Where are the humans?

If you look closely at ships, you will notice this game doesn't even have pilots sitting in the cockpits yet. It's about time they start adding people to it.

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Why don't the trucks that drive in the opposite direction of the station spin float off the road?

I think this is a pretty good question (so, if it was a wind-up, then you got me!), and I'm not a physicist, but...

Isn't the answer inertia (the tendency for things to keep on doing what they're doing)? To float (move away from the surface they're driving along) wouldn't they specifically need a force to shove them from below? Given that they're propelling themselves along the road, if the road (i.e., the station) was not there, would they tend to want to go in a straight line and go through where the station road is? Wouldn't this tendency keep them fixed to the road they're on?
 
Spinertial Gravity only works if you're actually in physical contact with the object. Hence, mag-grapples on your landing gear - you're inertially "free" until you make contact with the pad.

Let's say for the sake of science fiction that the docking cylinder is full of air, held in by the Slot's forcefield. The air near the middle will be very nearly still - chaotically vorticisizing, but slowly.

The air near the pads will be moving probably 30 miles an hour or so relative to the air in the middle, but on the "ground" would feel mainly still if you were stood there.

But until you touch the pad, you're still static relative the station, and feeling no G. This is why even with Rotational Correction On, you still need vertical thrust to hit the pad.

Centripetal effect will hold you against a rotating object you're in contact with - it won't impel you to make contact in the first place.

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Also, if you want to pour yourself a drink to celebrate landing, keep the neck of the bottle inside the glass, and tilt the glass into the spin - otherwise you'll be sopping beer out of your flight console ;)
 
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Bwahaha. Spin induced gravity doesn't care which way you travel. Nor how fast you are going. Its gravity.

Maybe the point being made was that driving in the opposite direction to spin would reduce the velocity and therefore reduce the 'gravity'?
 
Nearly right

Inside the rotating cylinder there is no gravity, only centripedal force

Your ship would "fall down" as soon it leaves the axis of the cylinder AND follows the acceleration of the spin.

As soon you above your dock no "clamps or magnets' would be needed, as long the ship hovers over the landing pad, because it already moves with the axis rotation (or is static over the ground and therefore already forced "down"

The cars on the ring roads no matter wich way they go never lift off because they are moving in a straight line but the road goes "up" so its the same as in the ring of an carerra racing track, plus there is no gravity so they have nothign that pulls them of said track if to "slow"

If you stop the stations rotation the cars would be about the only thing inside that does not lift off pretty much.

(remember, no gravity, no outside force, therefore only the vector that wants you to travel outside through the ground of the cylinder counts and simulates gravity, air has nothing to do with it, it follows the same rules as everything else inside the cylinder.)

If the station was suspended over earth then it would be different off course (meaning not in earth orbit)
 
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Spinertial Gravity only works if you're actually in physical contact with the object. Hence, mag-grapples on your landing gear - you're inertially "free" until you make contact with the pad.

Let's say for the sake of science fiction that the docking cylinder is full of air, held in by the Slot's forcefield. The air near the middle will be very nearly still - chaotically vorticisizing, but slowly.

The air near the pads will be moving probably 30 miles an hour or so relative to the air in the middle, but on the "ground" would feel mainly still if you were stood there.

But until you touch the pad, you're still static relative the station, and feeling no G. This is why even with Rotational Correction On, you still need vertical thrust to hit the pad.

Centripetal effect will hold you against a rotating object you're in contact with - it won't impel you to make contact in the first place.

You wouldn't "feel" G even on the surface of a planet if you're not touching the surface.

Doesn't mean the G effect isn't there.

In the game, if you turn flight assist OFF inside a station, you will see that you will actually have to counteract your apparent "acceleration" towards the surface using thrusters. This isn't because your ship is actually accelerating but because it's moving sideways in a straight line while the surface below is curving towards it.

You won't notice this effect with FAON, regardless of your rotational correction setting.
 
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You wouldn't "feel" G even on the surface of a planet if you're not touching the surface.

Doesn't mean the G effect isn't there.

In the game, if you turn flight assist OFF inside a station, you will see that you will actually have to counteract your apparent "acceleration" towards the surface using thrusters. This isn't because your ship is actually accelerating but because it's moving sideways in a straight line while the surface below is curving towards it.

You won't notice this effect with FAON, regardless of your rotational correction setting.

That's where all the humans are! They're huddled in dark corners talking physics.
 
Well, technically, circular motion is movement with a constant acceleration *towards the centre*. So, yeah, you do feel G. I went skydiving a couple of months ago, and I sure as hell felt acceleration, even though I wasn't touching the surface.

Once I touched the ground, I once again felt constant acceleration towards the centre of the planet.

I still do. I can tell. Otherwise, my moobs would be bouncing gently off my face.

Dunno where you got your physics degree.
 
I was just thinking this this morning and decided to comment on this fact. When your parked up it would be good to see some movement of bay doors etc.
 
Well, technically, circular motion is movement with a constant acceleration *towards the centre*. So, yeah, you do feel G. I went skydiving a couple of months ago, and I sure as hell felt acceleration, even though I wasn't touching the surface.

Once I touched the ground, I once again felt constant acceleration towards the centre of the planet.

I still do. I can tell. Otherwise, my moobs would be bouncing gently off my face.

Dunno where you got your physics degree.

Are you talking to me? I guess you missed "if you're not touching the surface"

Skydiving is different as you would feel the air resistance, which would give you the feeling of acceleration. I guess I should have specified "in a vacuum" as well.
 
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