anaconda idiot

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Yeah the fines are a joke for firing inside stations/murdering players inside stations, I mean surely - you should be looking at 250k-500k for any sort of infraction, and it multiplies the more you do it 250k - 500k 1M/2M/4M.

Fines need to be proportionate - what's 5Kcr to someone with 500Mcr?
 
Bottom line here, is that if FD want this behavior to stop, they'll do something to make it less fun and will continue to ramp that up until it DOES stop. WHAT they do, whether that's making the station turrets immune to chaff, hugely increasing their power or some other solution, provided they think it through and don't open up another way for folks to trigger spectacular crossfire kills on other players in the station, doesn't matter. What matters is the effect. Squishing somebody against the wall in a T9 will always be available to those that wish to indulge, of course, but if FD want to make sitting inside the station racking up crimes a non-survivable situation, however much chaff or other countermeasures you can carry, they can quite easily do that.
 
What many people don't realize is that this is just the tip of the iceberg. You think dumbfires were bad? You think a lone ramming ship or chaff spamming Anacondas are the limit of player ingenuity?

1.2 brings us wings folks. Wings. Meditate on that a moment.

-How many fixed beam vipers does it take to kill an Anocanda in mere seconds? Three, four? What about dumbfire vipers working in parallel? They'll have 100% accuracy in the confines of a station.
-What can 4 or 5 cobras kill by grazing your ship over and over? Don't think it will happen? In Eve, this is called "bumping", and their are entire corporations that specialize in it and nothing else.
-How many boosting sidewinders will it take to kill your ship in a head on collision?

All of that and more is coming. You can nerf chaff (again), you can propose all sorts of schemes to buff station defenses, and you can whinge and moan to Fdev, pointing in futility at some obscure clause of the Terms of Service that doesn't mean what you think it means. But, in the end, the only thing that will save you is situational awareness - watch that radar like a hawk, commander.
 
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And murder is a completely sanctioned behavior (source). :cool:

But keep up the straw man. I'm sure what there is of Fdev's customer service appreciates having to close all of your tickets over and over and over.


This is what I was looking for. Thanks for finding it. While I don't like, nor would I kill another cmdr for no reason, I accept the fact that it is something another may choose to do. The game is called Elite Dangerous for a reason. How such a huge portion of the community can think that trading without risk is the only form of acceptable play is strange to say the least. I like to play pirate a bit but these very same players who tend to only trade and complain about pirates and murders are the first to log out or blow themselves up when being pirated. If they want to commit suicide fine but using an exploit is worse than that they complain about.
 
...But, in the end, the only thing that will save you is situational awareness - watch that radar like a hawk, commander.

Isn't this true in ALL situations, not just stations? SA is a required skill in ED. If I see somebody behaving like that in a station, as far as I'm concerned its just like somebody hogging the one medium pad at an outpost. I'll dock and do my business in Solo then switch back to open once I'm in flight again. No logoffski under fire, if I'm dumb enough to sail in there I've got it coming. You can tell something like this is happening before you commit to flying through the slot and make the decision to switch modes while still outside the station. If it's happening before you take off, then back down into the hangar and switch modes there.

If FD want the interior of stations to be "safe" they've the means to do so, similarly they've got the means to make misbehavior in there extremely UNsafe. Whether they do or not, SA applies to more than just your flight profile.
 
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You should have to pay for the damage to the station.

"Oh, dear me. Your dumbfires hit the elevator of Pad 32, and a fuel pumping system, and class 47-A lidar array... Hmmm... that'll be 'eleventy billion credits' If you could have missed the lidar you'd only be looking at 4. 4 billion, that is."
 
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This is what I was looking for. Thanks for finding it. While I don't like, nor would I kill another cmdr for no reason, I accept the fact that it is something another may choose to do. The game is called Elite Dangerous for a reason. How such a huge portion of the community can think that trading without risk is the only form of acceptable play is strange to say the least. I like to play pirate a bit but these very same players who tend to only trade and complain about pirates and murders are the first to log out or blow themselves up when being pirated. If they want to commit suicide fine but using an exploit is worse than that they complain about.

The difference is the motive when someone chooses to play the game a certain way. Your choice above was to pirate (a bit at that, lovely). You fail to understand that traders don't have to give you anything, and those traders you prey upon don't instantly drop some cargo for you and chose to run instead or do anything to keep you from your free score. Now that your eyes are now opened, your next step is to what, blow them up should you be able to before they do whatever? There goes the murderer in you, awesome!. Now that trader you blew up, what's their motive now? Recoup the cost in lost credits, insurance and cargo. You've only set them back maybe an hour or 10. You get blown up, it's either the majority of you credits, or you're back in a sidewinder, because... well, piracy isn't good being hit-or-miss on the income.

With all of that, do you really think that justifies anyone parking themselves in a station and blowing people up for that or any other reason?

Fine, you want to attack in a station. Here's the deal: The second you open fire you are now hostile to all factions that operate in that station, it's surrounding stations (communication is a ...). You take a severe hit to your rep with whatever main faction those stations show allegiance to because no government would want an association with a psychotic murderer. Oh, and from now on any docking request is denied, and should you come within 3km of those, now hostile, stations, you are either blown up up, or you are forced run with your tail between your legs. Screw the useless fine. Make it that you feel so deservingly unwanted, you'll either run to another cluster and start anew, or just end up with nowhere left to land. Oh, and all of the above goes beyond death. To change anything, you'll have to accept that being part of the community is better than ing it off, work your butt off grinding back into society's warm embrace... or just go find another game with people to torment until they boot you out there as well.

(The above paragraph is what I'd suggest FD do with those caught firing inside stations for any reason. Yes, even for accidental weapons fire or to kill the miscreant camped in the corner like a coward.)

People just need to grow the hell up..
 
Not sure whether it is hacking or in-game tactics, but the reason he chose LHS 3447 is that it is script-kiddie talk for "leet"...
 
He will be doing this to make people leave the game especially new players - I have seen this in another game I used to play its very sad but these type of people can spend hours getting kicks out of this I know where I would like to stick my Boot
 
It is quite sad that I cannot take credit for the Anaconda in LHS 3447. I was busy getting it on in Yembo. Though, I would like to thank everyone in this thread on the great job they are doing. All this discussion is getting more lovely young spirits to learn from the laid framework for holding a station and follow suit.

Keep up the good work CMDR's. ;)
 
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<snip>

Fine, you want to attack in a station. Here's the deal: The second you open fire you are now hostile to all factions that operate in that station, it's surrounding stations (communication is a ...). You take a severe hit to your rep with whatever main faction those stations show allegiance to because no government would want an association with a psychotic murderer. Oh, and from now on any docking request is denied, and should you come within 3km of those, now hostile, stations, you are either blown up up, or you are forced run with your tail between your legs. Screw the useless fine. Make it that you feel so deservingly unwanted, you'll either run to another cluster and start anew, or just end up with nowhere left to land. ...

<snip>

Best solution offered so far IMO.

Perhaps not the second they fire they open fire though, to allow for the occasional accidental weapon discharge.
Maybe 5 to 10 seconds of continuous fire as then it's clear what their intentions are.

But yes make the consequences severe, as you would expect the Authorities to react in real life (If 'real life' involved us all flying around in spaceships that is).

I don't know what FD's official position in this is though, perhaps they're still debating it amongst themselves.
 
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Are Frontier intentionally letting this happen? The Devs have stated several times that it cmdrs doing it should be destroyed by the station but it still happens after every update.

I'm beginning to wonder if it isn't sometimes DB in the station venting his frustration at some of the comments on the forum. ;)
 
Yeah... This theme is definitely "AFK CLOAKING/CAMPING THREAD" from EVE online forums.
 
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What about having a "Most Wanted" flag..? Someone who kills more than 2 people inside a station or commits some other heinous crime (that's actually a bit of an exploit or considered griefing) gets the most wanted flag, which cannot be paid off within 500LY and allows any player to shoot them anywhere at any time with no consequence, including inside a station..


This way the community can solve it's own problems..
 
How about closing blastdoors until the atacker is destroyed so he can't get out and other commanders can't get in during this time :D

Because that would open up another can of worms: Cheap sidey. Fly inside station and fire. Station is unavailable for as long as you can evade destruction. As a bonus, anyone caught insde with you have no escape route.
 
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