Exploring design decisions - really?

Exploring design - good or bad?

  • I love having to scan a system to see if someone has discovered it before me.

    Votes: 36 41.9%
  • It is stupid to have to scan a system to see if someone has discovered it first, but I'll live with

    Votes: 7 8.1%
  • Make it obvious on the galaxy map.

    Votes: 25 29.1%
  • Make it obvious on the galaxy map when you've paid for the data (which is a one-shot life-time deal

    Votes: 18 20.9%

  • Total voters
    86
Most of the time you wont get the discovery tag after scanning and selling anyway, so maybe they should fix that first.
 
Might be nice when you run the discovery scanner on an object, if it's not yet registered against another CMDR, the game told you there, so you know you stand to plant your flag if you get the data back. I believe you instead need to go and look in the system map to find this out.
 
'Realisticly' (as far you can speak of it here of course) it would be logical to be able to buy the discovery data at least. To be able to buy the data also is an indicator the system has been visited before. Those two things combined should be ok.

It is strange for example, despite the fact a lot of people must have visited Betelgeuse for example, you are not able to buy this data.
 
Might be nice when you run the discovery scanner on an object, if it's not yet registered against another CMDR, the game told you there, so you know you stand to plant your flag if you get the data back. I believe you instead need to go and look in the system map to find this out.

You do need to look in the system map, but it shows up as soon as you've pinged the system - surely I'm not the only person who goes straight to the system map as soon as the discovery scanner's finished to see what's there? So I always see it anyway.
 
I think there are more than enough systems to go around (even without multiplying that by the bodies those systems contain and time it takes to get to them) so can't see how it would hurt to have a clear idea of "scanned space" and "un-scanned space" on the galaxy map.
 
First thing I thought of when I read the opening post was, :eek: "You expect me to download and store the discovered by tags for 400 billion systems?!?" :eek: Part of the advantage of procedurally generated worlds is not storing terabytes worth of data.
 
How about a heatmap that shows frequency of scanned systems, but doesn't actually show which individual systems are scanned for each single star?

We're selling our data to coorperations and governments, they wouldn't likely just throw their info out there for all to see. Added to that, they seem to need multiple scans of a system for satisfactory data, so it would even work against them.

That's why we're getting paid, to confirm the data. I've found some holes in the data inside inhabited space.
 
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