Met My First Hacker Today

"115696 elite" Google it, then read the later parts of the thread.

- - - - - Additional Content Posted / Auto Merge - - - - -

Sometimes I wonder if some people in here are cheaters themselves trolling for lulz.

This is the website I saw, the forum members seem to know what theyre talking about when it comes to editing the XML files and setting up scripts for firewalls etc.

If you can run a script that gets you out of PvP combat and the ED server can't tell + you can edit the game XML files so you have unlimited ammo and shields, what else do you need.
You don't need a credit hack when your practically invincible. Hell you don't even need to attack human players, just play on your own and use the hacks to easily collect the highest bounties without risk of death. Or kill every npc you see, collect their cargo and sell it. Won't matter if your bounty is huge if your invulnerable, or just do it in anarchy system's.

That's almost a credit exploit without actually hacking the game to add credit manually.

It seems legit and they seem to know what theyre doing.

Anyone that chooses to ignore it that's fine, but it's clclearly happening or very close to happening with EDs current infrastructure.
 

psyops

Banned
P2p free game are the worst, but here they must buy the game again if they get banned.

That will be great, as I personally never cheat (mind you there were some useful hacks in the original Elite which made the game less mind numbingly boring, when it was on cassette tape), I don't even play multiplayer. I have never even looked at a cheat site. But if and when they get round to banning people from the game for cheating in the game rather than posting on the forum, I may have a go at the MP offering.

I don't sincerely recommend any one cheating, but these p2p games are a waste of time for anyone who cares an iota about a fair game.
 
Well after googling myself I found a cheaters forum on the front page of google where a good few people are helping each other find/make hacks for the client.
Things included are, low damage hacks, massive ammo clip hacks and auto trading bots to just name a few.
Either this needs fixed VERY quickly or FDEV need to go back on their word and make a single player, offline experience work. Or obviously the option we would all prefer (but will never happen), would be too overhaul the silly p2p network code for a game that is supposed to be online only.

If you found the site I think you did then page 11ish of that thread mentions the solomode ban.
 
You don't need to hack to tank the internal station guns. Don't belive me? Take the default e type fitted viper. Put two B2 shield cells on it. Undock, shoot something while inside the station. Pop off both shield cells as needed. Done, you can tank the station for well over a minute. If you fit more/bigger/better shields and shield cells you can last for much longer.

I'm so sick and tired of ignorant people blaming '1337 h4x0rs' whenever their ship gets popped in a station - tanking the internal station guns is the easiest thing in the world using nothing but regular game mechanics.

I love how irate and defensive you have been on this thread. Especially considering you outed yourself on another thread as being one of those people that camps inside stations and blows other people up because you "had a bad day."

Whilst I get that hacking is very much a different thing altogether, you camp in stations and blow people up because someone did it to you once thus you think it's totally fine because "it's just a game." I don't think you have anything useful to add to this thread.
 
Last edited:
I love how irate and defensive you have been on this thread. Especially considering you outed yourself on another thread as being one of those people that camps inside stations and blows other people up because you "had a bad day." Let me get my cotton wool out and bathe you in it. Ah bless, never mind, the big boys can't get you now, have some more cotton wool.

Seriously, you camp in stations and blow people up because someone did it to you once thus you think it's totally fine because "it's just a game." I don't think you have anything useful to add to this thread.
Sure, I occasionally murder people in this game - a game play choice which has been fully vindicated as a legitimate gameplay choice by Fdev (source). Do you have a point to be making that's relevant to the topic of hacking, or have you just posted to make personal attacks?

And when presented with evidence (source) that hacks are in fact present on the live server, I took the new information into account and changed my position accordingly (source).

I am, however, touched by the fact that my own legitimate in game activities have elicited such a response that you actually remembered me, thank you!
 
Sure, I occasionally murder people in this game - a game play choice which has been fully vindicated as a legitimate gameplay choice by Fdev (source). Do you have a point to be making that's relevant to the topic of hacking, or have you just posted to make personal attacks?

And when presented with evidence (source) that hacks are in fact present on the live server, I took the new information into account and changed my position accordingly (source).

I am, however, touched by the fact that my own legitimate in game activities have elicited such a response that you actually remembered me, thank you!

I hadn't seen your further posts in fairness, however I was running off a previous post of yours where you admitted to station camping and didn't see the problem. My jump off from your post was the tone in which you seemed to be more against the hack rather than the station camping practise. It's possible that I took the tone of your post the wrong way, but I was going from previous (something I rarely do, but recognised your name from a previous thread on station camping in which you seemed quite proud of it.)

You may well indeed be touched by this (not sure why I remembered your name above any other, right post at the right time.) Be further touched that I've read other posts of yours that I agree fully with and will admit that I probably jumped down your throat on assumptions based on your previous post (a debate/argument cut short by the mods.)

The main thing I'd kick back on is that you say that your gameplay choice to murder people has been fully vindicated by Fdev, because it hasn't. Sitting in a station firing dumbfires etc at unaware targets is not something FD support, which is why they are taking steps for further punishment to stop people from doing it. The fact that they're trying to do this with ingame mecahnics rather than bans, complatins, etc doesn't vinditcate you for doing it in the first place.
 
I just encountered my second hacker

Guy in a ASP Interdicts me,


ASP
clean




There was no name!
Not even CMDR


just sits there for a minute so I take a look at what he's got, he has no weapons so I say to him "what you planning to do, you have no weapons"

His turns at so slow if he wasn't in an ASP if have thought he was a noob and didn't know how to fly

He would stop and slowly turn on the spot, and just stare at me

I leave and then he Interdicts me again, at which point I notice it goes down do a fail almost instantly

This time he shoots at me and takes my shields off in one shot, again I checked what he has and he's got no weapons


The next shot killed me

I know it was a player because he interdicted me twice, both were almost instant success on me
And no NPC turns on the spot slowly like that

I could put it down to lag, but after the second interdiction he killed me in about 5 seconds, I was hit by a laser weapon (it wasn't blue so not a rail gun)
I turned to face him and saw the second shot


I have A5 class shields and there is no laser weapon that can kill me in 5 seconds flat that fits on a ASP, my weapons are top tier for the ASP and still take longer than that

It sounded and looked like a pulse laser, 2 shots and I was dead
 
Last edited:
The main thing I'd kick back on is that you say that your gameplay choice to murder people has been fully vindicated by Fdev, because it hasn't. Sitting in a station firing dumbfires etc at unaware targets is not something FD support, which is why they are taking steps for further punishment to stop people from doing it. The fact that they're trying to do this with ingame mecahnics rather than bans, complatins, etc doesn't vinditcate you for doing it in the first place.
What they actually said: "We have no intention of preventing murder within the game, that is valid gameplay choice - however there should be consequences for such actions"
Murder is a valid gameplay choice and there should be consequences. If fdev didn't want people shooting within stations, they'd simply disable hardpoints within stations. And I absolutely agree about the necessity of consequences. What Elite needs more of is consequences - right now any action you take, whether shooting another player in a station or attempting to push another npc faction into power in a given system has absolutely no consequences whatsoever.

As to the dumbfire nerf, they were op and fdev nerfed them. They weren't just op for murderes either, people were using them to ezmode farm npc annacondas with vipers and eagles. Balance is a good thing, and something I whole heartedly support. That being said, I've tried my standard dumbfire viper in the beta 1.1 build, and it can still kill a type 9 with ease. Even after all the nerfs. So make of that what you will.

As to my own personal choices in E : D, I'll say this: I trade when I feel like it, explore when I feel like it, bounty hunt when I feel like it, and yes, I murder when I feel like it. It's just how I choose to play the game. I fully support balance improvements to the game, and I fully support harsher penalties for in game murder - it's just too easy and carefree at the moment.

Most importantly, I hope Fdev takes a look at their codebase, uses the information presented in this thread, and at the very least makes the hacker's lives much more difficult.
 
Last edited:
What they actually said: "We have no intention of preventing murder within the game, that is valid gameplay choice - however there should be consequences for such actions"
Murder is a valid gameplay choice and there should be consequences. If fdev didn't want people shooting within stations, they'd simply disable hardpoints within stations. And I absolutely agree about the necessity of consequences. What Elite needs more of is consequences - right now any action you take, whether shooting another player in a station or attempting to push another npc faction into power in a given system has absolutely no consequences whatsoever.

As to the dumbfire nerf, they were op and fdev nerfed them. They weren't just op for murderes either, people were using them to ezmode farm npc annacondas with vipers and eagles. Balance is a good thing, and something I whole heartedly support. That being said, I've tried my standard dumbfire viper in the beta 1.1 build, and it can still kill a type 9 with ease. Even after all the nerfs. So make of that what you will.

As to my own personal choices in E : D, I'll say this: I trade when I feel like it, explore when I feel like it, bounty hunt when I feel like it, and yes, I murder when I feel like it. It's just how I choose to play the game. I fully support balance improvements to the game, and I fully support harsher penalties for in game murder - it's just too easy and carefree at the moment.

Most importantly, I hope Fdev takes a look at their codebase, uses the information presented in this thread, and at the very least makes the hacker's lives much more difficult.

Pretty much agree with everything you said. Definitely agree with murder being a valid gameplay choice, but I think the extent of station camping in the game is far over and above what they expected and is exploiting a situation that wasn't intended (we may or may not agree on that point.)

Totally with you on the balance point of view, right kind of punishments for the right kind of crimes (that the game can meter out in a meaningful way.) And yeah, anything that can make the hackers live's (or time trying to mess the game) as miserable as possible has my vote.
 
What they actually said: "We have no intention of preventing murder within the game, that is valid gameplay choice - however there should be consequences for such actions"
Murder is a valid gameplay choice and there should be consequences. If fdev didn't want people shooting within stations, they'd simply disable hardpoints within stations. And I absolutely agree about the necessity of consequences. What Elite needs more of is consequences - right now any action you take, whether shooting another player in a station or attempting to push another npc faction into power in a given system has absolutely no consequences whatsoever.
Going GA without those consequences was not a good decision. Now when they try to introduce them, there will be a torrent of complaints, like when they said they were going to rebalance the Python. Yes, they could disable hardpoints inside stations, but the reason they do not do so was because it was gamey - the same reason there is no PvE mode with magic to let you shoot NPCs and not PCs.

- - - - - Additional Content Posted / Auto Merge - - - - -

Pretty much agree with everything you said. Definitely agree with murder being a valid gameplay choice, but I think the extent of station camping in the game is far over and above what they expected and is exploiting a situation that wasn't intended (we may or may not agree on that point.)

Totally with you on the balance point of view, right kind of punishments for the right kind of crimes (that the game can meter out in a meaningful way.) And yeah, anything that can make the hackers live's (or time trying to mess the game) as miserable as possible has my vote.

If the station camping is worse than they expected, then they were not listening. We had that sort of nonsense in the alpha, let alone the beta, and we all said it would happen in game if the consequences were not there. I find it hard to believe anyone os that surprised when being a jerk is pretty much consequence free.
 
Back
Top Bottom