Pvp Tournaments

The type 6 or 7 referee. Get it going with enough people then bug the devs for a referee skin :p

Like the general community in Freelancer, best to ban shield cells alltogether. You could even say at 5% hull or something simmilar the fight is lost to midigate financial
penalties.

A hardcap on rebuy cost perhaps?

Just make it first to charge FSD is the loser. If you die, well, that's what insurance is for. If it was limited to same ship type vs each other then any load out would be fair game imo.
 
Yeah, some basic rules might be required to ensure fights are not only fair, but don't take all night with both players popping shield cells like they are candy :D
 
To the people that don't like the idea, I never suggested that pvp tournaments should be the main focus of the game. The game is whatever you want it to be. However, it could be added as something akin to what you read in the news feed in stations. If you want to take part or not that's entirely up to you. For instance, there could be an announcement that a tournament is commencing in 30 min in an Anarchy System and whoever wants to take part and is not very far can go there. It could even be generated as a mission in Anarchy Systems. Also, since we already trade in illegal and stolen goods, I think it would't be far-fetched if there was a mechanism for the spectators of a fight to bet on a player and similar stuff. My view is that these events should be world generated and random and not player organized, to increase immersion in the game, because it's certain that in a universe this vast events like this would happen somewhere. Ofcourse, more important things in the game have to be fixed before such content is added, but I think a lot of people would like the idea. Not everyone might appreciate boxing or football, but some people do:p
 
To the people that don't like the idea, I never suggested that pvp tournaments should be the main focus of the game. The game is whatever you want it to be. However, it could be added as something akin to what you read in the news feed in stations. If you want to take part or not that's entirely up to you. For instance, there could be an announcement that a tournament is commencing in 30 min in an Anarchy System and whoever wants to take part and is not very far can go there. It could even be generated as a mission in Anarchy Systems. Also, since we already trade in illegal and stolen goods, I think it would't be far-fetched if there was a mechanism for the spectators of a fight to bet on a player and similar stuff. My view is that these events should be world generated and random and not player organized, to increase immersion in the game, because it's certain that in a universe this vast events like this would happen somewhere. Ofcourse, more important things in the game have to be fixed before such content is added, but I think a lot of people would like the idea. Not everyone might appreciate boxing or football, but some people do:p

I think a dueling tourney is a good idea but I think it should player organised, FD have enough to do already. Although we might be able to temp some of them to take part :cool:
 
if some people does not want a pvp tournament they can ignore this post, it's better than trolling it, just let him express his idea, unite with him the people who wants it, luckily the universe is big enough for all of us


i would love to see specific area to be known to have tournament organized by players, or illegal deals, or anything really, it would make the universe so much more alive and add a lot of fun and situations, hey guys count me in
 
To the people that don't like the idea, I never suggested that pvp tournaments should be the main focus of the game. The game is whatever you want it to be. However, it could be added as something akin to what you read in the news feed in stations. If you want to take part or not that's entirely up to you. For instance, there could be an announcement that a tournament is commencing in 30 min in an Anarchy System and whoever wants to take part and is not very far can go there. It could even be generated as a mission in Anarchy Systems. Also, since we already trade in illegal and stolen goods, I think it would't be far-fetched if there was a mechanism for the spectators of a fight to bet on a player and similar stuff. My view is that these events should be world generated and random and not player organized, to increase immersion in the game, because it's certain that in a universe this vast events like this would happen somewhere. Ofcourse, more important things in the game have to be fixed before such content is added, but I think a lot of people would like the idea. Not everyone might appreciate boxing or football, but some people do:p

The football/boxing analogy isn't a good one. This is a development team with very finite resources, assigning any of them to focus on the PVP aspect is taking away from something else; PVE. Which is what I want the focus of the game to be on.

Again, I'm not against multiplayer, that I would like to see with options for Solo players to utilize NPC's instead of player-controlled ships, but I am against seeing a focus on PVP. It was "said" to be an afterthought, that it would be rare, that this game is you in the universe and every now and then you'd run into somebody.

Now it's people shooting missiles at people landing, ramming each other with Type 9's, yelling "carebear" or "coward" depending on gameplay choice, and we're seeing people wanting this game to be something it wasn't designed to be.

Once the development team starts chasing that "PVP balance" the entire PVE game will go with it and it will be worse for it.

All my opinion of course, if you want PVP I just don't understand why you wouldn't go play a game with that focus. Or to use your analogy, if you want to watch Boxing, why are you sitting here watching Football?

if some people does not want a pvp tournament they can ignore this post, it's better than trolling it, just let him express his idea, unite with him the people who wants it, luckily the universe is big enough for all of us


i would love to see specific area to be known to have tournament organized by players, or illegal deals, or anything really, it would make the universe so much more alive and add a lot of fun and situations, hey guys count me in

We're not "trolling it". We're expressing our complete disinterest in this style of play and hoping it never gets implemented on the level he's speaking.

You want it? Create a Private group and go do it. Nothing is stopping you. Or make a post declaring "this is where it will happen" and do it Open, doesn't matter to me. What I don't want to see is developer resources wasted on this type of gameplay.
 
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I hope this is never a focus and never a part of the game.

Why?

The galaxy simulation is there and it's up to the players to do something with it.

If you don't want to take part just avoid it, same as if you don't like mining... don't mine.

Please don't damp down ideas just because you don't want to take part yourself, there's room for everybody here.
 
Why?

The galaxy simulation is there and it's up to the players to do something with it.

If you don't want to take part just avoid it, same as if you don't like mining... don't mine.

Please don't damp down ideas just because you don't want to take part yourself, there's room for everybody here.

Read above. I don't care if people do this themselves. More power to them, what a wonderful free galaxy we live in. But to use developer time to implement PVP tournaments? No, I don't want that. It would take away resources that I feel could be used in better ways and for parts of the game I feel need more fleshing out.
 
A tournament could certainly be set up by a group of players.

Set up sign up board

Schedule places and times for brackets if you get a lot of response.

cast it live on twitch

fun!

profit!
 
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well even if a DEV wants to make an area for tournament, i don't see where is the problem there ? i really hope that E.D is not entirely about trade, exploration and war, i'd like it to be a lot more than that, with a lot of different little features that can make it the most rich, realistic and fun as it could
 
True, but not everyone at FD is a developer. No reason they couldn't come up with a few quick ideas. This would be really easy to do, I think
 
well even if a DEV wants to make an area for tournament, i don't see where is the problem there ? i really hope that E.D is not entirely about trade, exploration and war, i'd like it to be a lot more than that, with a lot of different little features that can make it the most rich, realistic and fun as it could

I guess I have to ask ... why do you need the developer to make any of this happen? Private Groups could already work for this, you can only have 32 people in an instance anyway so it's not like your'e doing a duel in front of Iron Forge for the world to see your 1337 PVP skills. Just get some people who want to do it, and do it. There's no point in making the developer spend time to make this 'easier' for you to do (IMO of course).

Like mentioned above your comment, it's already completely viable. There are plenty of games where people setup their own tournaments.
 
Read above. I don't care if people do this themselves. More power to them, what a wonderful free galaxy we live in. But to use developer time to implement PVP tournaments? No, I don't want that. It would take away resources that I feel could be used in better ways and for parts of the game I feel need more fleshing out.

so basically only what you want should be discussed and fd shouldnt waste time on any other style, this attitude seems a bit selfish to say the least
also the most vocal crowd in this game is the pve players, but since they mostly got what they wanted obviously they dont complain much
u want pve to be fleshed out, pvp doesnt even have bones yet

this game was advertised as a multiplayer game and it is the least developed part of the game
if u dont want the multiplayer aspect to affect your style of game it might be an idea to ask to separate solo from open (as in: any pvp balancing only affects open and not solo etc)
but any suggestion in that direction gets shot down by pve players because they would feel "gimped" as they put it themselves
 
Take advantage PvP'ers of the huge amount of systems. Set aside a few empty systems that would become customary and well known as a place to go where group up and 1 on one or 4 on 4, whatever kind of battle you seek. You could have them fairly near decent shipyards where you could keep a few different ships. Log on and battle to your hearts content.
 
I've been thinking about setting this up for a while. It'd be easy to do, providing people want to compete for the glory of it and not expect any kind of reward. I haven't set it up because unofficial Galnet (see sig below) is taking up a lot of my time, but I'd love to get some footage from an event like this to use on the channel.

Players are restricted to Vipers
Players can use any equipment they like except shield cell banks (nobody wants a "round" to go on for 20 minutes while people spam healing potions, and it's very obvious when someone uses one of these)
FSD charge counts as an instant surrender
Player has the option of typing "surrender" instead of fighting to the death

I also considered the situation where a player runs for hundreds of kilometres waiting for a shield recharge, which would be naff to watch, so the ref could drop 2 canisters of algae at the start of the fight, a few kms apart, and if either pilot manages to pick up these canisters, they will win instantly. It's the kind of thing you'd only be able to do if your opponent was a very long way away, but it would eliminate the possibility of "running away for miles" while shields recharge.

Event would be knockout tournament style, and repair and rearm would be available between each round.
Event should probably take place on a weekend so that everyone has a chance no matter what time zone.
Event general area is announced to entrants well in advance (eg near Lave).
Event specific location is not announced to entrants until say half an hour before the start, or you'll get griefers. Alternatively, entrants must be in a custom private group.

Gogogo someone organise this! :)
 
Great idea! Now to start, I ask that 32 people get into a single instance together....go ahead, we'll wait. Please provide a screenshot of this!
 
You want it? Create a Private group and go do it. Nothing is stopping you. Or make a post declaring "this is where it will happen" and do it Open, doesn't matter to me. What I don't want to see is developer resources wasted on this type of gameplay.

yep i don't care that much about a tournament, created by players or DEVs, but Frontier Devs wasting resource is something i have never seen yet, so maybe, just maybe this idea might be the best idea ever and maybe it will make them win a fortune and us have a lot of fun, maybe not.

if DEVs ever create this tournament idea i think it would be great, because somewhat they always succeed for creations, and i'm sure even you would have a lot of fun playing it. And of course no one is forcing anyone to not organize it themselves


all that to say that i don't care where the feature come from, E.D desperately needs features, being a little supportive would be the right decisions, especially when it can't hurt anyone
 
I've been thinking about setting this up for a while. It'd be easy to do, providing people want to compete for the glory of it and not expect any kind of reward. I haven't set it up because unofficial Galnet (see sig below) is taking up a lot of my time, but I'd love to get some footage from an event like this to use on the channel.

Players are restricted to Vipers
Players can use any equipment they like except shield cell banks (nobody wants a "round" to go on for 20 minutes while people spam healing potions, and it's very obvious when someone uses one of these)
FSD charge counts as an instant surrender
Player has the option of typing "surrender" instead of fighting to the death

I also considered the situation where a player runs for hundreds of kilometres waiting for a shield recharge, which would be naff to watch, so the ref could drop 2 canisters of algae at the start of the fight, a few kms apart, and if either pilot manages to pick up these canisters, they will win instantly. It's the kind of thing you'd only be able to do if your opponent was a very long way away, but it would eliminate the possibility of "running away for miles" while shields recharge.

Event would be knockout tournament style, and repair and rearm would be available between each round.
Event should probably take place on a weekend so that everyone has a chance no matter what time zone.
Event general area is announced to entrants well in advance (eg near Lave).
Event specific location is not announced to entrants until say half an hour before the start, or you'll get griefers. Alternatively, entrants must be in a custom private group.

Gogogo someone organise this! :)

Honestly, I would wait and see what comes of 1.1. Trying to get 10 people together in an instance was a nightmare, let alone anything bigger. This was after the patch that claimed they had fixed the issues with grouping.
 
so basically only what you want should be discussed and fd shouldnt waste time on any other style, this attitude seems a bit selfish to say the least
also the most vocal crowd in this game is the pve players, but since they mostly got what they wanted obviously they dont complain much
u want pve to be fleshed out, pvp doesnt even have bones yet

this game was advertised as a multiplayer game and it is the least developed part of the game
if u dont want the multiplayer aspect to affect your style of game it might be an idea to ask to separate solo from open (as in: any pvp balancing only affects open and not solo etc)
but any suggestion in that direction gets shot down by pve players because they would feel "gimped" as they put it themselves


First of all, multiplayer and PVP are two different things. Second of all, I'm not the one asking them to implement stuff that wasn't even on their roadmap so calling me 'selfish' is a bit of a reach. I'm asking them to keep fleshing out and stick with their vision of what they wanted the game to be.

I don't ever remember "PVP tournaments" in the design documentation, beta release notes, or anything else.

What most people clamoring for "PVP" misunderstand or just don't want to is that the people 'against' PVP are not against multiplayer. And most aren't even against PVP, I'm not. I just don't think it should be remotely any focus of the game. I'm disappointed they are 'balancing' around it.

I also don't want them to 'split up' the game, it's not because I'd feel "gimped" it's because it's splitting up the development team to work on two separate games, balancing two separate systems, working with two separate groups.
 
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