Agreed they need to balance this out a lot better.
Gold Rush (Some places have double profits for a certain time frame)
Bounty Hunting (Needs a buff, fighters have a lot more risk and deserve a lot more)
Mining (Tried this as a new player and instantly went back to trading due to lack of money income)
Exploring (Need to be rewarded a lot more, maybe with the chance to discover a system and it gives you a 2 day income boost or something with a decent trading area to use or something?)
Trading (Seems fine as it is as long as they buff the other things like hunting and mining and exploration)
War (This needs to go up, the fighting is intensive and fun but the reward is so low when you are not only up against good AI but also RL players who can take all your bounty away in seconds)
Personally think fighting should be a little more profitable than anything else as so much more is at risk, while traders are just jumping backwards and forwards with almost no danger...
Gold Rush (Some places have double profits for a certain time frame)
Bounty Hunting (Needs a buff, fighters have a lot more risk and deserve a lot more)
Mining (Tried this as a new player and instantly went back to trading due to lack of money income)
Exploring (Need to be rewarded a lot more, maybe with the chance to discover a system and it gives you a 2 day income boost or something with a decent trading area to use or something?)
Trading (Seems fine as it is as long as they buff the other things like hunting and mining and exploration)
War (This needs to go up, the fighting is intensive and fun but the reward is so low when you are not only up against good AI but also RL players who can take all your bounty away in seconds)
Personally think fighting should be a little more profitable than anything else as so much more is at risk, while traders are just jumping backwards and forwards with almost no danger...
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