Newcomer / Intro Anyone wanna team up with me?

so far i've learned that i'm prob gonna need a team to help get lots of money because for the past 3 days i haven't been able to get past 30k credits and kinda need some help with that kind of stuff lol. like i've found a suitable trade route that I can buy gold for 9250 and sell it at another station for about 10500 credits. but atm I just accidentally crashed and lost all my gold and credits so now i'm at 3000 again. but ya gotta be imperial lol imperial is where its at
 
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You might want to be careful posting your profitable trade runs on here. Apparently they run out quickly if a few players turn up with big cargo holds. Haven't noticed myself but lots of complaints in other threads.
 
Nah, most of the traders keep to themselves. You could just attract a few pirates, if the amounts of gold You're carrying is large enough. :)

Edit: Hey, you know what? I'm 60Ly away from you. I'll come over and give you a boost, if I find you. :)
 
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You'll find making money is logarithmic. Today i made 200k in less than 30 mins.

point is you'll hit top gear very quickly after a few more days, unless you're doing something apically wrong.
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You don't need a team to make cash mate.

My opening game was to jump straight to a Nav and hunt wanteds. Choose a Nav with plenty of Police presence and turn on report crimes against me. In this way you can collect bounties and help the local faction.

When you are friendly with a local faction hunting bounties gets easier, grab an interdictor and drag high value bounties out of super cruise - when they fire run like hell and wait for your faction m8s to turn up!.

Then you can buy a freighter to make some nice trade for your faction, maybe help to push their influence to nearby systems.

In short its not just about getting enough creds to get the best ships the game isn't deep in that way. Its deep in the way one man (or woman) in one ship can make his way in the galaxy and work the political and economic mechanisms provided to us.
 
ja but I want a good ship lol, i'm stuck with the sidewinder and haven't been able to get out of it for weeks cuz I accidentally keep bankrupting myself
 
ja but I want a good ship lol, i'm stuck with the sidewinder and haven't been able to get out of it for weeks cuz I accidentally keep bankrupting myself

Hey FoV, I suspect you don't need a group, you seem to need some practice flying. Unless you are begging for a financial boost (which is okay), even 20 people around you won't stop you from murdering yourself if you can't fly.
 
In adission to what the others say I might add that it is better for you to go bankrupting youself in a sidey than it is if someone boosted you bankaccount and then you went bankrupt all over again. Lots of people have been whining here on the forums about going bankrupt in there new Asp and having to start all over in a sidey againg because the died and didn't have enough credits to rebuy thir ship and it is a nasty feeling to loose a million$ ship and be forced to go back to a sidey with only a few credits again...

So as bishop suguest you need to learn how to fly without dying all the time(like toasting yourself on a stars corona) before you start buying more expensives ships.... ;)

So give youself some learning time before trying on the adder or the viper and just be happy that as long as you're in the sidey you get it back everytime and you havn't lost as much credits as you will if you toast a bigger ship :D
 
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lol I know how to fly the ships, i've only died once in 2 weeks and that was the one listed above
I accidentally was going too fast inside the hanger and instead of pressing x which makes my speed go back to 0, I was pressing c which does absolutely nothing lol and I crashed
 
You don't need a team to make cash mate.

My opening game was to jump straight to a Nav and hunt wanteds. Choose a Nav with plenty of Police presence and turn on report crimes against me. In this way you can collect bounties and help the local faction.

When you are friendly with a local faction hunting bounties gets easier, grab an interdictor and drag high value bounties out of super cruise - when they fire run like hell and wait for your faction m8s to turn up!.

I've been largely playing this way because it's fun, but I don't think it's a great way to make cash. You get fed up pretty quickly with the limitations of the stock sidewinder, so you buy an Eagle or a Viper. I can spend thirty minutes at the nav point setting up a 100K bounty, before a CMDR Elite Anaconda or Python shows up and promptly ends it.

"Report crimes against me" if anything makes it worse, because suddenly I have federation ships flying right in front of me doing damnedest to get themselves shot, at which point you lose 15 minutes heading back to an outpost and carefully trying to pay off a bounty. During which times I usually get interdicted by Federation in an Elite Python.

Obviously I'm describing some of the worst case scenario here, but the thing is, it only has to happen once, before you've spent a lot of time hunting only to get out with a repair bill.

You won't take down 150k+ Anacondas in your early play, and half the time you'll be fighting NPCs with 1200cr bounties. I've situations where I head back to dock with 20k profit, and a 6k ammo bill, and 2k repairs.
 
Getting started on the way to riches is slow - unless you got someone you know who's been playing the game for some time and will help you get out of the Sidewinder and into something useful like the Hauler.

The big problem with the Sidewinder is the puny cargo-hold. Ferrying 4 tons of anything won't make you any credits. So your best bet in the start, is to hang around an outpost with a black-market (and little human traffic) and grab up missions to go get illegal stuff. Prototype Tech, Rebel Plans, Ancient Art, Black Boxes. Anything free floating around a USS near you. Reason to do this from an outpost rather than a big station, is that stations tend to scan you, and if they find something illegal you'll get slapped by a big bad fine - and lose considerable reputation by whatever faction controls the station.

Other good missions are doing deliveries. Preferably of the kind where you don't first need go somewhere and pick up cargo and pay for it out of pocket.

Your basic goal should be to amass roughly 150k credits. That will get you a Hauler with enough left over for some basic upgrades (double the cargo-hold capacity on it to 16 ton and a better FSD) and leave enough for insurance and a basic cargo. Do trading for a while, and when you get to around 600k, buy yourself a Cobra. This is where the game really starts. Everything up to that point, is just an extended beginners guide to gameplay :)
 
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But how do you find those black boxes? I've looked and looked at tons of those signal site places and haven't been able to find them. same with rebel transmissions and military drop off points
so far i've been using google docs to amass a lot of charts for each station where i'm at so I can get the best deals lol i've also been using a calculator to get the best of my money atm
 
First you need build up some reputation with a minor faction at the outpost you work out of. Do a few simple trade-runs. Won't take much. When you check the Bulletin Board, what you are looking for is the missions that tell you to go to system X and pick up items Y and that the activity may be considered illegal. Then jump to system X, and visit every USS that pops up. Usually you'll find what you are looking for within 3 tries. Be it black boxes, ancient art, prototype tech, rebel transmissions or whatever else it might be. Pick up as many as you can. Then head back to where you got the mission, hand over the illicit goods by visiting the Bulletin Board again, and then give cargo. Any surplus cargo you sell on the black market, which you find under contacts.

Do note: Once you've picked up such cargo, it will be marked as stolen. So do -not- go visiting any other USS or base or anywhere else where System Authority Ships may scan you. Go straight back to your home outpost and get rid of the cargo at once. No detours, no stopping by old friends doing some side-trade and catch up on gossip, no break for a cafe-latte with cream on top. The very last thing you want is to get caught red-handed with stolen cargo in your hold.
 
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Also my goal is to get at least 32k credits and purchase 2 slaves bc I have a mission to sell them for 50k credits in which I can purcahse 2 more slaves and sell them for 50k again(I have like 5 of these missions that'll end in like 122 hours)
 
Uss is unidentified signal source right?
And thanks for the tips!
Yes, USS is short for Unidentified Signal Source.

And my pleasure to help. If you hit me up in-game (same nick as here on the forum), drop me a message when we're both on, and I'm sure I can donate a few tons of Palladium to get you going :)
 
If you're ever in Tjalalang(I don't know why theyd name a system that lol) that's where I usually hang around
and just got back to 5k credits again so gonna start buying and selling Lithium
 
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