I enjoy this game too much to see it ruined by negativity, so I had to pop in and just comment on something I've seen a lot of lately in these parts. I see lots of threads about people complaining about "nerfs" where Frontier may be toning down any insanely fast ways of making huge amounts of money, and the inevitable "OMGZ0rZ theres nowai 2 maik gud money anymoar!!1!one!" and couldn't resist putting my 2 credit's worth in as a bit of a reality check:
Simply put, having Frontier "nerf" (I prefer the terms "correct" or "fix") any super-quick ways of making millions of credits in insanely short periods of time is a GOOD THING (tm) insofar as the long-term viability of the game. Why? Because this ISN'T an old-school, single-player game from the 80s. You're not intended to buy it, play it for 2-3 days like crazy to "beat it", and move on the next game; it's a PERSISTENT UNIVERSE game. You're supposed to buy the game, join others playing in the same universe -- whether you do so in open play, group play, or even solo play, you're taking part in the same on-going, evolving, changing game world. You're supposed to come and SPEND SOME TIME here. And with no subscription fee or other cost after the initial purchase, it's perfect for that, even if you play some, take a break, come back, etc.
So what's been happening in the game? Well, we've got a giant new game fresh off the presses and a bunch of people "gaming" it to find all the loopholes and other quirks to "make a quick buck"... and then doing that over and over and over and over, tweaking their techniques to totally optimize to get every last credit per second out of it, amassing megamillions of credits within days and even HOURS. They've got the top-end ships, with the top-end equipment, and all the best of everything in no time at all, and then decry that "there's nothing to do in the game!" Reminds me of so many other games where people rush to level their characters (and even BUY their way to the "end of the game") as quickly as possible, and then are bored because "there's not enough content!!1!" Well, of course not -- you FLEW PAST IT ALL!!!
In this game, "leveling up" IS in large part going through the ship and ship equipment upgrades, and people are completely undermining that whole process, which, in my opinion, should be something stretched out over WEEKS if not MONTHS of play to get to those super-top-end ships. If anyone who buys the game can "power" their way through get-rich-quick schemes to top-end ships in a day or two of effort because of these "financial loopholes", then what's going to keep all these people playing in the long run? In order for E
to maintain a large playerbase it NEEDS to make that process a gradual one. (Yes, in addition to adding more gameplay and enhancing all the other play aspects in the game.)
So when Frontier FIXES some way that anyone (and everyone) can just go make MILLIONS of credits within an hour, that's a GOOD THING for the long-term life of the game, and we should applaud them for doing so (as long as they don't get rid of money-making ability completely, which they haven't) and yes, it is perfectly reasonable to expect these things to still be getting found even now after official release, with a game of this size and complexity. Heck, other games have been out for years -- some over a decade -- and STILL get things tweaked from time to times. It IS human nature to look for these "easy money" schemes, and yes, it is normal to be a bit disappointed when one you've found gets FIXED/CORRECTED, but just bear in mind that it's for the good of the game as a whole. And if the game doesn't do well in the long run, ALL of us (who play it) suffer.
Disclaimer: This is, of course, all just MY opinion.
Simply put, having Frontier "nerf" (I prefer the terms "correct" or "fix") any super-quick ways of making millions of credits in insanely short periods of time is a GOOD THING (tm) insofar as the long-term viability of the game. Why? Because this ISN'T an old-school, single-player game from the 80s. You're not intended to buy it, play it for 2-3 days like crazy to "beat it", and move on the next game; it's a PERSISTENT UNIVERSE game. You're supposed to buy the game, join others playing in the same universe -- whether you do so in open play, group play, or even solo play, you're taking part in the same on-going, evolving, changing game world. You're supposed to come and SPEND SOME TIME here. And with no subscription fee or other cost after the initial purchase, it's perfect for that, even if you play some, take a break, come back, etc.
So what's been happening in the game? Well, we've got a giant new game fresh off the presses and a bunch of people "gaming" it to find all the loopholes and other quirks to "make a quick buck"... and then doing that over and over and over and over, tweaking their techniques to totally optimize to get every last credit per second out of it, amassing megamillions of credits within days and even HOURS. They've got the top-end ships, with the top-end equipment, and all the best of everything in no time at all, and then decry that "there's nothing to do in the game!" Reminds me of so many other games where people rush to level their characters (and even BUY their way to the "end of the game") as quickly as possible, and then are bored because "there's not enough content!!1!" Well, of course not -- you FLEW PAST IT ALL!!!
In this game, "leveling up" IS in large part going through the ship and ship equipment upgrades, and people are completely undermining that whole process, which, in my opinion, should be something stretched out over WEEKS if not MONTHS of play to get to those super-top-end ships. If anyone who buys the game can "power" their way through get-rich-quick schemes to top-end ships in a day or two of effort because of these "financial loopholes", then what's going to keep all these people playing in the long run? In order for E
So when Frontier FIXES some way that anyone (and everyone) can just go make MILLIONS of credits within an hour, that's a GOOD THING for the long-term life of the game, and we should applaud them for doing so (as long as they don't get rid of money-making ability completely, which they haven't) and yes, it is perfectly reasonable to expect these things to still be getting found even now after official release, with a game of this size and complexity. Heck, other games have been out for years -- some over a decade -- and STILL get things tweaked from time to times. It IS human nature to look for these "easy money" schemes, and yes, it is normal to be a bit disappointed when one you've found gets FIXED/CORRECTED, but just bear in mind that it's for the good of the game as a whole. And if the game doesn't do well in the long run, ALL of us (who play it) suffer.
Disclaimer: This is, of course, all just MY opinion.