My question is this : is the seeking luxury popularity endemic of the lacklustre financial rewards elsewhere, or a perceived dullness in 'legit' trading?
I'd say both.
Mining could prob use a boost in the money/hour department. The rest I'm not too sure, but I like to see it like that : there's money, dream, and fun.
Trade = money > dream >= fun
Exploration = dream > fun >= money
Combat = fun > dream >= money
Regarding dullness in "legit" trading, I had the same opinion, that is to say that SL was not legit. It sure is. It works just like any trade does, simply much less travel time. Rest is 100% the same. Legit as can be. And dullness... well. Bit of music, bit of alt-tab, bit of sparkling eyes looking at your account balance... but yeah,
trading ferrying the same commodities between A and B for hours is, indeed, a bit dull. Thank god (and FD) for letterboxes and docking procedures though, they are the saving parts.
Do the above make it less respectable or a sign that either of the above need/could use enhancing?
Less respectable to use one of the best money maker, when you're already looking after money? Nonsense.
Enhancing the rest, I... don't know. I suppose you mean in the money department, and not their "main" department (which would be fun or dream). Maybe. But then who would trade?
There is a third option : you can do a bit of everything. And use trade for what it is : a money maker. Then go do the rest for they are : dream / fun factory.
I wish we had a simpler way to switch ships though. Or transfer owned ships between stations, would make switching "activities" much easier. Also... exploration it's a another story, won't be able to switch out of that one that easily... and probably shouldn't be able to (aka teleport or w/e), would defeat the purpose me thinks.