Putting my ship in storage and checking out until there is a game to be played.

So you don't enjoy it. I do enjoy it. It's all cool. But tell me why every time I read such threads I have this impression of factual representation? It is like you try way too hard to prove that your opinion have merit. Does it? It depends on who evaluates your opinion, and is there something to take away.

I just logged 4 hours with just getting my feet wet in bounty hunting. Despite some shortcomings, I personally enjoy pace I progress. I don't rush to find any "meaning". Just taking good trade here and there, helping some faction there and here, wanted to get into bounty hunting - went to nav beacon, met other commander, both took two NPCs with 35k and 25k bounties each. Abused syssec, got shot down, jumped back into game...

I am growing bored and tired not from game, but from these threads. Not because people expect ED to be more - I am in same camp. However, for some strange reason, I enjoy it for what it is now. I will admit - I have other obligations and interests, and I don't play ED every day. But I also never played other MMOs every day.

I am surprised that same people post on same threads how they are leaving. That's some long goodbyes there.

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I have also given up. Never mind only a year until SC is released.

SC most likely will arrive somewhere end of 2016.

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I'm from the original generation, achieved Elite status on my BBC model B, and whilst I appreciate the efforts FD have made to be true to the original it feels like that's all they've done - created a clone of a 30 year old game without really adding anything new of any substance except some average graphics. Sure, I loved it at first, made Competent and made my first twenty million doing missions, bounty hunting and rare trades but then it just became a grind and soulless. The bugs have been an issue but worse than that fundamentally there just isn't an engaging game here to be played at the moment. Playing open is a chore because it's full of idiots that just want to grief or pirate you ("Hell I'm playing ED my way sucker!").

Big shame really, I'll check back in a few months but for now I'll go see what gameplay is being offered elsewhere. Nostalgia eh, it's not what it used be ....

Soooo.....in nutshell you want to avoid play engaging game because there's idiots who want to pirate you. And you obviously sunk endless hours and burned out.

Yep, ED has no content. Nothing to do with me overplaying it.
 
It's all for the best. Now, someone can create a true, spiritual successor to Elite without people wondering how good it would've been if DB had made it :)
 
It's all for the best. Now, someone can create a true, spiritual successor to Elite without people wondering how good it would've been if DB had made it :)

This is true, spiritual successor of Elite. It seems it is for many, many people.

Why it is so hard to accept that you might have grown out of Elite, don't like concept anymore, etc?
 
This is true, spiritual successor of Elite. It seems it is for many, many people.

Why it is so hard to accept that you might have grown out of Elite, don't like concept anymore, etc?

Nah. That's not it. It's that the concept hasn't grown to encompass the technological developments of the modern world, and so there's a jarring sensation to navigating the game.

Oh, and that it doesn't contain all the features of the last game. I'm of the view that...

(New Game) = (Previous Game) + x

...where x is something new, should be true. That should be the least a producer, never mind the players, should demand!
 
Considering the prices of better, bigger modules for the big ships, some players (me included) might find it hard to earn that amounts of credits and still have fun doing it.
For now, I don't see a real entertaining way to work my way up to the Anaconda and give it the best equipment with the current mission system. It all comes down to grinding at a certain point.
 
Nah. That's not it. It's that the concept hasn't grown to encompass the technological developments of the modern world, and so there's a jarring sensation to navigating the game.

Oh, and that it doesn't contain all the features of the last game. I'm of the view that...

(New Game) = (Previous Game) + x

...where x is something new, should be true. That should be the least a producer, never mind the players, should demand!

Last game didn't have:
a) hundreds of thousands of players in one universe, all affecting it;
b) dynamic market (frozen prices was most hilarious aspect for me in FE2/FFE);
c) I couldn't play with others, I couldn't chat with others (I can with ED 1.1.04);
d) it didn't have so detailed ships and outfitting;
e) missions? They were carbon copies. Current system is still first iteration, but they are already much more interesting, and it will be more improved;
f) exploration in FE2/FFE were rudimentary at best;
g) mining? same thing, very simplistic, rudimentary. in ED we have economy cycle;
etc.

I could go on. In nutshell, before trashing game, be sure you have solid arguments to do so. Buying game doesn't give any rights blasting devs, especially when they have invested do much in game.

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Considering the prices of better, bigger modules for the big ships, some players (me included) might find it hard to earn that amounts of credits and still have fun doing it.
For now, I don't see a real entertaining way to work my way up to the Anaconda and give it the best equipment with the current mission system. It all comes down to grinding at a certain point.

Answer is simple - don't rush it. When you rush it, you are pushing it, obviously it will become a grind. Why do you even need that Anaconda in few months in first place? What then, you will start to worry how to get insurance money for it?

Obviously issue is that gamers have been trained for years by game devs to be achievers. Here Isinona travels around in Sidewinder, Eagle or Viper - and seems to have so much fun just getting himself immersed with all details about the game.
 
I definitely wasn't trying to be condescending. All the suggestions you've made I agree with, and hope to see in the game. Unfortunately, I think given the p2p nature of the game we'll be stuck with small numbers of AI, but it all makes perfect sense. :)

I know. We are talking like adults (no sarcasm, really mean it).

Yes. Perhaps the second biggest mistake was this hybrid. Not online, not offline really... The design specification are very different for both kind of games. Although I do have to say on paper it looks good. I wonder weather they botched the execution? However that ship has sailed, so...

As for the p2p, I am absolutely not interested, but for those who enjoy such things, good for them... The problem is that even in p2p nothing changes in the universe. Nothing. There are no blockades possible, for instance. FD is really acting like a bad nanny not allowing anything to change without their consent (the biggest mistake by my opinion).

Oh well...
 
Last game didn't have:
a) hundreds of thousands of players in one universe, all affecting it;
b) dynamic market (frozen prices was most hilarious aspect for me in FE2/FFE);
c) I couldn't play with others, I couldn't chat with others (I can with ED 1.1.04);
d) it didn't have so detailed ships and outfitting;
e) missions? They were carbon copies. Current system is still first iteration, but they are already much more interesting, and it will be more improved;
f) exploration in FE2/FFE were rudimentary at best;
g) mining? same thing, very simplistic, rudimentary. in ED we have economy cycle;
etc.

I could go on. In nutshell, before trashing game, be sure you have solid arguments to do so. Buying game doesn't give any rights blasting devs, especially when they have invested do much in game.

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Answer is simple - don't rush it. When you rush it, you are pushing it, obviously it will become a grind. Why do you even need that Anaconda in few months in first place? What then, you will start to worry how to get insurance money for it?

Obviously issue is that gamers have been trained for years by game devs to be achievers. Here Isinona travels around in Sidewinder, Eagle or Viper - and seems to have so much fun just getting himself immersed with all details about the game.


omg dont feed the fanbois
hey why dont u go to the praise Ed threads
its people like u that turned this game into a turd
are u hired by FD or something?

and even if u cant deal with the truth at least stay on topic
 
Last game didn't have:
a) hundreds of thousands of players in one universe, all affecting it;
b) dynamic market (frozen prices was most hilarious aspect for me in FE2/FFE);
c) I couldn't play with others, I couldn't chat with others (I can with ED 1.1.04);
d) it didn't have so detailed ships and outfitting;
e) missions? They were carbon copies. Current system is still first iteration, but they are already much more interesting, and it will be more improved;
f) exploration in FE2/FFE were rudimentary at best;
g) mining? same thing, very simplistic, rudimentary. in ED we have economy cycle;
etc.

I could go on. In nutshell, before trashing game, be sure you have solid arguments to do so. Buying game doesn't give any rights blasting devs, especially when they have invested do much in game.

Ooookay, you gave me a list. I don't need to go through it point-by-point. Everything in your list that is in this game, is rudimentary. Everything in your list that was in the last game was not rudimentary for the time.

That's the point. Every feature in your list, in this game, is the bare minimum that it could be and still be called a feature. Conceptually stunted. And I back this up, (although I won't write a list, it's late, I'm watching South Park), by suggesting there are far better examples of everything in your list in other games, out now and historically, which kinda speaks of a lack of ambition, if, as a developer, you can't even be bothered competing.

But it does look pretty. If a little bland.
 
The game's core gameplay won't change. It still will be about flying around, setting personal goals, and making credits.

Who cares when you started playing? How is it relevant? Competent? 20 million? Still don't care.

Don't bother coming back. You won't be missed.

Yes you are really, really friendly my friend... Several other world passed through my mind just now buy I am too well brought up...

I know, I know I too wont be missed. So nice...

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Ooookay, you gave me a list. I don't need to go through it point-by-point. Everything in your list that is in this game, is rudimentary. Everything in your list that was in the last game was not rudimentary for the time.

That's the point. Every feature in your list, in this game, is the bare minimum that it could be and still be called a feature. Conceptually stunted. And I back this up, (although I won't write a list, it's late, I'm watching South Park), by suggesting there are far better examples of everything in your list in other games, out now and historically, which kinda speaks of a lack of ambition, if, as a developer, you can't even be bothered competing.

But it does look pretty. If a little bland.

This. +1
 

BlackReign

Banned
My 3rd day of not playing. Too many issues lately. Parked my type9 as I worked too hard to get it. Last thing I want is for it to suddenly explode for no reason and then for FD to ignore me (you know how they do). FD has a track record of not following through; just like the promises of automatic credit reimbursements as a result of recent issues last week. Anyone get that money back?

My 9 stays parked for now until it's safe again.
 
Why make a post about it?

Just log off come back and try a few updates later until you feel the game is "ready"

Why make a post asking why he made a post about it? Seriously..it's the same thing. Everyone has a right to post whatever they want (for the most part).
 
Ooookay, you gave me a list. I don't need to go through it point-by-point. Everything in your list that is in this game, is rudimentary. Everything in your list that was in the last game was not rudimentary for the time.

That's the point. Every feature in your list, in this game, is the bare minimum that it could be and still be called a feature. Conceptually stunted. And I back this up, (although I won't write a list, it's late, I'm watching South Park), by suggesting there are far better examples of everything in your list in other games, out now and historically, which kinda speaks of a lack of ambition, if, as a developer, you can't even be bothered competing.

But it does look pretty. If a little bland.

Sorry, but every time some "other game" gets mentioned, people forget facts how long it has been in development while people playing it (and even they don't have lot of things ED have). But sure, FD lacks ambition.

Somehow I have this feeling that there are lot of people educated to Internet how to be "though", and not to give in to "developers", and how to "pressure them to do right thing". Just for me it looks like kindergarten. It smothers and drowns out constructive criticism and bug feedback.
 
So you don't enjoy it. I do enjoy it. It's all cool. But tell me why every time I read such threads I have this impression of factual representation? It is like you try way too hard to prove that your opinion have merit. Does it? It depends on who evaluates your opinion, and is there something to take away.

Ultimately nothing you or I or anybody for that matter can say or do that matter. Nobody or better say nothing will know that we have ever even existed in a million years. Perhaps even the human race will be extinct. So... It is even worse. Even now nothing you do really matter.
 
Ultimately nothing you or I or anybody for that matter can say or do that matter. Nobody or better say nothing will know that we have ever even existed in a million years. Perhaps even the human race will be extinct. So... It is even worse. Even now nothing you do really matter.

Exactly.
Then I translate our complaint to quantum-mechanics: we would like FD to use their observation to make the wave-function of ED's possibilities collapsing towards an outcome which had been visualized prior to how the waves actually collapsed in the time of the observed event we called "release". With our thought here on the forums we feed this original quantum condition back to the morphogenetic field of the game to help FD finding the source point to recalculate some decisions and consequences in the quantum field.
However if we accept that time and location is impssible to be determined on the same spot (see Heisenberg's law), we may have a more relevant outcome of ED development, even in the past.

Hope this helps.
 
Playing open is a chore because it's full of idiots that just want to grief or pirate you ("Hell I'm playing ED my way sucker!").

I got that too in the original elite, only then it was the NPC's doing it. Something this game sorely lacks.
 
Considering the prices of better, bigger modules for the big ships, some players (me included) might find it hard to earn that amounts of credits and still have fun doing it.
For now, I don't see a real entertaining way to work my way up to the Anaconda and give it the best equipment with the current mission system. It all comes down to grinding at a certain point.

Unfortunately, that's pretty much what MMO means. MMOs can't let everyone have the top equipment, obtaining it must be unreasonably hard and frustrating. Otherwise, everyone will eventually have it and all alternatives cease to be relevant. Even worse when pvp comes into play, where things can end up being the only sane choice really really quickly.
 
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