What stars *really* look like

That is absolutely beautiful. I only wish I had the processor power (not even sure the tech even exists yet) to pull that off in game.
 
That's a great video. Just remember that is footage through different filters, even E: D's view is filtered. An unfiltered sun would pretty much just be a blinding ball of light.
 
That's a great video. Just remember that is footage through different filters, even E: D's view is filtered. An unfiltered sun would pretty much just be a blinding ball of light.

Yes, this. Try actually looking at the sun (for god's sake don't do it for long!) then imagine that a few million miles closer. It would be absolutely blinding.

Also, our sun is actually white, nobody is exactly sure why everyone always perceives it as yellow.
 
Yes, this. Try actually looking at the sun (for god's sake don't do it for long!) then imagine that a few million miles closer. It would be absolutely blinding.

Also, our sun is actually white, nobody is exactly sure why everyone always perceives it as yellow.

Dont try looking at the sun. It instantly causes small damage to your retina....
 
I reckon FD've done a pretty good job of emulating the real thing. The main difference aside from brightness and the tendency to immediately dissolve into molten slag would be the brightness of background stars, I think. If they dimmed as you approached a sun that might be neat, although I assume the cockpit view is mostly a virtual depiction of the eye-melting death that lies before you. No idea what its fictitious designers might have had in mind.

Edit: I used to look at the Sun all the time when I was young because I didn't trust anything anyone said, and wanted to prove them wrong. I thought I was fine until now. ;_;
 
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I reckon FD've done a pretty good job of emulating the real thing. The main difference aside from brightness and the tendency to immediately dissolve into molten slag would be the brightness of background stars, I think. If they dimmed as you approached a sun that might be neat, although I assume the cockpit view is mostly a virtual depiction of the eye-melting death that lies before you. No idea what its fictitious designers might have had in mind.


Yeah, when you see the real thing you realise how good the ED simulation is.

Top work gang!
 
That's a great video. Just remember that is footage through different filters, even E: D's view is filtered. An unfiltered sun would pretty much just be a blinding ball of light.


I always Imagined that the Filter was in the WindGlass of the front of the ship xD
 
Yes, this. Try actually looking at the sun (for god's sake don't do it for long!) then imagine that a few million miles closer. It would be absolutely blinding.

Also, our sun is actually white, nobody is exactly sure why everyone always perceives it as yellow.

We see the sun as yellow, because a bunch of its blue wavelengths are separated and scattered across the rest of the sky. If you could concentrate the blue looking sky back over the sun, you'd be seeing the sun like it would be visible in space. Even in space, the sun is slightly yellow, but it is much more white.

The atmosphere scatters all light somewhat, but is able to scatter the blue wavelengths more because they're shorter, so they "bump" into the atmosphere more often. The higher wavelengths have more of a chance at escaping straight through.
 
We see the sun as yellow, because a bunch of its blue wavelengths are separated and scattered across the rest of the sky. If you could concentrate the blue looking sky back over the sun, you'd be seeing the sun like it would be visible in space. Even in space, the sun is slightly yellow, but it is much more white.

The atmosphere scatters all light somewhat, but is able to scatter the blue wavelengths more because they're shorter, so they "bump" into the atmosphere more often. The higher wavelengths have more of a chance at escaping straight through.


Makes sense. SCIENCE!
 
I reckon FD've done a pretty good job of emulating the real thing. The main difference aside from brightness and the tendency to immediately dissolve into molten slag would be the brightness of background stars, I think. If they dimmed as you approached a sun that might be neat, although I assume the cockpit view is mostly a virtual depiction of the eye-melting death that lies before you. No idea what its fictitious designers might have had in mind.

Edit: I used to look at the Sun all the time when I was young because I didn't trust anything anyone said, and wanted to prove them wrong. I thought I was fine until now. ;_;

the background stars are dimmed when you approach a star.
 
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