whats the point? wheres the fun?

Actually, I like exactly that 'nothingness' and not having an individually noticeable impact. Because what you experience as 'nothingness' or lack of content and impact are exactly those gaps I fill with my imagination.

Again, I admit that Elite is an extreme niche game not suited for the mainstream. Maybe this is the only aspect that FD could have communicated better.

What exactly do you imagine while playing daily?
 
OMG. I just realized after reading some of this thread my whole life so far, 50 years, has been one big grindfest with no storyline! <facepalm>

Seriously, though. Isn't grinding in a game doing something you don't want to do to get to something you want? Anyways, that's how I think of grinding. That said, I haven't done any grinding. I've been flying my trusty Cobra across hundreds of systems in a scale model of our Galaxy. Which I like doing repeatedly, not having an actual spaceship in my backyard. Which, if I did, I would be "grinding" in daily, exhilarated.

See you in space!
 
OMG. I just realized after reading some of this thread my whole life so far, 50 years, has been one big grindfest with no storyline! <facepalm>

Seriously, though. Isn't grinding in a game doing something you don't want to do to get to something you want? Anyways, that's how I think of grinding. That said, I haven't done any grinding. I've been flying my trusty Cobra across hundreds of systems in a scale model of our Galaxy. Which I like doing repeatedly, not having an actual spaceship in my backyard. Which, if I did, I would be "grinding" in daily, exhilarated.

See you in space!

Rep.

Distilled for consumption right there.
 

almostpilot

Banned
Actually, I like exactly that 'nothingness' and not having an individually noticeable impact. Because what you experience as 'nothingness' or lack of content and impact are exactly those gaps I fill with my imagination.

Again, I admit that Elite is an extreme niche game not suited for the mainstream. Maybe this is the only aspect that FD could have communicated better.

in fact elite in the current state is just a boring and empty game. And if it is need to use your imagination to fill the lack of content of the game, this just occurs because the game is unfinished and incomplete. And without counting the problems that the game brings since the launch (or before), the updates add even more problems.
 
And it's not a "sim" by the way. The game, where a whole physics model of the ship is just an empty shell with a single point of mass and single vector of force from it, is not the sim. No matter how large the ship, what form and mass distribution it has with how many thrusters and how they are placed along the hull, it's still behaves not more than a dot with mass. More of that, as showed the case with nerfing of the Python, all current ship's specs are just a "magic numbers", not a calculations based on some more or less detailed modeling.
 
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i think some people confuse game-play content with feeding you storytelling. I don't really need any kind of story telling mechanic in game, for that i can use my imagination, but i do need and want a ED to have a juicy-i need to eat or i will die of insanity because of addiction- gameplay. Right now its more like " its a nice cake, would you eat it everyday even if you die? nope but the answers should be yes!

One thing from my gaming adventures in many games, If a game manages to hook you up to the point you forget time for almost 24 hours and you forget to sleep its either because you are very very addictive or the game has top notch gameplay mechanics to the point you get so absorbed that real life has no more meaning until you start to faint because real life really does have a say in how much time you can play, and then the next morning you wake up again after dreaming all night you were playhing and want to keep playing.

A game like that its hard to come by, Elite has that its jummy but something is missing feeling right now.
 
<snip>

1) White Knights say that there is nothing wrong with the game and say its perfect. Absoloute bull! White Knights like myself are always saying the game is a work in progress, and that while there are issues, the game is going to get better and better. We are the optimist, the glass is half-full types. Not pessimistic glass is half-empty types.

2) All the systems look the same and people get bored after seeing 500 systems. Right. So please explain why some of us have traveled through thousands of systems and continue to do it? Agreed, not everyone enjoys it. Not everyone appreciates the randomly generated systems. Where some see sameness, others see differences.

<snip>
 
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whats the point of life?
were all just bloody water bags walking around surviving and working for the next bit of food. i mean once i eat something in about a few hours im hungry again!!
whats the point of all this? why live if we are only going to die.
this is all very pointless.
 
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I gotta fun list for you right here:

- trade=nerfed
- Python=nerfed
- big ships=nerfed
- seeking luxuries=nerfed
- extraction zone pirate activity=nerfed
- bounty redemptions=nerfed
- shield protection against wall scrapes=nerfed


They should change the name of the game to ED: Nerfed
- Chaff - nerfed
- dumbfiremissiles - nerfed
- heatseeker missliels - nerfed
- Torpedos - nerfed
- Shields - nerfed
- Shieldcells- nerfed
- Weapn heat - nerfed(buffed?)
- Mines nerfed
 
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cpy

Banned
OMG. I just realized after reading some of this thread my whole life so far, 50 years, has been one big grindfest with no storyline! <facepalm>

Seriously, though. Isn't grinding in a game doing something you don't want to do to get to something you want? Anyways, that's how I think of grinding. That said, I haven't done any grinding. I've been flying my trusty Cobra across hundreds of systems in a scale model of our Galaxy. Which I like doing repeatedly, not having an actual spaceship in my backyard. Which, if I did, I would be "grinding" in daily, exhilarated.

See you in space!

That's not why we play games.

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Yes, because otherwise the typical griefing EVE demographic would come and ruin the game for honorable commanders. Besides, you can make up your own story on the fly like in the old days. You can even maintain a physical log book to document your adventures. I understand that this all is hard to grasp for the COD ADHD kiddies. But that's what Elite is all about: playing it your way and using your creativity&imagination while doing so.

I'd rather live in griefer world than sterile world. Besides if things were made harder so you'd need 10-20 people to do big tasks of getting station or something or even more in instanced way maybe one single griefer wouldn't stand a chance.
 

Hyperlethal

Banned
This isnt a free Sim! it costs mony (skins not included) more than that it costs time, alot of time just to get out and see it. when people finally get out of their starting systems and find that the only thing waiting for them is the same spheres bearing the same textures surrounded by the same stations, NPCs and quests found int he system they started in they have a right to say something! The fact is that this is not a game. its very obvious that that a bunch of information was fed into a generator so everything you see in the first area is repeated over and over with very small variables! EG: Kill X anaconda last seen in X system. X sphere with X textures named by X nasa data. il stop here and stipulate that im talking about the objectives or rather playable content of the game and NOT the effort put into building the actual simulation IE models,physics,etc im sure that was work beyond anything i can imagine but that's besides the point and its also not my problem because all that work is pointless if there is nothing to do with it! for crying out loud i have a clipper built for cargo hauling just so i have an excuse to sit in it! what else would i do with it? i dont even know why i bounty hunt in my asp its overkill for PVE combat and there is nothing after that! i could downgrade to a cobra but what am i traveling for? every res, nav beacon, assassination mission, conflict zone, commodity list and USS follow the same random scenario generator on the same random number generator! we can play anywhere int he galaxy for any faction and even do it in solo mode so there is no reason to PVP unless you want to get blown up at some point in the evening and thats really not worth the hours it takes to pay the rebuy.

But as iv said beforre its a SIM and you have to make your own fun int eh sandbox right? but there is 2 major problems with sim that is causing the upset. 1, its not fully on a server (p2p)and you can solo play avoiding any player interaction which most do when they run into any player problems or just to reset the instances. 2 the simulation is heavily bias towards one form of money making and has almost completely removed any need to even face the others. you can run from pirates, avoid warzones, even pay your own bountys off, and as iv said, log to reset instances, and that's not all. Elite dangerous? LMAO there is nothing dangerous about this game!
 
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cpy

Banned
I want sand in my sandbox :( Is it so much to ask?
I can't build my sandcastles out of concrete pavement.
 
Right on. Some are saying they have not played the game in weeks yet they still hang around..

Unfortunately you two are talking about paying customers here. I've uninstalled but will be keeping a close eye on this place for news.

And I am sure you don't need me to remind you that this is none of your business, it's Frontiers.
 
That's not why we play games.
Actually it is for those who like Elite. It may be that it's not a reason for YOU to play games, but then Elite is simply not a game for you and you should stop waisting time playing it or coming here and posting about it.
 
Welcome to Elite Dangerous; where the game is all made by YOU! :) Catchphrase used by marketing: Open world/sandbox game. Translated for humans: design department decided that they will give you the bare minimum and you make up everything.

It is Dungeons and Dragons time all over! Why would you draw maps on paper and use figures on hexagon maps, when you can do the same online on a pretty graphic game? :)

At the time this game was designed, the top computer was 4 Mhz, the memory was 32K, and you would not buy it for gaming...at that time imagination was everything.

Nowadays; people start to ask more, and they should ask more. Not more graphics....that is something that evolve with the prformances of the hardware.

People nowadays expect someone to write some good fiction, expect deep involvement (sorry, if I have to read a book to play this game, and imagine all by myself; I am good with my old Elite running in emulation...I can play it even on my tablet).

Instead, ED did the easiest thing: you are free, make it up on your own. Not to diminish the huge work done, but honestly in 2015, what this game does is bare minimum.

We are at a point where MMO offer involvement with events, new content and such; you can't just release a game and let players do what they want.

ED as is now (and I pray that it will change), is the equivalent of buying a box full of wood, metal, screws, nails and bolts; a hammer, screwdriver and a book with photos of things that you can build.
Some may find it fun, some may not; this is personal.
But let's avoid to say that this game is innovative and is the next great thing after sliced bread. Beside the awesome graphic and the incredible care dedicated to the galaxy (which is purely on the paper...nobody went outside our solar system, so the stars could be upside down or totally wrong in their representation and nobody would really care), the game is barebone at most; I have seen stuff made in Unreal engine and Unity that fundamentally, was offering something similar to what ED offer, minus the cool graphic.

I love this game, but can't really close my eyes and say "yeah, it is cool", because it is not...80% of my interest was nostalgia based; and I believe the majority of us here were also old players that hoped for something new in the Elite universe. The game will evolve; some will not have time and will to wait, the others may just drop the ball after not so exciting updates; we will see.
 
Unfortunately you two are talking about paying customers here. I've uninstalled but will be keeping a close eye on this place for news.
You paid something and you got something. The fact that what you got didn't meet your wrong expectations isn't the fault of Frontier.

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We are at a point where MMO offer involvement with events, new content and such; you can't just release a game and let players do what they want.
Actually you can and should because nobody else did it. It is a niche game and just because YOU don't like it doesn't mean that it shouldn't be done. People where waiting LONG for exactly such a game!
 
Seriously, though. Isn't grinding in a game doing something you don't want to do to get to something you want? Anyways, that's how I think of grinding. That said, I haven't done any grinding. I've been flying my trusty Cobra across hundreds of systems in a scale model of our Galaxy. Which I like doing repeatedly, not having an actual spaceship in my backyard. Which, if I did, I would be "grinding" in daily, exhilarated.

See you in space!
That's not why we play games
But that's the way the game was intended (at least going by every interview and article that was released about it by FD).
So I'd say: works as specified.
 
You paid something and you got something. The fact that what you got didn't meet your wrong expectations isn't the fault of Frontier.

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Actually you can and should because nobody else did it. It is a niche game and just because YOU don't like it doesn't mean that it shouldn't be done. People where waiting LONG for exactly such a game!


Wait...what??? Did you ever play any other MMO? There is no MMO that has arcade fight mechanics, but beside that, even FPS nowadays go online and make a big effort to involve players.

ED is more similar to a FPS mmo, than the old RPG archetype; so can't really say that it is a niche game. It WAS a niche game; 30 years ago.

The fact that YOU like it, does not mean either that this is how the game was supposed to be. Pretty sure that the majority got used to the game, because that's what it is...can't change it, but leave a half baked remake of the original game, when we could have a great top notch innovative space saga game, feels just like a missed opportunity.
 
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