Mercenaries of Mikunn - The Background Simulation and Colonization Test

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If you are not inactive and have been removed by mistake let me know

Kennith
Klarity
Dan0h

I will slowly be going through the list over time.

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So... super new and not really sure what I'm doing :eek:. You the kind of group that can help me get settled in? I'm new(ish) to forums as well so please excuse any lack of etiquette (I most likely just don't know any better). How can I join up?

Everyones right of passage is making it to Mikunn. Once you do that I will add you to the list.

Do some missions in your local area, and kit out your ship with a better jump drive and fuel scoop. Once you do this getting to Mikunn will be easy.
 
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Another massive loss in influence, despite the amazing display of effort shown by everyone here.

I think its bugged again.
 
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Another massive loss in influence, despite the amazing display of effort shown by everyone here.

I think its bugged again.

I have a feeling the bug was actually fixed. I remember them saying the influence was not applying to the right place. Perhaps the influence we were giving to mikunn was transfering to the dukes in hr and now it stopped. I would image HR is hard to influence due to its size, we still have a lot of people doing missions in mikunn, as well as compete with the NPC's that are trading in HR.
 
Another massive loss in influence, despite the amazing display of effort shown by everyone here.

I think its bugged again.

We lost 1%, Dynamic Commodities gained 2%. Our main rival at this point, Law Party lost 0.7%.

I've noticed a tripling in traffic to the systems since the Press Release went out. Unfortunately, that one doesn't have instructions for helping out, such as running missions and not trading with Hiraga. I figure the increased numbers of players visiting the system are automatically trading with Hiraga, driving up Dynamic Commodities Influence. This could work in our advantage. We know Civil War is triggered by gaining on Influence AGAINST another faction. We won't be going to Civil War against Dynamic Commodities for quite some time. We first need to wait a few more days for the Boom to end, then we'll be going to Civil War against Law Party (we're still ahead of them in Influence).

Once we get Gabriel Station, we should really be able to ramp up our Influence against Dynamic Commodities. Until Frontier changes things, we'll have to wait 25 days or so until the next Civil War, so we'll have some time. We may even want to pace our Influence Gain until near the end of the cool-down period. We need to be able to do 2 big influence gains against Dynamic Commodities. If we suddenly get near the top, it will be harder for us to do that a second time.
 
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guess all the fame is also drawing some unwanted attention. mysteron and his hide in solo armada. ...
"Armada"
We've seen no real proof that Mysteron is hanging out with anyone else.

I think what's going on is just that we got a bunch of attention and people are just running missions willy nilly. I'm almost thinking we should just avoid press releases from now on and maybe even get some blockades going again to chase people off that are just there not paying attention and inadvertently causing problems.
 
"Armada"
We've seen no real proof that Mysteron is hanging out with anyone else.

I think what's going on is just that we got a bunch of attention and people are just running missions willy nilly. I'm almost thinking we should just avoid press releases from now on and maybe even get some blockades going again to chase people off that are just there not paying attention and inadvertently causing problems.


I think the problem with the old one was, it didn't give any clear instructions for people who want to help out, besides don't go there. I've gone ahead and submitted a new Press Release that mentions not doing Law Party contracts nor trading in the market. It also mentions this will be the first expansion and take-over of a neighboring system.
https://forums.frontier.co.uk/showthread.php?t=101801&page=12&p=1710228&viewfull=1#post1710228
 
"Armada"
We've seen no real proof that Mysteron is hanging out with anyone else.

I think what's going on is just that we got a bunch of attention and people are just running missions willy nilly. I'm almost thinking we should just avoid press releases from now on and maybe even get some blockades going again to chase people off that are just there not paying attention and inadvertently causing problems.


We could blockade all traffic that isn't approved (namely our ships). That should eliminate the trade factor. Perhaps that will clear up the picture of the influence shift.

Waiting 25 days is pretty crazy, especially considering a large group of players is working towards the same goal. They really need to change that so we can really get some momentum going. Perhaps we can start a thread petitioning for this change?
 
I have a feeling the bug was actually fixed. I remember them saying the influence was not applying to the right place. Perhaps the influence we were giving to mikunn was transfering to the dukes in hr and now it stopped. I would image HR is hard to influence due to its size, we still have a lot of people doing missions in mikunn, as well as compete with the NPC's that are trading in HR.

Size/population doesnt play a direct factor in difficulty towards influence gain according to Michael Brookes. From what I understood influence wasnt being applied to the right place and thats one of the reasons we saw 0 influence gain earlier, it was not working in our favor.
 
We lost 1%, Dynamic Commodities gained 2%. Our main rival at this point, Law Party lost 0.7%.

I've noticed a tripling in traffic to the systems since the Press Release went out. Unfortunately, that one doesn't have instructions for helping out, such as running missions and not trading with Hiraga. I figure the increased numbers of players visiting the system are automatically trading with Hiraga, driving up Dynamic Commodities Influence. This could work in our advantage. We know Civil War is triggered by gaining on Influence AGAINST another faction. We won't be going to Civil War against Dynamic Commodities for quite some time. We first need to wait a few more days for the Boom to end, then we'll be going to Civil War against Law Party (we're still ahead of them in Influence).

Once we get Gabriel Station, we should really be able to ramp up our Influence against Dynamic Commodities. Until Frontier changes things, we'll have to wait 25 days or so until the next Civil War, so we'll have some time. We may even want to pace our Influence Gain until near the end of the cool-down period. We need to be able to do 2 big influence gains against Dynamic Commodities. If we suddenly get near the top, it will be harder for us to do that a second time.

Are you saying civil war is triggered only by the speed at which we gain influence aainst another faction? Im trying to understand why you recommend waiting/ pacingour influence gain.

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"Armada"
We've seen no real proof that Mysteron is hanging out with anyone else.

I think what's going on is just that we got a bunch of attention and people are just running missions willy nilly. I'm almost thinking we should just avoid press releases from now on and maybe even get some blockades going again to chase people off that are just there not paying attention and inadvertently causing problems.

We have been losing like this since before the press release. The only correlation I have seen is that the harder we push the more we lose.

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We can always restart our blockade of Gabriel Station in adition to missions...


Once 1.1 comes out we wont be able to do both.
 
In the time it took me to get allied (about 35 missions) I managed to go from eagle to cobra mkIII. So now what? Trade missions till I can get souped up fsd?
 
Are you saying civil war is triggered only by the speed at which we gain influence aainst another faction? Im trying to understand why you recommend waiting/ pacingour influence gain.

That was my working hypothesis based on this quote form Michael Brookes. It seems "movement differentials" would be the rate of the movement between the Influence Levels of two factions. He's also mentioned, it's all about Influence. So starting a Civil War isn't about who has more Influence, but gaining Influence against another faction. Who knows about winning a Civil War.

Civil war is triggered through influence movement differentials. So improving one against another minor faction should trigger a civil war - assuming that not other state is interfering. If the faction has been in a civil war then there is a cooldown period before it can enter a civil war again.

Now looking at the Influence Chart, we went into Pending Civil War Critical (and Law Party went into Pending Civil War) on the 29th. At that point, we were fairly flat in our increase over Law Party. On the 28th we only gained 0.2% over Law Party, and on the 29th, we dropped 0.1%. So I'm not sure what to think about this. It could be there was a thresh hold amount of Influence gain that needed to be passed over a certain number days, and the last day of the check was on the 28/29th. Or it could be there was a cool-down before going into Civil War Critical Pending, as we were already in Civil War Critical Pending on the 15th. Or I could be completely wrong, and it's something else entirely.

2015-02-07 Influence.jpg

Michael Brookes did state we should go into Civil War once the boom ends, which should be within the next 5 days (Boom max duration is stated as about 3 weeks, but could be 25 days, like the stated Civil War cool down, and we Boom started by Jan 18th).
 
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Size/population doesnt play a direct factor in difficulty towards influence gain according to Michael Brookes. From what I understood influence wasnt being applied to the right place and thats one of the reasons we saw 0 influence gain earlier, it was not working in our favor.

By size i meant more along the lines of distance, so its more difficult to influence because it takes so much longer. Also what led me to believe the influence from mikunn was actually going into hr is the fact that we had such a drastic increase in influence in HR but i dont recall many people doing missions in there. Most people I spoke to or heard from were doing missions in mikunn ( this was before the boom even really started ). Of course I am just speculating lol, i dont recall brooks ever giving us specifics on the actual bug just mentioning that it was not being applied properly.
 
Sounds like all of this needs to be more clear and visible. There isn't enough feedback to know what's going on.

I think it can't hurt to reinstate the blockade. Once we gain a station in the system, those wanted will be able to do missions from that station right?
 
Sounds like all of this needs to be more clear and visible. There isn't enough feedback to know what's going on.

I think it can't hurt to reinstate the blockade. Once we gain a station in the system, those wanted will be able to do missions from that station right?

Yup. Plus, we'll be able to finally trade, which is a big influence gain. The question will be will we have the manpower to carry on a blockade AND do missions?

Here's a link to my compilation of what we've figured out mostly from Michael Brookes answering questions from community.
http://forums.frontier.co.uk/showthread.php?t=105921
 
Dunno how it happened, but Dynamic is now at 39.2% and the Dukes are at 30.9%

Yup. Thats what we have been discussing. I don't know whats going on at this point. I feel like holding judgement until I actually play 1.1 though, on the off chance certain issues are fixed.

All my complaints with the game at the moment stem from poor feedback from elements in the game when the player performs an action. Does it do anything? I can't even draw a correlation between the game's results and the actions of large groups of players at the moment.

This may entirely be an inability to understand on my part. I'll sit on this a few weeks to make sure I understand what is really bothering me, and then I will write something up. I really don't know how I feel about our efforts at this point except a little confused, although the journey has been fun.
 
I feel like 1.1 might answer quite a few questions. And hindsight will be the only real way to answer the issues we've been having.

Unless we revive another prophecy from the Great Seer Brooks.
 
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