I think that a system lock (that prevent direct hyperjumps) is an immersion break. It not realistic that I cannot jump to a system. What kind of device can lock an entire solar system?
I understand this solution from a dev point of view as the easy way to implement it... but I think that better solutions are available.
Examples:
Give the player the ability to jump anywhere ...but with consequences:
If they don't have the permit to stay in a sys, they will be persecuted like criminals.
Going in a system without a permit should be like smuggling things.
They should be flagged as SOS, or Wanted, or Criminals.
If caught make them pay a fine or something like.
I understand this solution from a dev point of view as the easy way to implement it... but I think that better solutions are available.
Examples:
Give the player the ability to jump anywhere ...but with consequences:
If they don't have the permit to stay in a sys, they will be persecuted like criminals.
Going in a system without a permit should be like smuggling things.
They should be flagged as SOS, or Wanted, or Criminals.
If caught make them pay a fine or something like.