well i have spent about 2 hours going in the vicinity of my system exploring new trade data. i have collected about 15 new commodity market data from various systems.
i then go pick the best route out of them and try it out. and good god this new economy is terrible.
now i have no problem with a dynamic economy that kinda forces you to move around and get a few routes (plan a, plan b ect) i actually found it to be a welcome change at first.
but what we have here are just erratically changing numbers that just kinda spout a random number at you (always lower than wanted of course) which basically makes this into gambling.
i buy consumer tech at a station for 6300 and wanted to sell to a system i just came from which buys it for 7500 (rounded) and the demand was high.....i get there and the price drops to 6500 with still high demand and leaving me with 300 profit. this isnt the first time this happened and i fear this will continue happening.
also randomly up to 10,000 stock sometimes disappears when i get back from a run....no way did the npcs buy it all.
apparently ED economy devs went to "online business school of kenye west" and put a "bulk" tax fee....because in the real world the more quantity you buy the more expensive it gets (sarcasm)
lets not forget the laughable trading tools....
this is by no means any more realistic economy model than the last. please either fix this terrible mess, or go back to the other economy.
and i cannot be the only one experiencing this..
i then go pick the best route out of them and try it out. and good god this new economy is terrible.
now i have no problem with a dynamic economy that kinda forces you to move around and get a few routes (plan a, plan b ect) i actually found it to be a welcome change at first.
but what we have here are just erratically changing numbers that just kinda spout a random number at you (always lower than wanted of course) which basically makes this into gambling.
i buy consumer tech at a station for 6300 and wanted to sell to a system i just came from which buys it for 7500 (rounded) and the demand was high.....i get there and the price drops to 6500 with still high demand and leaving me with 300 profit. this isnt the first time this happened and i fear this will continue happening.
also randomly up to 10,000 stock sometimes disappears when i get back from a run....no way did the npcs buy it all.
apparently ED economy devs went to "online business school of kenye west" and put a "bulk" tax fee....because in the real world the more quantity you buy the more expensive it gets (sarcasm)
lets not forget the laughable trading tools....
this is by no means any more realistic economy model than the last. please either fix this terrible mess, or go back to the other economy.
and i cannot be the only one experiencing this..
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