How this works, I'm not really sure, but I realised today if you come into a belt that contains a RES from the side of the belt (rather than at the Nav point) you get a very large amount of varied Wanted targets.
[video=youtube;wuSqa-D4z_A]As this kinda demonstrates[/video]
There's a few things of note.
* No (or very few) Miners spawn in this situation.
* Wanted spawns seem rather consistent.
* Greater craft variety (more akin to a Nav Beacon than a RES which appear to have hardcoded ship allocations]
* I suspect that AI NPCs are not range limited by their Sensors. If you're the only interesting target Pirates tends to bee-line towards you.
As someone who's a little tired of Nav Beacon Bounty Hunting downtime, and aggravatingly Sidewinder filled Resource Extraction sites, it's real nice to get into some combat that pays more than the Warzone pittance.
[video=youtube;wuSqa-D4z_A]As this kinda demonstrates[/video]
There's a few things of note.
* No (or very few) Miners spawn in this situation.
* Wanted spawns seem rather consistent.
* Greater craft variety (more akin to a Nav Beacon than a RES which appear to have hardcoded ship allocations]
* I suspect that AI NPCs are not range limited by their Sensors. If you're the only interesting target Pirates tends to bee-line towards you.
As someone who's a little tired of Nav Beacon Bounty Hunting downtime, and aggravatingly Sidewinder filled Resource Extraction sites, it's real nice to get into some combat that pays more than the Warzone pittance.