of pirates I get is from those who say only players carry worthwhile loot. I think that should be fixed by tweaking the cargo of NPCs though...

Which is exactly what happened to me the other night and is why I am now playing only Solo until I build my credit balance back up again.

Will be visiting Open occasionally when I am back in my low cost Sidey or Freagle and have a chance to defend myself against these pirating CMDRS in open.
 
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I'm sure it must be nothing compared to the epic sense of achievment you get when you chase down a player who is unable to run or fight back, right? Must give you such a thrill to be the "wolf" among the "cattle". So not bothered by your apparent need to have real people to beat down.

The only argument of pirates I get is from those who say only players carry worthwhile loot. I think that should be fixed by tweaking the cargo of NPCs though...

I'm not sure wolves even eat cattle, do they? Maybe they do. I'm a city boy. either way...

As a trader I quite enjoy the possibility of a player interdiction. I get that not everyone does and whatever, to each their own. But where some players decide to go into open but circumvent the in-game mechanics by task-killing it means that I'm less likely to have players try and interdict me.

Full disclosure, I did once try and pirate a player. It was in an Anarchy system. I stopped him three times, he evaded twice and he ended up getting to the station. He and I had a good chat afterwards, and it was a lot of fun for both of us. turned out that while I was taking a break from trading to try piracy, he was taking a break from piracy to try trading.

Either way, can we get away from the idea that anyone who wants to interdict another player is some sort of sub-human psycopath troll? I mean, yes, there ARE horrific people trying to work out their insecurities in this game (and not all of them are PVPers) but it's really not adding much to the conversation. I'm reasonably functional and balanced (I think I am anyway), don't grief, don't enjoy causing other people distress... and I think the logoff thing is cheap and pointless. I don't think YOU'RE cheap and pointless if you do it, but if you're going to decide that I must be some kind of club wielding, alley lurking moron you could at least buy me a club.
 
It is ironic, that the majority of personal attacks and name-calling, appear to be coming from the people who speak out against the Pirate and/or pro-PvP players, bemoaning them as the aggressive types, whilst declaring themselves some kind of puritans, with higher moral values, choosing to play Solo, simply to avoid the aggressors.

"Tosspots"? is that really necessary?
 
Reporting of ransom would be pretty hard to prove to an automated system but prevent exploits of false positives but I agree there does need to be a way to get bounties onto pirates rather than just murderers and psychopaths.

This would destroy bounty hunting, and this is not real life and further police only stopping you if they suspect you are breaking the law? What a joke, there are random stops for alcohol tests all the time. They have no way of knowing until they stop you.

A bounty is to entice people to bring a criminal to justice, not to be a tool of revenge.

Police act different in different countries here in Malta we are rarely stopped by police just for checking. Anyway my point wasn't the fact that I wanted those things I play solo and I don't see myself playing in open I will try group with Mobius PVE. I don't play open, so I won't pull the plug when someone attacks me. I got nothing against open players everyone plays as they want as long as no one ruins the game for anyone else. All I ask is die hard open players should leave solo mode alone. The last thing I would like is that the devs remove solo so open players can benefit. I am an Elite veteran and been waiting years to play a sequel with today's computer power and graphics. I dislike comments such as "Bad enough that they have solo mode".
 
Hours of game play griding have been lost as long as this stupid insurance mechanic remains in play. You don't exactly learn anything from flying a Type 7 between two points and randomly being interdicted and killed by a player, resulting in over a million in insurance re-buy. you learn nothing except to:
play solo play
use the internet disconnect exit
or get frustrated enough to uninstall the game

the lesson you are failing to learn is risk vs. reward.

sounds like you're flying a big fat trading vessel with no escort and little thought put towards escape or defending yourself, and are instead using that space for cargo or other stuff.

Guess what? If you fly highly vulnerable ships, expect to be highly vulnerable.

FD need to fix NPC ships so they are an actual threat, so fragile build like that flown in dangerous areas get ripped in solo play, too...
 
Police act different in different countries here in Malta we are rarely stopped by police just for checking..

Sorry, completely off topic but...I Honeymooned in Malta, Comino actually. We were impressed when they told us they have next to zero crime levels.....Just before we were mugged on the beach by a group off people that jumped out of a speedboat carrying guns.
 
If I play in open and logoff to protect my assets, then that's up to me.... I play my game, you play yours.
 
I totally agree.

Some guys here want to do the grind in total safety and then have a docking computer dock for them, when they get to the end of their journey! Aren't people simply great?! ;)

These people should not be forced to do anything they don't want to do, in a game they pay for, just like everyone else.

They should not however, be allowed to influence the Universe that the rest of us encounter, or be left un-checked, wildly accusing anyone who does enjoy the MP experience, as being griefers, out to destroy their enjoyment. They have no business being in Open, only to passive-aggressively, negatively impact the experience for those around them, by having their Open Cake and then eating it in Solo. It is arrogant, selfish and just a little too entitled for my taste.

that sir, earned you some rep.

I completely agree on that
 
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Sorry, completely off topic but...I Honeymooned in Malta, Comino actually. We were impressed when they told us they have next to zero crime levels.....Just before we were mugged on the beach by a group off people that jumped out of a speedboat carrying guns.

LOL sure it was the group of islands in the middle of the Mediterranean you are talking about????? Sorry to hear that you had such a bad experience very difficult to believe that could happen here. That is why you should always play solo pirates are everywhere these days. ;)
 
If I play in open and logoff to protect my assets, then that's up to me.... I play my game, you play yours.

then why you play in open when open is about player interaction, yet you clearly don't want them? stick to solo, this mode is what you are looking for

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LOL sure it was the group of islands in the middle of the Mediterranean you are talking about????? Sorry to hear that you had such a bad experience very difficult to believe that could happen here. That is why you should always play solo pirates are everywhere these days. ;)

i asked my travel agent how to join a solo session for malta, he didn't seemed to understand.....
 
Theres a whole thread about this here and its 720 replies long

https://forums.frontier.co.uk/showthread.php?t=101378

You even started it OP, do we need another!!

Time to employ the Broflovski manoeuvre!

kyle-broflovski-1.png
 
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