So I accumulated a little cash and decided to test drive a few other ships.
Parked my Asp. Got behind the wheel of a Python, and fitted it out, then took it for a spin.
1) Immediately missed my Asp's view, sound, handling, and especially JUMP DISTANCE.
2) Fitted a few HUGE GUNS...they're nice, but since nobody even goes near me out of fear, and I'm not a pirate, they came in ZERO useful.
Parked it, sold it.
Ok, so then I figured what the heck- and bought an Orca.
1) Nice Bridge. Very modern in a Star Trek sort of way. Lots of empty space. Very empty space.
2) View like my old Cobra, so that wasn't that bad, but still nothing like the Asp's bubble view.
3) Sounds like an electric car- not very resonating.
4) To quote Douglas Adams : "Looks like a fish, moves like a fish. steers like a cow."
Parked it. Sold it.
Got in my Asp and that's where I'll stay.
UNTIL: When are the new ships coming?! I know they're going to, but come on. Lots of more ships! Different kinds of ships! That have great jump ranges! After flying a few other big ships I'm afraid they'll just put in some that look good on the outside-but just handle like the others- which is as useful as you know what on a bull.
The Asp is the PINNACLE in flying fun vs. universal abilities ie: fighting, money making, exploring- at the moment. And this ship has a 6,000 credit initial cost!! Spend 50+ on a ship and I expect something really cool- not just extra hard points.
I will admit that I haven't flown the Anaconda or the big Space Cow T9, but I doubt they handle very nice. The Clipper may handle ok, but it isn't a very tough ship for the cost, and looks like it was designed by a 10 year old in my opinion.
I love the Asp, but when the whole game revolves around buying and outfitting more and better ships, I think they could add some more variety, and soon.
Parked my Asp. Got behind the wheel of a Python, and fitted it out, then took it for a spin.
1) Immediately missed my Asp's view, sound, handling, and especially JUMP DISTANCE.
2) Fitted a few HUGE GUNS...they're nice, but since nobody even goes near me out of fear, and I'm not a pirate, they came in ZERO useful.
Parked it, sold it.
Ok, so then I figured what the heck- and bought an Orca.
1) Nice Bridge. Very modern in a Star Trek sort of way. Lots of empty space. Very empty space.
2) View like my old Cobra, so that wasn't that bad, but still nothing like the Asp's bubble view.
3) Sounds like an electric car- not very resonating.
4) To quote Douglas Adams : "Looks like a fish, moves like a fish. steers like a cow."
Parked it. Sold it.
Got in my Asp and that's where I'll stay.
UNTIL: When are the new ships coming?! I know they're going to, but come on. Lots of more ships! Different kinds of ships! That have great jump ranges! After flying a few other big ships I'm afraid they'll just put in some that look good on the outside-but just handle like the others- which is as useful as you know what on a bull.
The Asp is the PINNACLE in flying fun vs. universal abilities ie: fighting, money making, exploring- at the moment. And this ship has a 6,000 credit initial cost!! Spend 50+ on a ship and I expect something really cool- not just extra hard points.
I will admit that I haven't flown the Anaconda or the big Space Cow T9, but I doubt they handle very nice. The Clipper may handle ok, but it isn't a very tough ship for the cost, and looks like it was designed by a 10 year old in my opinion.
I love the Asp, but when the whole game revolves around buying and outfitting more and better ships, I think they could add some more variety, and soon.