Why have the Black Hole effects been REMOVED? Stop trashing all the good work!

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Yeah nebulae are extremely over exaggerated so I don't see why black holes shouldn't be...

Also on an unrelated note, is andromeda a part of the skybox?
 
Yeah nebulae are extremely over exaggerated so I don't see why black holes shouldn't be...

Also on an unrelated note, is andromeda a part of the skybox?

Yes it is. It's perhaps easier to spot from the Galaxy map as that makes the extragalactic stuff more obvious.
 
Really? If so, ditch the realism! The 1.0 effect was quite good IMO (it just needed to include in system objects too), this is a game and some artistic freedom is needed to make the experience great. I was really awed by the effect when I first encountered a black hole in game, and now the effect is 'nerfed' beyond all recognition, I was sorely disappointed.

I'm sorry, but I have to jump up and down now, while disagreeing strongly. Lots and lots of people would like the game to look at realistic as knowledge and FD's capabilities will allow. Those of us who wasted hours touring the solar system in Frontier, and then visited all those systems we'd read about got a real kick out of it, even though the graphics were quite basic.. everything lit from the nearest star in the right colour was heady stuff.

Flash forward to now. A beautiful game engine, getting better all the time. Space nerds flock to the Elite series, as they love the idea a video game played in the most epic of sandboxes, this galaxy. They don't want Final Fantasy or Mass Effect. They want to go all Brian Cox up in the matriphile and yell "int space BRILLIANT?" while persuing their career of choice.

You're wrong, sir, and possibly a commie mutant traitor. I sympathise with your urge for shiny (oh, how I sympathise), but you have the wrong game if you want bling bling space!

(Note: I freely admit that I don't have an astronomy/astrophysics background, and don't always know what is right or wrong- and if this turns out to be wrong, you're allowed to point and laugh, with my good wishes. We'd both win, then :D)
 
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We just want 100% realism, like this...

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To the people looking for realism, fine, if you could just show me your video of you sitting 17ls from a 55 solar mass black hole, I'm sure we could replicate it.

P.S. Can I borrow your spaceship, or take me on the next trip? :D

Lets try not to confuse the issue, if we had 'real' then we would of probably not left our own Solar system and Super Cruise would not exist.

Come on, lets stay within the bounds of the game eh?
 
....You're wrong, sir, and possibly a commie mutant traitor. I sympathise with your urge for shiny (oh, how I sympathise), but you have the wrong game if you want bling bling space!
Brightenss of the background Milky Way is way over the top. Stars up close are way to dim, Nebulas are exaggerated, planet rings are also too bright and artificial looking, Black holes lensing effect is totally broken or just wrong. This is only what comes to my mind now. This choosing and picking what should be realistic and what not kinda destroys the realistic arguments. My point is all this at the end comes to artist interpretaion of real things which some of them no one alive have ever seen which makes the whole argument about realism in video game even more pointless and stupid.
 
It was the amount of scaling that was incorrect.

Michael

Thanks for replying in this thread, Michael.

I, for one, don't have a problem with realistic approach for as long as it's being applied consistently across the board. But we all know that there are so many things in ED which aren't realistic:

- rings around planets as portrayed in ED (super dense fields of mountain-size rocks) could not possibly survive more than few hundred years - in fact, they couldn't even form to begin with;
- colours and lightning of gaseous nebulas are vastly exaggerated;
- there are supermassive O-type stars 200 million years old, while in reality they shouldn't live longer than few million years;
- some of the "normal" (or worse - giant) stars are making full 360° rotation in couple of minutes or less - in reality, centrifigal force would rip them apart long before they could even remotely reach such momentum;
- old, frozen binary planets are sometimes so close to each other (just few radii) that they should either collide long ago, or at best turn each other into the steaming lava hells due to the immense tidal forces involved;
- we are seeing planets with no atmosphere (and surface temperature far below 0°C) completely covered with liquid water (impossible);
- we are seeing icy planets with the surface temperature of 1800°C and atmospheric pressure of 120.000 bars (again, impossible - for hot ice to exist on such temperatures, pressure should be at least 10x bigger);

... and so on. There are a lot more examples but I'm sure you're getting my point.

As for the black holes, I don't mind if you decided to make them alone more realistic. You've toned down gravitational lensing effect and range it begins to manifest... fine. But -and here I am repeating my question- why aren't we allowed to come closer then? We should be able to, considering the capabilities of our ships and the fact that ALL black holes in ED are dormant. Why are we forced out of SC on ~50.000 km distance, still quite far away from the relative safety of ISCO "belt" (roughly 3x Schwarzschild radius)? Why our ships are overheating at ~0.15 Lss?
 
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Brightenss of the background Milky Way is way over the top. Stars up close are way to dim, Nebulas are exaggerated, planet rings are also too bright and artificial looking, Black holes lensing effect is totally broken or just wrong. This is only what comes to my mind now. This choosing and picking what should be realistic and what not kinda destroys the realistic arguments.

No, it really doesn't, far from it- you just made my point for me, silly insults aside.
 
- there are supermassive O-type stars 200 million years old, while in reality they shouldn't live longer than few million years;

They're not as jarring as the older-than-the-universe bodies you come across. The oldest stellar body in here is 18.5 billion years old...
 
stuff
(Note: I freely admit that I don't have an astronomy/astrophysics background, and don't always know what is right or wrong- and if this turns out to be wrong, you're allowed to point and laugh, with my good wishes. We'd both win, then :D)
Don't call me a commie, you treehugginghippiecrap! :p
 
I have as Nutter been to many black holes lately, and I can barely notice the effect at all now, which ruins the experience a bit. Being inside the Rift especially, with the sounds, effect etc. is a major being there thing.
 
They're not as jarring as the older-than-the-universe bodies you come across. The oldest stellar body in here is 18.5 billion years old...

Yeah, I've heard about it. I myself found countless stars older than 15 or 16 billion years. IRL, we know about some stars whose age is nearing the estimated age of the universe (13.7 billion years), but going far beyound the time of Big Bang is... well, it's not a problem for FDEV as it seems :)
 
I haven't found a black hole (yet), but when I do, I want my jaw to drop in awe. I've stayed away from all videos and pictures of black holes.

Normally, I go for realism in this game. However, in this specific instance, I'll go for funky effects and awe rather than realism.

Black holes are special, seeing one should be special too.

Right now it sounds like watching two fireflies in a light-your-own-fart competition.
 
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The thing is: The lensing is only noticeable where the gravity is very strong.
Take a single solar mass black hole (I know, that is a bit too low to become a black hole, but just for the sake of the example):

At one solar radius distance from its center such a black hole would have exactly the same pull as our sun on its surface (about 27g IIRC). Which only gives you a lensing effect if you look veeeeery closely.
Extreme lensing effects (Einstein rings and whatnot) would be only visible around a tiny region of maybe 10km from its center. (The event horizon of a one solar mass black hole would be merely 3km in diameter).

Black holes, and their event horizons, are - with the exception of the supermassive monsters at the center of galaxies - pretty small affairs.
 
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Keep it realistic but let us get closer in supercruise


I feel like this is a far more agreeable solution to the alternative, which is basically just saying "Science isn't cool enough - Make it better!" I admit, there are already a lot of unrealistic stellar phenomena in the game already (many of which I strongly suspect are glitches - Let's not forget that possibility!) but where possible, I'd rather stretch the bounds of what may or may not be technologically possible for humanity in 3301, as opposed to just arbitrarily changing or ignoring the various laws and realities of the universe to suit our fancy.
 
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