Why is the default max scanner range 500m?

And why does it reset every time I leave supercruise? 500m is far too close.

To be clear, I'm talking about the range at which is saturates. Anything before 500m is placed on the edge. You can change it every time with the page-up/down keys, but it's a dumb default, and dumb that it resets.
 
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It is very very annoying especially as if (like me) you have it bound to a slider on the hotas and you forget to re-center the slider before every change. You can lock yourself out of being able to expand the scanner. Why it cant stay where you put it I don't know.
 
I am not familiar with this. You mean you can increase the scan range in the middle of the HUD?
Yes. The bottom middle bit that shows the other ships and stuff. The default is to have everything over 500m placed on the edge. You can increase this to about 5km I think.

500m is a very low default, and means you can't tell how far away the other people are if they're over 500m. Resetting it every time is just annoying.
 
side p[anel positions as well 'reset' after exiting or entering supercruise.. it's beyond annoying as i do bounty hunting and have to check contacts, and swap tabs so i can toggle my modules on and off. the window positions for all threee of these systems should be remembered between instance sessions.
 
Yes. The bottom middle bit that shows the other ships and stuff. The default is to have everything over 500m placed on the edge. You can increase this to about 5km I think.

500m is a very low default, and means you can't tell how far away the other people are if they're over 500m. Resetting it every time is just annoying.

Ah, it all becomes clear now! I wondered why my improved scanners didn't seem to do anything! Idjit that am!
 
Ah, it all becomes clear now! I wondered why my improved scanners didn't seem to do anything! Idjit that am!
They're doing something, you'll see ships earlier, but they'll be placed on the edge of your scanner. With a 500m default there's basically no depth, only direction.
 
This is brilliant. I did not know you could do this. Does it tell you what your range is when adjusting? Do you see it change in the HUD?
 
This is brilliant. I did not know you could do this. Does it tell you what your range is when adjusting? Do you see it change in the HUD?
There's a yellow bar below your scanner which shows your zoom. There are four settings, though range is from experimentation. I think it goes 500m->1km->2km->?km.

The default should be 2km IMO. Maybe 1km. Certainly not 500m.
 
It is very very annoying especially as if (like me) you have it bound to a slider on the hotas and you forget to re-center the slider before every change. You can lock yourself out of being able to expand the scanner. Why it cant stay where you put it I don't know.

Are you using an X52? I have it bound to the mouse wheel for this exact reason. Granted, it's a workaround, not a fix, but I use the slider for shifting between F/R anyway.
 
Can you bind the slider on the throttle?

Yerp. Didn't even have to do tricks with the profile editor. I have the slider set to forward and reverse and set the little button it used to be set to to a jump to supercruise button for dem handy getaways.
 
The thing that bothers me most about the scanner is that there's absolutely no scale reference to give you any indication how far away or how fast you or anything else are. It's like those distance markers that fly along the sides of your screen when you're in supercruise. What do those lines mean when I'm travelling at 10c, or 100c? Are they 1ls? 10ls each? No indication whatsoever. I didn't even know the scanner had a default range of 500m, or that changing it did anything noteworthy, or that the yellow marker below it was the zoom indicator. Everything scales based on your relative velocity but you get nothing to keep track of the scaling with, to the effect that all of this information becomes totally meaningless variables.

It's like reading a road map that gives the grid scale in kilometres, but doesn't tell you how many kilometres each grid represents. The scanner's basically useless to me, I don't look to it for anything except basic position and motion information that I use to build a mental image of the space around my ship. Just seems unnecessarily obtuse for the sake of saving one or two numbers worth of HUD space.
 
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