I've been pointed to a thread (not on here) showing people have already reverse engineered various things in memory and can tweak them to give invulnerability, infinite ammo, the works. Even to ships they don't own. They'll just keep hammering at it as they do and map out what each bit of memory holds and what each function does. It seems the only failsafe there is a checksum that'll occasionally get sent to FD's server. They could potentially get banned from open play if they're not careful about it, but it seems it'd be trivial for them to have a workaround and provide the required checksum.
Which is fine if you're not really a PvPer, or if you're generally not that bothered. If you're interested in the well-being of the game or you come across someone who's tweaked their mechanics then you might take a different view.
[Reasons] why they chose P2P, I don't think it's a huge deal for them to have more centralisation to the game.
Which is fine if you're not really a PvPer, or if you're generally not that bothered. If you're interested in the well-being of the game or you come across someone who's tweaked their mechanics then you might take a different view.
[Reasons] why they chose P2P, I don't think it's a huge deal for them to have more centralisation to the game.