Breaking the sound barrier inside a station

Hi folks

Something just hit me like the wind...
Because its a raging storm outside and i worry about the old barn...

440 meters per second is something like 1584 kmh if i understand it correct.
440 is the max boost of my clipper, call me a fool if i am wrong.
So when i enter the station, i should experience a violent deceleration due to the internal atmosphere is enough for you to breath with a cracked windscreen.
Something else you might have to think about is that you are well past the sound barrier when entering and leaving the port.
One might think you will wake the dog then.
Is this something people would like frontier to add ?

But i wonder what would happen to ships that breaks the sound barrier close to a shielded ship.
Something else is that the T 7 is a flying match box so would i be able to use the atmosphere to decelerate quicker.
 
Hi folks

Something just hit me like the wind...
Because its a raging storm outside and i worry about the old barn...

440 meters per second is something like 1584 kmh if i understand it correct.
440 is the max boost of my clipper, call me a fool if i am wrong.
So when i enter the station, i should experience a violent deceleration due to the internal atmosphere is enough for you to breath with a cracked windscreen.
Something else you might have to think about is that you are well past the sound barrier when entering and leaving the port.
One might think you will wake the dog then.
Is this something people would like frontier to add ?

But i wonder what would happen to ships that breaks the sound barrier close to a shielded ship.
Something else is that the T 7 is a flying match box so would i be able to use the atmosphere to decelerate quicker.

I think you're mistaken. 440 kp/h your clipper goes, not 440 m/s.
 
Well guess must be tired then. thanks for correction ;)
But i do wonder how atmosphere will affect ships in elite.
I suppose they will go with the easy solution and claim that shields makes the ships become/behave like a tear or a bubble, so a match box like the T7 will be able to approach a reasonable speed.

Should ships behave different inside a station because of atmosphere, would that actually benefit the game and how difficult would that be to implement.
 
No, the speeds while in normal flight are measured in m/s.
Your Clipper goes 440 meters per second while full boosting.

Well maybe you should get a sound feedback, but honestly... if you could break the sound barrier, the bang inside the station would be ridiculously loud and I don't think that's what the inhabitants need, do they ? ;)
 
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You also have to remember that the 'atmosphere' inside the station has no gravity, less humidity etc... like you'd expect in a planetary landing, hence the drag on the ship would likely be considerably less.
 
You also have to remember that the 'atmosphere' inside the station has no gravity, less humidity etc... like you'd expect in a planetary landing, hence the drag on the ship would likely be considerably less.

Same atmosphere as anywhere and gravity has no bearing on whether you cause a sonic boom from breaking the sound barrier. The air in the station should be similar to Earth's for, you know, humans. Therefore the speed of sound would be similar to the speed of sound on Earth and therefore the expectation of a sonic boom would be the same when you exceed the speed of sound.
 
No, the speeds while in normal flight are measured in m/s.
Your Clipper goes 440 meters per second while full boosting.

Well maybe you should get a sound feedback, but honestly... if you could break the sound barrier, the bang inside the station would be ridiculously loud and I don't think that's what the inhabitants need, do they ? ;)

What? That's insane speed.... are you sure? Where can I read about this?
 
Hi folks

Something just hit me like the wind...
Because its a raging storm outside and i worry about the old barn...

440 meters per second is something like 1584 kmh if i understand it correct.
440 is the max boost of my clipper, call me a fool if i am wrong.
So when i enter the station, i should experience a violent deceleration due to the internal atmosphere is enough for you to breath with a cracked windscreen.
Something else you might have to think about is that you are well past the sound barrier when entering and leaving the port.
One might think you will wake the dog then.
Is this something people would like frontier to add ?

But i wonder what would happen to ships that breaks the sound barrier close to a shielded ship.
Something else is that the T 7 is a flying match box so would i be able to use the atmosphere to decelerate quicker.

You do not breath in the station until you actually dock and at that point it can be assumed that you connect to the stations life support system rather than breathe the atmosphere.
 
What? That's insane speed.... are you sure? Where can I read about this?

Yes I am sure. You can look it up on the wiki under the flight characteristics.
Besides that all you need to do is take a look at the distances in normal flight. Your entry point from SC is 8km away from a station. Boost and take a look at the distance. You don't travel 8km in a matter of 15 seconds if you were moving 400km/h instead of m/s, would you?
 
Interesting topic. I think it'd add a nice extra layer of depth if some simple atmospheric effects came into play. Giving the pilot a sense that their environment is changing would be massive, seeing as the only environments we can explore right now are the black void of space and the grey void of station-space.

They'd probably have to be kept as simple and skin-deep as possible though; I imagine that one or two tiny flaws in any atmospheric flight model could be game-breaking, especially when the model suddenly kicks in halfway through a cramped docking port at 440m/s.

Edit: this got me wondering whether moving from the vacuum into a huge bubble of air would have any other weird effects. Maybe you'd hear your ship creak and groan as it suddenly becomes pressurised or something? I have absolutely no idea what I'm talking about.
 
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Sound feedback, There should be more of it in an atmosphere, The sound of a sudden blast of air gushing around your ship and tapering off as you slow down, Even sound booms.

As for the current sound feedback, There actually is!, When ever you deploy weapons, you can actually hear the eco of a big "BANG" as some metal element locks into place. You don't hear this in space.
 
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Yes I am sure. You can look it up on the wiki under the flight characteristics.
Besides that all you need to do is take a look at the distances in normal flight. Your entry point from SC is 8km away from a station. Boost and take a look at the distance. You don't travel 8km in a matter of 15 seconds if you were moving 400km/h instead of m/s, would you?

Maybe Chuck Norris would, but I certainly not. Thx for the eye-opener
 
You do not breath in the station until you actually dock and at that point it can be assumed that you connect to the stations life support system rather than breathe the atmosphere.

Actually the second you enter the station your oxygen is replenished in the ship, so you can assume there is breathable air in the entire station, not just when you dock.
 
Actually the second you enter the station your oxygen is replenished in the ship, so you can assume there is breathable air in the entire station, not just when you dock.

Yup. My countdown time stops once I pass the blue finish line. Then it's time to pick the cockpit glass out of my face. :)
 
The physics engine worries just as much about the sound barrier and the speed of sound inside the station as it worries about the speed of light barrier outside the station... ;)
 
Something else i wonder about.
When the glass is broken and you enter a stations atmosphere.
Would it not cause problems inside the cockpit when you get slammed with wall of air doing god knows what speed.
I imagine more than paper will start flying then.

Btw will it rain inside a station ?
The would be condense i expect but will it rain ?
What about turbulence when those type 9 starts moving, that is a lot of air on the move
 
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